Ravlon Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 11, D:1) a +0 club (10, 12, D:1) a +0 dagger (15, 28, D:1) a cursed +0 club a +0 robe (17, 3, D:1) a +0 whip (24, -10, D:1) a +0 ring mail (24, 4, D:1) a +0 robe (33, -8, D:1) a +0 club (33, -7, D:1) a +0 dagger (38, 28, D:1) a +0 dagger (40, -9, D:1) a +0 ring mail (44, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -3, D:2) 20 arrows (8, 23, D:2) 7 poisoned darts (11, 2, D:2) a +0 whip (13, 4, D:2) 9 poisoned darts (19, 12, D:2) a +0 club a +0 leather armour (19, 13, D:2) a +0 club (20, 9, D:2) a +0 club (20, 10, D:2) a +0 halberd (21, 9, D:2) a +0 spear (21, 13, D:2) a +0 plate armour (27, 24, D:2) 22 bolts (28, -10, D:2) a +0 dagger (33, -13, D:2) a +0 club (33, 16, D:2) a +0 flail (34, 25, D:2) a +0 spear (35, -10, D:2) a +2 long sword of holy wrath (37, -30, D:2) a +0 whip an uncursed amulet of inaccuracy (40, -8, D:2) a +0 dagger (46, 6, D:2) a +0 club (50, 14, D:2) 20 arrows (53, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 12, D:3) a +0 club (4, 3, D:3) a +0 robe (10, -2, D:3) 9 poisoned darts (21, 4, D:3) a +0 robe (32, -2, D:3) 23 bolts Level 4 of the Dungeon [Shop] Waponunn's Weapon Shoppe a +0 mace (36 gold) a +0 long sword (42 gold) 13 arrows (31 gold) a +0 war axe (42 gold) a +4 flail of pain (368 gold) the cursed +0 glaive of the Sun {vamp, +Rage Dex+3} (399 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It lets you go berserk. It has a curse placed upon it. a +0 club (12 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 spear (36 gold) a +0 quarterstaff (48 gold) (0, 0, D:4) 23 arrows (8, 8, D:4) a +0 club (10, -4, D:4) a +0 robe (11, 18, D:4) 19 bolts (22, 6, D:4) a +0 mace a +0 short sword a +0 chain mail (23, 13, D:4) a +0 mace (24, 8, D:4) a +0 spear (24, 11, D:4) a +0 robe (33, 4, D:4) a +0 leather armour (34, 5, D:4) a +0 club (35, -8, D:4) a cursed -2 halberd a +0 spear (35, -7, D:4) a +0 spear (36, -5, D:4) a cursed -1 club a +0 robe (37, -16, D:4) 21 arrows (37, 2, D:4) a +0 halberd (39, 17, D:4) a +0 whip a +0 ring mail (41, 18, D:4) a +0 war axe (42, -5, D:4) 23 arrows (42, 1, D:4) the +7 rapier of the Fray {freeze, rC+ rN+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from cold. It protects you from negative energy. (42, 2, D:4) a +0 dagger (50, -35, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 2, D:5) a +0 hand axe of draining a +0 flail a +0 leather armour a +0 club a +0 hand axe a +0 spear (3, 3, D:5) a +0 dagger a +0 ring mail a +0 spear a +0 scale mail (4, 11, D:5) a +0 robe (8, -1, D:5) a +0 club (9, -29, D:5) a +0 dagger a +0 robe (10, -29, D:5) a +0 hand axe of freezing (10, 16, D:5) a cursed -2 leather armour (17, -28, D:5) a +0 dagger a +0 robe (20, -8, D:5) a +0 morningstar (20, -2, D:5) a +0 scimitar (24, -8, D:5) a +0 halberd (24, -2, D:5) a +0 war axe (39, 3, D:5) a +0 chain mail (44, 10, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +2 battleaxe "Ohomorig" {freeze, rF- MR+++ SInv Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. a +1 dagger of electrocution (9, -12, D:6) a +0 dagger (15, 23, D:6) a +0 leather armour a +0 rapier (17, -4, D:6) a +0 shortbow 17 arrows (19, -4, D:6) an arrow (23, -7, D:6) an arrow (30, 31, D:6) a +0 club a +0 whip (39, 34, D:6) 7 poisoned darts (41, 15, D:6) a +0 great mace (45, 7, D:6) a +0 leather armour (47, 29, D:6) a +0 scythe a cursed -2 robe (48, 27, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe (48, 28, D:6) a +0 scythe a +0 robe (49, 29, D:6) a +0 scythe a +0 robe (53, -6, D:6) a +0 dagger a +0 robe a +0 glaive of flaming a +0 chain mail (53, -5, D:6) a +0 club a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, 33, D:7) a +0 scale mail (7, 31, D:7) 25 bolts (9, 32, D:7) a +0 hand axe (16, -14, D:7) 19 arrows (17, 38, D:7) a cursed -3 club (31, -17, D:7) a +0 scimitar a cursed +0 chain mail (34, -17, D:7) a +0 whip (35, -15, D:7) a +0 dagger a +0 robe a +0 ring mail a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (0, 2, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 dagger (7, -4, D:8) a +0 leather armour (8, 11, D:8) a +0 ring mail (16, -18, D:8) a +0 robe a +0 war axe (16, -17, D:8) a +0 robe a cursed +0 robe a +4 dagger a +0 mace a +0 scimitar a cursed +0 robe (16, -16, D:8) a +0 robe a +2 short sword (18, -4, D:8) a +0 ring mail (21, -12, D:8) a +0 whip (25, -11, D:8) a +0 giant club a +0 giant spiked club (31, 16, D:8) a +0 chain mail (41, 27, D:8) a +0 scimitar (47, 4, D:8) a +0 battleaxe of freezing (47, 5, D:8) a +0 short sword a +0 dagger a +0 robe (48, 29, D:8) a +0 vorpal mace (49, -2, D:8) a +0 robe (52, -3, D:8) 26 arrows (53, -7, D:8) a +0 chain mail (54, -2, D:8) a +0 giant club (58, 11, D:8) a cursed +3 dagger of freezing a +0 robe a +0 robe (58, 12, D:8) a +4 scimitar a +0 robe (59, 11, D:8) a +0 halberd a +0 robe (60, 12, D:8) a cursed +0 flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 1, D:9) a cursed -2 dagger a +0 robe a +0 dagger (0, 2, D:9) a +0 dagger a +0 dire flail a +0 plate armour a cursed -3 short sword a +0 club a +0 leather armour (2, 0, D:9) a +0 dagger (3, 7, D:9) a +0 robe (10, -20, D:9) a +0 tower shield (20, -4, D:9) 13 arrows (24, -33, D:9) 3 arrows (30, -29, D:9) 12 arrows a +0 shortbow (30, 2, D:9) a +0 dagger (still there?) Sif Muna's Compendium of the Snowflakes (still there?) Spells Type Level Known a - Freeze Ice 1 no (30, 3, D:9) a +0 dagger (unseen) (40, -36, D:9) a +0 quarterstaff (41, -19, D:9) a +0 robe (41, -6, D:9) a +3 war axe (44, -29, D:9) an arrow (44, -28, D:9) an arrow (46, -29, D:9) an arrow (47, -29, D:9) 2 arrows (49, -30, D:9) 20 arrows a +0 shortbow (49, 13, D:9) a +0 leather armour (52, 1, D:9) a +0 long sword (54, -34, D:9) a +4 morningstar of draining (59, 2, D:9) a +0 giant spiked club a +0 giant club (66, -31, D:9) a +0 giant spiked club (68, -8, D:9) a +0 trident a cursed +0 leather armour (68, -7, D:9) a +0 hand axe (69, -8, D:9) a +0 dagger a +0 robe (69, -6, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Taarunih's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of random uselessness (13 gold) a scroll of amnesia (45 gold) a scroll of random uselessness (13 gold) (0, 0, D:10) a +0 giant club (3, 24, D:10) a +6 flail of flaming a +2 mace of holy wrath a +2 morningstar of draining (7, -10, D:10) 9 sling bullets (10, 24, D:10) a +0 ring mail a +0 whip (13, 16, D:10) a +0 ring mail (20, 22, D:10) 26 sling bullets (24, 21, D:10) a +0 leather armour a +0 flail (25, 23, D:10) a +0 flail a +1 dire flail a +3 dagger of venom (25, 35, D:10) a +0 robe (31, 22, D:10) a +0 hunting sling (33, 31, D:10) a cursed +0 