Rationalist Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, 6, D:1) a +0 club (29, 9, D:1) a +0 flail (-2, 11, D:1) a +0 short sword 3 stones (-2, 13, D:1) a stone (-1, 13, D:1) a stone (29, 22, D:1) a +0 hand axe (-6, 25, D:1) 8 stones (1, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-2, 16, D:2) a +0 spear (-24, 20, D:2) a +0 club (-30, 21, D:2) a +0 ring mail (-22, 21, D:2) a cursed -3 club (-38, 22, D:2) a +0 dagger (-36, 24, D:2) a +0 whip (-34, 25, D:2) a +0 short sword (-37, 26, D:2) a +0 hand axe (-4, 28, D:2) a +0 club (-19, 33, D:2) a +0 dagger (-35, 35, D:2) a +0 club (-44, 41, D:2) a +0 pair of gloves (-28, 45, D:2) a stone (-14, 45, D:2) a +0 club (-28, 46, D:2) a stone (-29, 48, D:2) a stone Level 3 of the Dungeon (24, 2, D:3) a +0 halberd (-5, 3, D:3) a +0 falchion (23, 3, D:3) a +0 club (6, 5, D:3) a +0 dagger (3, 6, D:3) a +0 club (4, 6, D:3) a +0 club (-6, 12, D:3) 11 stones (11, 13, D:3) a +0 chain mail (0, 14, D:3) a +0 ring mail of cold resistance (2, 20, D:3) 17 stones (29, 23, D:3) a cursed -3 club (-12, 27, D:3) a +0 club a +0 club a +0 dagger a +0 animal skin a +0 helmet (-12, 28, D:3) a +0 club a +0 dagger (-19, 29, D:3) a cursed +0 hand axe (-12, 29, D:3) a +0 club a +0 club (-14, 30, D:3) a +0 club a +0 club (15, 33, D:3) a +0 club (-10, 34, D:3) a +0 ring mail (-2, 34, D:3) 20 arrows (14, 35, D:3) a +0 club (15, 35, D:3) a +0 animal skin a +0 flail (13, 36, D:3) a +0 club (15, 37, D:3) 17 stones Level 4 of the Dungeon [Shop] Zihyv's Weapon Boutique a +0 flail (38 gold) 17 stones (18 gold) a +0 war axe (38 gold) a +0 dagger (22 gold) a +0 rapier (44 gold) 23 bolts (50 gold) a +0 trident (38 gold) 13 arrows of flame (71 gold) a +0 falchion (33 gold) a +0 mace (33 gold) a +0 falchion (33 gold) 30 bolts (66 gold) a +0 spear (33 gold) [Shop] Esishresu's Antique Weapon Emporium a +0 whip (75 gold) a +0 hunting sling (45 gold) a +0 halberd (120 gold) a +0 hand crossbow (105 gold) a +0 falchion (90 gold) a +0 longbow (135 gold) the +7 great sword of Abomination {slice, rElec} (345 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 mace (90 gold) a +0 halberd (120 gold) a +0 flail (105 gold) the +12 hunting sling "String" {freeze, MP+9 Dex+4} (195 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your magic capacity (+9). a +0 battleaxe (195 gold) (0, 0, D:4) a +0 robe (10, 3, D:4) a +0 club (-3, 4, D:4) a giant newt corpse (9, 4, D:4) a +0 leather armour (10, 4, D:4) a +0 club a quokka corpse (skeletalised by now) (10, 5, D:4) a +0 club (15, 39, D:4) a +0 whip a +0 ring mail a +0 naga barding (13, 40, D:4) a +0 short sword a +0 ring mail (12, 47, D:4) a +0 flail (30, 47, D:4) a scroll of enchant armour