RandomHacker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 19, D:1) 15 poisoned darts (15, -14, D:1) a +0 naga barding (18, -16, D:1) a +0 dagger (27, -18, D:1) a +0 animal skin (31, -9, D:1) a +0 short sword (31, 30, D:1) a +2 helmet (32, 10, D:1) a +0 club (33, -12, D:1) a +0 hand axe (49, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 arrows (10, 14, D:2) a +0 club (10, 15, D:2) a cursed +0 spear (13, 15, D:2) a +0 halberd (18, 28, D:2) a +0 chain mail (21, 19, D:2) a +0 robe (25, 0, D:2) 20 arrows (32, -2, D:2) a +0 dagger (34, 9, D:2) a +0 hunting sling Level 3 of the Dungeon (8, 4, D:3) a +0 dagger of venom (18, 5, D:3) a +0 dagger (19, 14, D:3) a +0 hand axe (20, 14, D:3) a +0 dagger a +0 robe (21, 14, D:3) a +0 leather armour a cursed +0 leather armour a +0 mace a +0 flail (28, -25, D:3) a +0 robe (28, 17, D:3) a +0 robe a +0 scythe (29, 11, D:3) a +0 chain mail (32, 12, D:3) a +0 helmet (41, -18, D:3) a +0 club (42, 9, D:3) 7 boomerangs Level 4 of the Dungeon (3, 9, D:4) a +0 rapier (15, -10, D:4) a +0 ring mail (19, 0, D:4) a +0 club (30, 20, D:4) a +0 club (32, -5, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (33, -5, D:4) a +0 dagger a +0 robe (55, 2, D:4) 14 arrows Level 5 of the Dungeon (7, -5, D:5) 18 poisoned darts (8, -10, D:5) a +0 hunting sling (9, -13, D:5) an arrow (11, -15, D:5) an arrow (12, -25, D:5) the cursed +1 mace "Pabasar" {holy, Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It has a curse placed upon it. (12, -18, D:5) 2 arrows (15, -32, D:5) a cursed +0 leather armour a +1 flail of protection (16, -33, D:5) an arrow (16, -32, D:5) a +0 ring mail a +0 falchion (16, -31, D:5) 2 arrows a +0 shortbow (17, -32, D:5) a +0 mace (17, -6, D:5) a +0 short sword (17, -5, D:5) a +0 whip a +0 flail (17, -4, D:5) a +0 flail (28, -20, D:5) a +0 war axe (31, -41, D:5) a +0 hunting sling 257 stones 54 sling bullets (33, -4, D:5) a +0 flail a +1 dagger of venom a +0 robe a +0 dagger (33, -3, D:5) a +0 mace a +0 ring mail (42, -22, D:5) a +0 hand axe (43, -24, D:5) a +0 club a +0 robe a +0 dagger (43, -23, D:5) a +0 hand axe a +0 dagger a +0 robe (43, -22, D:5) 2 boomerangs a +0 hand axe (47, -10, D:5) a cursed +0 leather armour (48, -38, D:5) a +0 whip (55, -10, D:5) a +0 robe Level 6 of the Dungeon (3, -26, D:6) a +0 chain mail (8, -27, D:6) a +0 robe (10, -22, D:6) a book of Changes (10, -5, D:6) a +0 ring mail (10, -3, D:6) a +0 hunting sling (10, 3, D:6) a +0 trident (12, 9, D:6) a +0 flail (18, 10, D:6) a -2 ring of dexterity (19, 10, D:6) a +0 club (20, 10, D:6) a +0 halberd (23, -17, D:6) a +0 dagger a +0 ring mail (24, 16, D:6) a +0 chain mail (26, -14, D:6) a +0 flail a +0 ring mail (27, -14, D:6) a +0 whip (28, 7, D:6) a +0 hand axe (30, -14, D:6) a +0 hand axe (38, -1, D:6) a +0 club a +0 ring mail (40, -3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Xuz Taoch's Assorted Antiques a scroll of identify (40 gold) an uncursed ring of poison resistance (400 gold) a cursed +0 chain mail (30 gold) a +0 pair of gloves (90 gold) a +3 dagger of venom (388 gold) a potion of degeneration (20 gold) a +4 rapier of electrocution (640 gold) a +0 flail (70 gold) a scroll of enchant armour (150 gold) a scroll of brand weapon (400 gold) a +0 large shield (90 gold) a +0 rapier (80 gold) the Catalogue of the Frostbite (1424 gold) Spells Type Level Known a - Ozocubu's Armour Charms/Ice 3 no b - Metabolic Englaciation