RandomHacker Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -5, D:1) a +0 club (26, 21, D:1) a +0 dagger (37, -26, D:1) a +0 leather armour (40, -30, D:1) a +0 club Level 2 of the Dungeon (4, 8, D:2) a +0 club (34, 4, D:2) a +0 spear (35, 21, D:2) a +0 hand axe (46, 8, D:2) a +0 club (50, 11, D:2) a cursed +0 robe (52, 1, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Salvation {rF+} (1970 gold) It protects you from fire. the ring "Kyosunuss" {Wiz rN+ MR+} (4680 gold) [ring of wizardry] It improves your spell success rate. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +0 leather armour of Submission {+Fly} (810 gold) It lets you fly. It has a curse placed upon it. the +6 spear "Eviscerator" {pierce, Str+4 Dex-2} (4570 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-2). (2, -4, D:3) a +0 dagger (4, -3, D:3) a +0 scale mail (6, -2, D:3) a stone (6, -1, D:3) 2 stones (7, 0, D:3) 2 stones (13, 44, D:3) a stone (14, 5, D:3) a +0 flail (14, 43, D:3) a +0 club a +0 club a +0 dagger (19, 5, D:3) a cursed +0 club (20, 25, D:3) a +0 spear (30, 14, D:3) a +0 helmet (35, 26, D:3) a stone (37, 25, D:3) 2 stones (40, 24, D:3) 16 stones (49, 15, D:3) 17 sling bullets Level 4 of the Dungeon (0, 0, D:4) 15 stones (22, 18, D:4) a +0 hand axe (36, 15, D:4) 21 stones (37, -10, D:4) 17 stones (38, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (2, -18, D:5) a +0 ring mail (3, -21, D:5) a +0 dagger a +0 robe (9, -23, D:5) a +0 club (9, 15, D:5) 19 stones (11, -8, D:5) a +2 whip of draining (14, -21, D:5) a +0 giant club (22, 16, D:5) a +0 whip a +0 scale mail (24, 15, D:5) a +0 chain mail a +0 hand axe (29, -7, D:5) 9 sling bullets (34, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 11, D:6) 3 potions of degeneration (0, 12, D:6) a +0 mace (1, 1, D:6) a +0 mace (1, 9, D:6) a +2 quarterstaff of chaos a cursed +0 cloak (5, -10, D:6) an arrow (5, -9, D:6) 3 arrows (5, -7, D:6) a +0 shortbow 12 arrows (9, -23, D:6) 27 stones (13, -25, D:6) 19 sling bullets (13, -19, D:6) a +0 short sword (15, -12, D:6) a +0 dagger (18, -19, D:6) a +0 mace a +0 chain mail (21, -19, D:6) a +0 flail a +0 scale mail (23, -8, D:6) a +0 flail (24, -8, D:6) a +0 leather armour a +0 scale mail a +0 mace a +0 whip (24, -7, D:6) a +0 hand axe (26, -28, D:6) an arrow (27, -29, D:6) an arrow (33, -31, D:6) a +0 shortbow 6 arrows (34, 6, D:6) 20 stones (35, -5, D:6) the cursed +0 rapier "Icru" {pain, +Inv Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It lets you turn invisible. It has a curse placed upon it. (38, 4, D:6) a +0 rapier a cursed +0 leather armour Level 7 of the Dungeon [Shop] Dyttekad's Antique Weapon Shop the +5 hunting sling of Yklicrok {freeze, Dex+2} (1050 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). a +0 club (27 gold) a +0 quarterstaff (108 gold) a +0 scimitar of flaming (248 gold) a +0 broad axe (108 gold) a +0 great sword (175 gold) a +0 hunting sling (40 gold) a +0 hunting sling (40 gold) a +0 hand axe (81 gold) a +0 lajatang (405 gold) (0, 0, D:7) 22 arrows (17, 32, D:7) a +0 dagger (17, 41, D:7) a +0 flail (18, 40, D:7) a +0 dagger 15 arrows (18, 42, D:7) a +0 dagger a +0 robe (18, 43, D:7) +0 steam dragon scales (23, -6, D:7) a cursed -3 quarterstaff (25, 13, D:7) a +0 hunting sling of flaming (28, 23, D:7) an arrow (29, 22, D:7) an arrow (30, 17, D:7) a +0 fustibalus (30, 23, D:7) 17 arrows a +0 shortbow (31, 38, D:7) a +0 dagger a +0 robe (33, 18, D:7) 12 stones (37, 41, D:7) a +0 hand axe (38, 11, D:7) a +0 war axe (38, 40, D:7) a +0 falchion a +0 leather armour (41, 23, D:7) a +0 robe a +0 dagger (42, 39, D:7) a +0 dagger a +0 robe (45, 24, D:7) 17 arrows (50, 27, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) 16 stones (20, 31, D:8) a +0 leather armour (22, -1, D:8) a +0 whip a +0 leather armour a +0 flail a +0 leather armour (25, -11, D:8) a +0 dagger a +0 robe (27, -11, D:8) a +0 short sword a +0 leather armour (29, 16, D:8) a +0 club a +0 chain mail a cursed -3 hand axe (29, 24, D:8) 15 stones (30, 17, D:8) a +0 hand axe of electrocution a +0 ring mail a +0 dagger a +0 robe (30, 21, D:8) a +0 mace a +0 dagger a +0 robe (31, 22, D:8) a +0 dagger (35, 22, D:8) a +0 scale mail a +0 dagger of pain a +0 short sword (36, 21, D:8) 5 stones a cursed -1 whip (41, 21, D:8) a +0 shortbow 30 arrows (41, 27, D:8) a +0 giant spiked club (42, 23, D:8) an arrow (45, 16, D:8) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (6, -11, Lair:1) 16 stones (25, -19, Lair:1) a +0 falchion (30, -7, Lair:1) a +0 dagger (48, -12, Lair:1) a +0 club (51, -28, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (15, -9, Lair:2) +0 gold dragon scales (22, 0, Lair:2) a +0 pair of boots (25, 5, Lair:2) a +0 trident (27, -6, Lair:2) a water moccasin corpse (35, -5, Lair:2) a crystal ball of energy (38, -14, Lair:2) a +0 hunting sling