Randwarf Level 1 of the Dungeon [Shop] Ser Gos's Weapon Shoppe a +0 sling (16 gold) a +0 spear (33 gold) a +0 rapier (44 gold) a +0 long sword of holy wrath (91 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 club (11 gold) a +0 rapier (44 gold) 4 stones (4 gold) a +0 flail (38 gold) (0, 0, D:1) a +0 hand axe (12, 28, D:1) a +0 ring mail (15, 6, D:1) a +0 spear (19, 30, D:1) a stone (24, 11, D:1) a +0 club (37, 12, D:1) a +0 club (39, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 17, D:2) a +0 club (16, 36, D:2) a +0 robe (19, 33, D:2) a +0 short sword (29, 26, D:2) a +0 club (30, 29, D:2) a +0 club (31, 28, D:2) 4 stones (34, 8, D:2) a +0 chain mail (43, 8, D:2) 5 stones a +0 whip (66, 46, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 3 stones (6, -5, D:3) 3 stones (7, 22, D:3) 6 stones (15, -14, D:3) a +0 whip (15, 17, D:3) a +0 club (32, 0, D:3) a +0 short sword (32, 20, D:3) 9 stones (33, -11, D:3) a stone a +0 whip (34, -3, D:3) a +0 robe (34, 17, D:3) a +0 pair of boots (42, -5, D:3) a +0 mace (43, 4, D:3) a +2 mace of protection (48, 18, D:3) a +0 dagger a stone (49, 3, D:3) 5 stones Level 4 of the Dungeon [Shop] Cuirgh's General Store a potion of haste (130 gold) a +0 plate armour (299 gold) a wand of quicksilver (5) (273 gold) a +0 ring mail (52 gold) a potion of attraction (39 gold) a +0 mace (39 gold) a wand of flame (7) (63 gold) a +3 scale mail of fire resistance (338 gold) [Shop] Zihunit's Antique Weapon Emporium a +2 demon trident of pain (1386 gold) a +0 sling (42 gold) a +3 falchion of holy wrath (627 gold) a +0 club (28 gold) a +1 sling of freezing (271 gold) the +3 rapier "Asonuag" {spect, Contam rF++ Will+ MP+9} (1915 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +0 flail (98 gold) a +0 spear (84 gold) a +1 bardiche of holy wrath (649 gold) a +0 rapier (112 gold) (0, 0, D:4) a +0 chain mail (3, -19, D:4) a +0 dagger (4, -12, D:4) a +0 scale mail (5, 38, D:4) a +0 vampiric whip (7, -3, D:4) a +0 dagger (24, 7, D:4) 14 gold pieces (26, 5, D:4) 14 gold pieces (27, 5, D:4) a potion of haste (27, 13, D:4) a scroll of silence (28, 12, D:4) a scroll of teleportation (29, 13, D:4) 8 gold pieces (30, -15, D:4) a +0 short sword 4 stones (38, -15, D:4) a +0 mace (42, 7, D:4) 4 stones (43, 10, D:4) 5 poisoned darts (53, -1, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Gitar's Weapon Shoppe a +0 dagger (26 gold) a +1 vorpal morningstar (169 gold) 6 stones (7 gold) a +2 rapier of freezing (249 gold) a +4 vorpal glaive (412 gold) a +0 whip (32 gold) a +0 battleaxe (84 gold) a +0 mace (39 gold) 2 datura-tipped darts (10 gold) a +0 club (13 gold) (0, 0, D:5) a +0 mace (2, -6, D:5) a +0 chain mail (9, 8, D:5) 5 stones (11, 7, D:5) a +0 chain mail (14, -7, D:5) a +0 spear (35, 25, D:5) a +0 robe (35, 27, D:5) 7 stones (39, -5, D:5) a +0 quarterstaff (40, -13, D:5) 4 stones (43, 25, D:5) 5 stones (49, 20, D:5) 6 stones (52, 10, D:5) 6 stones Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (14, -30, D:6) a +0 robe (15, -33, D:6) 5 stones (16, -36, D:6) a +0 robe a +0 club (16, -21, D:6) a +0 lajatang (16, -5, D:6) a +0 dagger a +0 robe (17, -5, D:6) a +0 trident (18, -5, D:6) a +0 whip a +0 chain mail (19, -35, D:6) a +0 club (19, -5, D:6) a +0 flail (24, -21, D:6) a +0 robe (28, -21, D:6) a +0 leather armour a +0 club (29, -7, D:6) 5 poisoned darts (32, -34, D:6) a +0 short sword (32, -4, D:6) a +0 dagger (35, -35, D:6) a +0 leather armour a +1 hand axe of freezing (36, -35, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (42, -7, D:6) a +0 short sword (45, -27, D:6) a +0 scimitar (48, -45, D:6) a +0 club a +0 club (49, -45, D:6) a +0 club a +0 flail (50, -45, D:6) a +0 robe a +0 club (51, -41, D:6) a +0 spear (56, -33, D:6) a +0 ring mail (56, -28, D:6) a +0 dagger 5 poisoned darts a +0 dagger a curare-tipped dart a +0 short sword (57, -28, D:6) a +0 short sword 3 stones a +2 dagger of flaming (60, -28, D:6) a +0 short sword (61, -28, D:6) 5 stones a +0 whip (62, -28, D:6) a +0 leather armour a +0 dagger (65, -27, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of speed (6, 18, D:7) a +2 whip of electrocution (11, 5, D:7) a +0 hand axe a +0 leather armour a +0 whip (11, 6, D:7) a +0 whip a +0 leather armour (16, 29, D:7) a +0 whip (19, 29, D:7) a +0 shortbow (21, 38, D:7) a +0 robe (23, 7, D:7) a +0 shortbow (25, 9, D:7) a +0 chain mail a +0 dagger (29, 6, D:7) a +0 hand axe (29, 7, D:7) a +0 dagger (29, 40, D:7) a +0 dagger 4 poisoned darts (30, 39, D:7) a +0 dagger a +0 short sword 5 stones (30, 41, D:7) a +0 dagger 3 stones (31, 8, D:7) a +0 whip (31, 21, D:7) a +0 spear (31, 40, D:7) a +0 short sword (32, 41, D:7) a +0 dagger a +0 dagger 8 stones (33, 10, D:7) a +0 dagger a +0 robe a +0 giant club (33, 22, D:7) a +0 flail (33, 41, D:7) a +0 club (34, 11, D:7) a +0 quarterstaff 5 poisoned darts (34, 18, D:7) a +0 falchion (36, 13, D:7) a +0 flail a +0 robe (37, 12, D:7) a +0 club (38, 17, D:7) the +1 leather armour of Indomitability {Dex+7} Dex: It affects your dexterity (+7). (39, 22, D:7) 5 poisoned darts (50, 13, D:7) a hell rat skeleton (51, 13, D:7) a +0 mace a +0 robe a +0 hand axe a +0 robe (52, 7, D:7) a +5 short sword a +0 robe (52, 13, D:7) 6 stones a river rat skeleton (53, 12, D:7) a +0 great sword a +0 robe (55, 13, D:7) a rat skeleton (56, 20, D:7) a rat corpse (skeletalised by now) (58, 8, D:7) a rat corpse (skeletalised by now) (58, 22, D:7) a quokka corpse Level 8 of the Dungeon (0, 0, D:8) a scroll of vulnerability (7, -15, D:8) a +0 flail an orc corpse