Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7533368392639857248 1024 Randsak the Thaumaturge (level 8, -1/50 HPs) Began as a Djinni Ice Elementalist on Feb 18, 2025. Was a Believer of Makhleb. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:33:24 (4372 turns). Randsak the Thaumaturge (Djinni Ice Elementalist) Turns: 4372, Time: 00:33:24 Health: -1/50 AC: 3 Str: 7 XL: 8 Next: 46% Gold: 266 EV: 11 Int: 20 God: Makhleb [**....] SH: 0 Dex: 13 rFire + + + j - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 helmet rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons i - a +0 mace Missiles v - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 helmet (worn) f - a scarf of resistance (worn) u - a scarf of shadows w - a +0 troll leather armour Magical Staves j - a staff of alchemy (weapon) r - a staff of air Jewellery s - a ring of positive energy Wands q - a wand of mindburst (9) Scrolls h - a scroll of teleportation k - 3 scrolls of vulnerability {unknown} l - a scroll of revelation n - 2 scrolls of fog o - 2 scrolls of fear {unknown} x - a scroll of identify y - a scroll of blinking {unknown} Potions b - a potion of brilliance c - a potion of attraction {unknown} d - a potion of haste g - 2 potions of curing {unknown} m - a potion of berserk rage p - a potion of lignification {unknown} t - a potion of resistance {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth + Level 8.0 Spellcasting + Level 8.0 Conjurations + Level 8.0 Hexes + Level 8.0 Summonings + Level 8.0 Necromancy + Level 8.0 Translocations + Level 8.0 Fire Magic + Level 8.0 Ice Magic + Level 8.0 Air Magic + Level 8.0 Earth Magic + Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 80% 1d13 1% 3 c - Ozocubu's Armour Ice 40% N/A 1% 3 d - Summon Ice Beast Ice/Summ 40% N/A 1% 3 e - Apportation Tloc 80% N/A 1% 1 f - Searing Ray Conj 80% 2d7 1% 2 g - Vampiric Draining Necr 40% 2d8 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Makhleb Uskayaw Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (70% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Makhleb accepts your kill. You see here an adder corpse. You see here an adder corpse. You see here 5 stones. Found an escape hatch in the floor. x - a scroll of identify There are no items here. y - a scroll labelled BEGHIA FIAFF There are no items here. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (89% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .~.~...# #.....# P~~~P..# ###.....# .~~~...##~#......# ##....##♣P♣..##..# ####.#~~~~~###..# #...~~P~♣# #..# #...~~~~~♣ #..# ##...~~~P~♣ #..# #~...~~~≈~♣##.@## ♣~...~~≈≈~~###..# ♣~~...~~≈~~♣####.c..# ♣~~....P~≈≈≈~~# #..## ♣~P~..~~~≈≈P~♣# ### ♣♣~~...♣~~~~~♣ ♣♣~~~..~~~~~~♣ ######### ♣~~P....~~P~~♣###.......####### ♣~~~~..~P~~P~♣......†.........# You could see a centaur. Vanquished Creatures A troll (D:5) A black bear (D:5) A kobold brigand (D:5) 3 scorpions 3 hounds (D:5) An orc wizard (D:4) An iguana (D:4) 3 gnolls (D:4) 7 adders An ufetubus (D:5) 2 dart slugs 3 ribbon worms 4 orcs 6 ball pythons 3 bats 8 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 11 jackals 4 kobolds 2 quokkas 4 frilled lizards 5 rats 91 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A hound (D:5) A gnoll (D:5) A white imp (D:5) An ufetubus (D:5) A ribbon worm (D:4) 11 orcs An endoplasm (D:2) 2 goblins A hobgoblin (D:4) A kobold (D:2) 22 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randsak the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Randsak set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 33 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 311 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 311 | D:1 | Learned a level 1 spell: Apportation 759 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1509 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1509 | D:2 | Learned a level 2 spell: Searing Ray 1960 | D:3 | Found a faded altar of an unknown god. 1968 | D:3 | Prayed at the altar of an unknown god. 1968 | D:3 | Became a worshipper of Makhleb the Destroyer 1968 | D:3 | Reached * piety under Makhleb 2170 | D:3 | Found an ornate altar of the Wu Jian Council. 2171 | D:3 | Found a blossoming altar of Fedhas. 2414 | D:3 | You are sucked into a shaft and drop 1 floor! 2426 | D:4 | Reached skill level 5 in Spellcasting 2426 | D:4 | Reached skill level 5 in Conjurations 2426 | D:4 | Reached skill level 5 in Hexes 2426 | D:4 | Reached skill level 5 in Summonings 2426 | D:4 | Reached skill level 5 in Necromancy 2426 | D:4 | Reached skill level 5 in Translocations 2426 | D:4 | Reached skill level 5 in Fire Magic 2426 | D:4 | Reached skill level 5 in Ice Magic 2426 | D:4 | Reached skill level 5 in Air Magic 2426 | D:4 | Reached skill level 5 in Earth Magic 2426 | D:4 | Reached skill level 5 in Alchemy 2490 | D:4 | Reached XP level 6. HP: 24/40 MP: 0/0 2958 | D:4 | Reached ** piety under Makhleb 3025 | D:4 | Reached XP level 7. HP: 43/45 MP: 0/0 3025 | D:4 | Learned a level 3 spell: Vampiric Draining 3037 | D:4 | Found a hide-covered altar of Uskayaw. 3298 | D:5 | Entered Level 5 of the Dungeon 3841 | D:5 | Noticed a troll 3848 | D:5 | Killed a troll 3849 | D:5 | Reached XP level 8. HP: 18/50 MP: 0/0 4372 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms D:2: layout_basic, amcnicky_mini_pool_small, guppyfry_early_orc_mine D:3: layout_loops_ring, chequers_temple_overflow_statue_of_worship, basic_ecumenical_altar, grunt_ministairs_1, amcnicky_mini_corridor_feature D:4: layout_rooms, nicolae_overflow_crystal_walls, chequers_big_river D:5: kennysheep_big_flooded_room, layout_layer_cave, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_shore_a, hex_large, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Staff | | 4 | 46 || 50 Cast: Freeze | 55 | 47 | 11 || 113 Summon Ice Beast | 3 | 10 | 7 || 20 Ozocubu's Armour | 1 | | 1 || 2 Searing Ray | | 18 | 14 || 32 Use: Scroll | | 6 | 1 || 7 Potion | | 1 | || 1 Armour: Robe | 19 | 31 | 35 || 85 Dodge: Dodged | 29 | 27 | 42 || 98