Rationalist Level 1 of the Dungeon (0, 0, D:1) 26 stones (-2, 3, D:1) a +0 spear (6, 8, D:1) a +0 animal skin (39, 20, D:1) a +0 robe (7, 29, D:1) a +0 whip 2 stones (16, 31, D:1) 15 stones (6, 32, D:1) a stone (6, 33, D:1) a stone (15, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (-14, 1, D:2) a +0 ring mail (13, 1, D:2) a +0 scythe a +0 robe (2, 2, D:2) a +0 dagger (11, 2, D:2) a +0 club (12, 3, D:2) a +0 club (11, 9, D:2) a +0 helmet (-17, 11, D:2) a +0 rapier (-7, 16, D:2) a +0 club (4, 23, D:2) a cursed -1 whip (5, 25, D:2) a +0 flail (6, 26, D:2) a +0 vampiric spear (7, 26, D:2) a +0 spear Level 4 of the Dungeon [Shop] Ebyofr Osin's Assorted Antiques a wand of magic darts (18) (100 gold) a wand of hasting (2) (100 gold) a plain deck of wonders (350 gold) a lantern of shadows (500 gold) a +0 quarterstaff (100 gold) a +0 plate armour (575 gold) a +0 rapier (100 gold) the +6 morningstar of Blind Justice {flame, *Confuse rF+ Str+4} (225 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from fire. It may confuse you when you take damage. [Shop] Mifyatim's Antique Weapon Boutique a cursed -2 whip (42 gold) a +0 spear of flaming (51 gold) a +0 hunting sling (25 gold) a +2 quarterstaff of draining (68 gold) a +0 lajatang (255 gold) a +0 long sword (59 gold) a +0 rapier (68 gold) a +3 whip of draining (42 gold) a +2 dagger of venom (34 gold) a +0 halberd (68 gold) a +2 scimitar of holy wrath (68 gold) [Shop] Nunad's Distillery a potion of lignification (33 gold) a potion of lignification (33 gold) a potion of agility (44 gold) a potion of haste (110 gold) a potion of poison (11 gold) 2 potions of curing (66 gold) a potion of brilliance (44 gold) [Shop] Gauv's Antique Weapon Shop a +0 hand axe of chopping (78 gold) a cursed -1 great mace (169 gold) the +4 falchion of Change {flame, Int+4 Dex+2} (208 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+2). the cursed +1 spear "Zebaany" {flame, -Tele rF++ rC+ Dex+3} (208 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. the +10 short sword of Karma {freeze, rF+ Str+2 Dex+2} (208 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. a +0 mace (78 gold) a +0 rapier (104 gold) a +0 war axe (91 gold) [Shop] Tifa's Distillery a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) a potion of agility (56 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of flight (42 gold) a potion of invisibility (112 gold) (45, 1, D:4) a +0 mace a +0 dagger a +0 robe (40, 2, D:4) a +0 dagger a +0 robe (31, 4, D:4) a +0 dagger (30, 5, D:4) a +0 short sword (21, 6, D:4) a +0 giant club (7, 7, D:4) a +0 short sword (44, 7, D:4) a +0 short sword (-3, 14, D:4) a +0 short sword (3, 17, D:4) 22 stones (-7, 18, D:4) a +0 giant club (31, 19, D:4) 26 stones (-15, 32, D:4) 13 stones (27, 33, D:4) 12 poisoned arrows (21, 36, D:4) 19 stones (31, 37, D:4) an arrow (31, 38, D:4) an arrow (31, 39, D:4) an arrow (31, 41, D:4) a +0 shortbow 19 arrows (31, 49, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (29, 0, D:5) a +0 falchion (6, 2, D:5) a cursed -2 trident a +0 leather armour (14, 3, D:5) a +0 scale mail (7, 5, D:5) a +0 club a +0 ring mail a +0 whip (24, 6, D:5) 20 stones (10, 14, D:5) a +0 scale mail (-7, 16, D:5) a +1 dagger of draining (16, 22, D:5) a +0 dagger (29, 33, D:5) a +0 spear (29, 35, D:5) a +1 spear of piercing Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail (-1, 2, D:6) a +0 dagger a +0 robe (-21, 6, D:6) a +0 dire flail a +0 robe a giant newt skeleton (3, 13, D:6) a +0 ring mail (-1, 24, D:6) a +0 whip (11, 24, D:6) a +0 club a +0 short sword a +0 leather armour (11, 25, D:6) a +0 club a +0 leather armour (3, 35, D:6) 9 gold pieces (-8, 36, D:6) a scorpion corpse