giant spiked club (34, 8, D:10) a +0 falchion (34, 38, D:10) a +5 dagger of venom a +0 robe (37, 12, D:10) a +0 chain mail a +0 short sword (38, 35, D:10) a +0 chain mail (41, 26, D:10) +0 gold dragon scales (43, 35, D:10) a +0 quarterstaff of freezing (46, 0, D:10) a +0 rapier a +0 ring mail (46, 36, D:10) a +0 club Level 11 of the Dungeon [Shop] Sad Orreck's Magic Scroll Boutique a scroll of amnesia (49 gold) a scroll of fog (28 gold) a scroll of remove curse (42 gold) a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) (0, 0, D:11) a +0 short sword (3, -2, D:11) 17 bolts (8, 1, D:11) a +0 robe (10, 3, D:11) 17 arrows (27, 30, D:11) a +0 quarterstaff (34, 8, D:11) a +0 hand axe (39, 19, D:11) a +0 dagger (40, -4, D:11) a +0 chain mail a +0 dagger (40, 9, D:11) a +0 plate armour a +0 glaive (41, -5, D:11) a +0 robe a +0 dagger (41, -4, D:11) a +0 ring mail a +0 hand axe (45, -5, D:11) a +0 dire flail (46, 3, D:11) a +0 flail a +0 robe (46, 4, D:11) a +0 club (49, 6, D:11) a +0 dagger (51, 5, D:11) a +0 leather armour a +0 club (52, 8, D:11) a +0 glaive (56, -4, D:11) a potion of degeneration (57, 26, D:11) a +0 broad axe (57, 27, D:11) a cursed -1 flail Level 12 of the Dungeon (1, 6, D:12) 16 sling bullets (5, 15, D:12) a +0 dagger a +0 robe (6, 18, D:12) a +0 dagger a +0 ring mail (7, 18, D:12) a +2 short sword of freezing (7, 23, D:12) the cursed +1 long sword of Frustration {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It has a curse placed upon it. a +0 robe (8, 16, D:12) an arrow (9, 16, D:12) an arrow (10, 5, D:12) a +0 club (10, 14, D:12) an arrow (11, 12, D:12) a +0 dagger a +0 shortbow 9 arrows (12, 17, D:12) a cursed +4 spear a +0 robe (12, 18, D:12) a +0 giant spiked club a +0 giant club (14, 16, D:12) a +0 arbalest 32 bolts (15, 17, D:12) a bolt (17, 14, D:12) 15 arrows (18, 8, D:12) a +0 short sword a +0 ring mail a +0 hunting sling (18, 10, D:12) a +0 whip (18, 11, D:12) a +0 long sword (19, -4, D:12) 4 boomerangs (19, 8, D:12) a +0 rapier a +0 ring mail (19, 9, D:12) a +0 club a +0 ring mail (19, 11, D:12) a +0 dagger a +0 shortbow an uncursed staff of summoning 31 arrows a +0 shortbow (20, 10, D:12) a +0 plate armour the cursed ring "Ruson" {rC+ AC-4 Str+3 Dex-4} [ring of protection] It affects your AC (-4). It affects your strength (+3). It affects your dexterity (-4). It protects you from cold. It has a curse placed upon it. a +0 trident a +0 troll leather armour a +0 flail (21, 11, D:12) 16 poisoned darts a +0 leather armour (22, 8, D:12) a poisoned dart (22, 9, D:12) 21 arrows a +0 shortbow (22, 11, D:12) a +0 giant club 2 large rocks (22, 12, D:12) a large rock (22, 14, D:12) a +0 dire flail (23, 10, D:12) a +0 leather armour a +0 mace (24, 11, D:12) a +0 short sword an arrow 2 large rocks (25, 11, D:12) a +0 leather armour a +0 mace an arrow (25, 12, D:12) a +0 robe a +2 dagger of speed (26, 13, D:12) a +0 plate armour a cursed -3 great sword (30, -9, D:12) a +0 giant club a +0 giant club (34, 17, D:12) a +0 hunting sling a +0 dire flail a +0 leather armour (35, 7, D:12) an arrow (35, 8, D:12) 2 arrows (35, 10, D:12) an arrow (35, 12, D:12) an arrow (35, 14, D:12) 13 arrows a +0 shortbow a +0 robe a +0 war axe (35, 15, D:12) a +0 leather armour an arrow (35, 16, D:12) a cursed -2 club a +0 troll leather armour (40, -6, D:12) a +0 war axe Level 13 of the Dungeon (5, -22, D:13) a +0 shortbow (5, -6, D:13) 18 bolts (7, -7, D:13) a +0 long sword a +0 chain mail (8, -6, D:13) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 giant spiked club a +0 giant club (8, -4, D:13) a +0 scale mail (10, -4, D:13) a +2 vampiric hand axe a +0 ring mail (12, -32, D:13) an uncursed ring of wizardry a +6 ring of dexterity an uncursed ring of protection from magic (22, -16, D:13) 2 poisoned darts (22, -15, D:13) 5 poisoned darts (22, -10, D:13) a +1 trident of freezing 3 curare-tipped darts a +0 plate armour (23, -16, D:13) 2 poisoned darts a +0 robe a +0 dagger (25, -17, D:13) a +0 club (27, -17, D:13) 8 poisoned darts a +0 ring mail a +0 flail (32, 3, D:13) 19 bolts (32, 4, D:13) a +0 robe (33, -16, D:13) a +0 chain mail a +0 dagger a +1 dagger of draining a +0 robe (35, -15, D:13) a +0 whip (36, -19, D:13) a +0 mace (36, -4, D:13) a +0 rapier (38, -16, D:13) a +0 short sword (38, -1, D:13) a +0 ring mail (38, 3, D:13) a +0 battleaxe (39, -15, D:13) a +0 dire flail (39, -4, D:13) a +0 rapier (47, -3, D:13) 28 sling bullets Level 14 of the Dungeon (4, 11, D:14) a +0 battleaxe a +0 robe (4, 12, D:14) a cursed +0 battleaxe a +0 robe a +0 short sword a +0 robe (4, 13, D:14) a +0 dagger a +0 robe (5, 3, D:14) a +0 leather armour (5, 13, D:14) a +0 falchion a +0 robe (12, 3, D:14) a +0 battleaxe a +0 leather armour (13, 23, D:14) a +0 ring mail (15, -24, D:14) a +0 spear a +0 longbow a cursed +0 robe 19 arrows (15, 14, D:14) 20 bolts (20, -10, D:14) a scroll of noise (29, 14, D:14) a +0 shortbow 28 arrows (30, 17, D:14) an arrow (32, 19, D:14) an arrow (39, 17, D:14) a +2 battleaxe a +0 plate armour (40, 1, D:14) a +0 halberd a +0 plate armour (41, -1, D:14) a +0 plate armour a +0 chain mail a +0 long sword a +2 broad axe of flaming (41, 0, D:14) a +0 chain mail a +0 plate armour a +0 war axe a +1 great mace (41, 1, D:14) a +0 war axe a +0 chain mail (41, 2, D:14) a +0 battleaxe a +0 chain mail (50, -18, D:14) a +0 flail 3 boomerangs (50, -17, D:14) a +0 dagger (51, -18, D:14) 2 large rocks (52, -28, D:14) a +0 troll leather armour (52, -20, D:14) a large rock (53, -21, D:14) a +0 hand axe a +0 scale mail (53, -20, D:14) a +0 dagger a +0 robe (56, 18, D:14) a +0 spear (58, -34, D:14) a +0 mace (59, 11, D:14) a +0 mace (60, -36, D:14) a +0 scale mail (60, -3, D:14) a +0 long sword (62, -29, D:14) a +0 robe Level 15 of the Dungeon [Shop] Eseluv's Weapon Shop a +0 war axe (49 gold) a +1 flail of protection (156 gold) a cursed -3 short sword (1 gold) 26 arrows (72 gold) 19 arrows (53 gold) the +6 hunting sling "Appidom" {venom, *Corrode rN+ Int+7 Dex-5} (582 gold) It poisons the ammo it fires. It affects your intelligence (+7). It affects your dexterity (-5). It protects you from negative energy. It may corrode you when you take damage. the +8 dagger of True Grit {venom, rF+ Str+3} (877 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from fire. a +2 whip of pain (254 gold) (0, 0, D:15) a +0 shortbow (unseen) (0, 1, D:15) a +0 shortbow (unseen) (1, 0, D:15) an arrow (1, 1, D:15) a +0 shortbow 7 arrows (1, 5, D:15) an arrow (8, -3, D:15) an arrow (8, 13, D:15) a +2 vorpal hand axe (9, -3, D:15) a +0 halberd a +0 arbalest 9 bolts a +0 leather armour (9, -2, D:15) a tengu skeleton (11, -3, D:15) a bolt (11, -2, D:15) a bolt (13, 8, D:15) a +0 flail a +0 animal skin (13, 9, D:15) a +0 hand axe a +0 animal skin a +0 antimagic quarterstaff a +0 animal skin (14, 8, D:15) a +0 rapier a +0 animal skin (16, -3, D:15) 2 bolts (17, 28, D:15) a +0 falchion (18, 27, D:15) a +2 vampiric short sword a +0 ring mail (18, 28, D:15) a +0 mace a +0 chain mail (22, 17, D:15) a +0 scimitar a +0 chain mail (22, 18, D:15) a +0 leather armour (23, 17, D:15) a +0 flail a +0 leather armour (23, 18, D:15) a +0 dagger a +0 robe (24, 19, D:15) a +0 club (27, 14, D:15) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (32, 10, D:15) a +0 chain mail (35, 9, D:15) 3 arrows (35, 10, D:15) 2 arrows (37, 8, D:15) an arrow (40, 6, D:15) a +2 shortbow of flaming 19 arrows a centaur skeleton (41, 6, D:15) 20 arrows (48, 42, D:15) a potion of degeneration (48, 46, D:15) 16 arrows (52, 2, D:15) a +0 falchion a +0 leather armour (53, 2, D:15) a +0 whip (53, 3, D:15) a +0 halberd a +0 plate armour (54, 2, D:15) a cursed +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail (0, 1, Orc:1) a +0 robe a +0 dagger a +0 long sword a +0 plate armour (1, 0, Orc:1) a +0 mace (9, -22, Orc:1) a +5 great mace of protection 2 javelins a +0 chain mail (10, -10, Orc:1) a +5 giant spiked club a +0 robe (14, -17, Orc:1) a javelin (15, -16, Orc:1) 2 javelins (16, -15, Orc:1) a javelin (21, -15, Orc:1) a +0 dagger a cursed +0 robe (21, -14, Orc:1) a +0 whip (21, -13, Orc:1) a +0 scimitar a +0 chain mail (23, -16, Orc:1) a +0 whip a +0 leather armour Level 2 of the Orcish Mines [Shop] Kafaug's Distillery a potion of brilliance (60 gold) a potion of heal wounds (75 gold) a potion of stabbing (60 gold) a potion of might (60 gold) a potion of might (60 gold) a potion of stabbing (60 gold) [Shop] Hoed's Distillery a potion of might (56 gold) a potion of degeneration (14 gold) a potion of might (56 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) [Shop] Igidiq's Assorted Antiques a potion of lignification (78 gold) a +0 robe (18 gold) a +0 chain mail of magic resistance (299 gold) an uncursed ring of protection from fire (650 gold) a +0 plate armour (598 gold) a wand of random effects (22) (312 gold) a +0 quarterstaff (104 gold) a potion of brilliance (104 gold) [Shop] Vaqor's Book Shoppe a book of Death (840 gold) a book of Misfortune (240 gold) a book of Debilitation (480 gold) the Reference Book on Toxins and Talismans (528 gold) Spells Type Level Known a - Swiftness Charms/Air 2 no b - Shroud of Golubria Charms/Translocation 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 yes e - Spectral Weapon Hexes/Charms 3 no the Guide on Beguiling and Confrontation (492 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Dazzling Flash Conjuration/Hexes 3 yes c - Spectral Weapon Hexes/Charms 3 no d - Summon Guardian Golem Hexes/Summoning 3 yes e - Lightning Bolt Conjuration/Air 5 no a book of the Dragon (1080 gold) a book of Cantrips (240 gold) a manual of Fire Magic (1324 gold) a book of Changes (300 gold) a manual of Dodging (1324 gold) a book of Necromancy (360 gold) a book of Hexes (600 gold) a book of Misfortune (240 gold) a book of Flames (420 gold) a book of Power (540 gold) [Shop] Sovesunt's Antique Weapon Emporium a +0 broad axe (104 gold) a +5 vorpal glaive (954 gold) a +0 