Hexes/Ice 5 no c - Bolt of Cold Conjuration/Ice 6 no d - Ozocubu's Refrigeration Ice 6 no Trog disapproves of the use of such an item. the +2 helmet of the Mantidfly {rC+ SInv} (654 gold) It protects you from cold. It lets you see invisible. (21, 10, D:7) 2 arrows (22, 10, D:7) a cursed -1 shortbow 17 arrows (22, 11, D:7) an arrow (22, 12, D:7) an arrow (28, -27, D:7) 2 large rocks (29, -26, D:7) a large rock (30, 15, D:7) a +0 giant club (37, 5, D:7) a +0 hunting sling (41, 19, D:7) a +0 flail (44, -8, D:7) a +0 robe (50, -3, D:7) a cursed staff of wizardry (53, -12, D:7) a large rock Level 8 of the Dungeon (0, 0, D:8) a +3 falchion of freezing (12, -12, D:8) a +0 shortbow 12 arrows (13, -11, D:8) an arrow (14, -11, D:8) an arrow (27, -19, D:8) a +0 spear (still there?) 6 stones (still there?) (27, -15, D:8) a +0 spear (still there?) a stone (still there?) (30, -13, D:8) 3 boomerangs (30, 9, D:8) a +0 giant club (38, -5, D:8) 15 arrows (39, -8, D:8) a +0 dire flail a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 20 arrows (7, 3, D:9) a +0 rapier (11, 0, D:9) a +1 dire flail of holy wrath a +0 giant club (13, 26, D:9) a +0 rapier (14, -15, D:9) a cursed -1 war axe (15, -10, D:9) a +2 dagger of speed (16, -10, D:9) a cursed -3 short sword a +0 whip (31, 13, D:9) a cursed -1 mace (33, -5, D:9) the +1 leather armour of the Cuttlefish {*Contam rElec rC++ MR-} It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 20 arrows (5, -6, D:10) 3 atropa-tipped darts (9, -3, D:10) a +0 club a +0 dagger (11, -3, D:10) a +1 dagger of protection (11, -2, D:10) a +0 short sword (12, -1, D:10) a +0 dagger a +0 club (18, -28, D:10) a +0 hand axe a +0 scale mail (18, -27, D:10) a +0 dire flail a +0 giant club (22, 4, D:10) 6 arrows (24, 3, D:10) 3 arrows a +0 shortbow (28, 7, D:10) a book of Debilitation (29, 10, D:10) 28 arrows (32, -7, D:10) a +0 leather armour (36, -31, D:10) an uncursed amulet of inaccuracy an uncursed ring of positive energy an uncursed amulet of regeneration Level 11 of the Dungeon (4, -10, D:11) a cursed -2 morningstar (15, 2, D:11) a cursed +0 scale mail (17, -4, D:11) a +0 falchion (19, -4, D:11) a +0 robe a +0 dagger (22, -1, D:11) 5 large rocks (29, 14, D:11) a +2 falchion of holy wrath a +0 leather armour (36, 10, D:11) a +0 hand axe a +0 plate armour (37, -12, D:11) a +0 shortbow 17 arrows (37, 28, D:11) a +0 giant spiked club a +0 giant club (38, 12, D:11) a bolt (39, 7, D:11) 3 bolts (39, 14, D:11) 4 curare-tipped darts (39, 15, D:11) 2 curare-tipped darts (40, 13, D:11) a curare-tipped dart (42, 9, D:11) a +0 chain mail (44, -4, D:11) a +2 short sword of venom (49, 9, D:11) a +0 mace (50, 9, D:11) a +0 ring mail a +0 dagger a +0 scale mail a +0 whip (51, 8, D:11) 6 boomerangs a +0 scale mail a +0 hunting sling (61, -1, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) an arrow (1, 1, D:12) a +0 chain mail a +0 battleaxe (2, -2, D:12) a +0 leather armour a +1 mace of protection (2, -1, D:12) an arrow (2, 0, D:12) an arrow (2, 1, D:12) 2 arrows (3, 2, D:12) a +0 shortbow 17 arrows (6, 26, D:12) a cursed -1 giant spiked club (11, 4, D:12) a +0 cloak (31, 6, D:12) a +0 club (32, -6, D:12) a +0 flail (32, -4, D:12) a quokka skeleton (34, -5, D:12) an iguana skeleton (34, -4, D:12) a basilisk corpse (35, 2, D:12) 19 sling bullets (36, -2, D:12) a +0 shortbow (37, 11, D:12) a +0 spear a +3 scale mail (51, -4, D:12) a +0 quarterstaff