dagger (52 gold) a +5 hand crossbow of flaming (865 gold) a +0 war axe (91 gold) a +0 dagger (52 gold) a +1 vorpal war axe (317 gold) the +3 sling "Punk" {acid, rCorr} (1692 gold) It provides partial protection from all sources of acid and corrosion. a +1 morningstar of protection (306 gold) a +0 scimitar (104 gold) (0, 5, Orc:2) a +0 dire flail (1, -4, Orc:2) a +0 troll leather armour (1, 5, Orc:2) a +2 rapier of speed (1, 6, Orc:2) a cursed -1 cloak of magic resistance (2, 5, Orc:2) the +4 acid dragon scales of Courage {Harm rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (3, 6, Orc:2) a wand of acid (8) (4, 22, Orc:2) a +0 trident (6, 22, Orc:2) a +0 dagger a +0 robe (6, 23, Orc:2) a +0 leather armour a cursed -2 dire flail a +0 arbalest 29 bolts a +0 plate armour (7, 23, Orc:2) a +1 dire flail a +0 plate armour a +2 demon blade of electrocution a +0 chain mail a +0 dagger a +0 robe (8, 21, Orc:2) a +1 robe of cold resistance a +3 troll leather armour a +0 hand axe a cursed -3 dagger a +2 robe of resistance a +0 battleaxe (8, 22, Orc:2) a +0 hand axe a +0 mace a +0 chain mail (8, 23, Orc:2) a +0 hand axe (9, 28, Orc:2) a +0 flail (10, 28, Orc:2) a +0 dagger (10, 29, Orc:2) a +2 long sword of electrocution a +0 chain mail (11, 29, Orc:2) a +0 dagger a +0 robe a +0 long sword 8 boomerangs a +0 plate armour a +0 glaive a +0 chain mail (12, 30, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 halberd a +0 chain mail (12, 31, Orc:2) a cursed +0 dagger a +0 robe (13, 19, Orc:2) a +1 antimagic demon trident a +0 chain mail (13, 29, Orc:2) a +0 hand axe (15, 3, Orc:2) a +0 scale mail a +0 dagger (15, 21, Orc:2) a cursed -2 halberd (16, 27, Orc:2) a +0 club a +0 leather armour (16, 32, Orc:2) a +0 halberd a cursed +0 chain mail (17, 17, Orc:2) a +0 short sword a +0 chain mail (17, 27, Orc:2) a +0 war axe a +2 plate armour of fire resistance (18, 19, Orc:2) a +0 short sword 7 boomerangs a +0 plate armour (18, 30, Orc:2) a +0 short sword a +0 plate armour (19, 3, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 flail (19, 15, Orc:2) a +0 great mace a +0 plate armour (19, 19, Orc:2) a +0 whip a +3 leather armour (19, 25, Orc:2) a +0 flail a +0 chain mail (20, 3, Orc:2) a +0 robe a +0 dagger (20, 16, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 war axe a +0 chain mail a +0 dagger a +0 ring mail a +0 short sword a cursed +0 leather armour (20, 18, Orc:2) a +0 flail a +0 chain mail (21, 3, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe a +0 leather armour a +0 trident a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 short sword of venom a +0 robe a +0 dagger (21, 16, Orc:2) a +0 dagger a +0 club 5 boomerangs (21, 17, Orc:2) a +0 scimitar a +0 chain mail (21, 18, Orc:2) a +1 whip of venom a +0 flail a +0 leather armour (22, 2, Orc:2) a +0 dagger a +0 dagger a +0 scale mail a +0 mace a +0 plate armour a +2 scimitar of holy wrath (22, 3, Orc:2) a +0 leather armour a +0 dagger a +0 giant spiked club (22, 17, Orc:2) a +0 mace a +0 club a +0 mace a +0 short sword a +0 hand axe a +0 plate armour a +0 flail a +0 leather armour (22, 18, Orc:2) a +0 club a +0 short sword of draining (22, 19, Orc:2) a +0 war axe a +0 chain mail (25, 40, Orc:2) a +0 giant club (36, 3, Orc:2) a +0 war axe 3 boomerangs a +1 mace of draining (36, 4, Orc:2) a +1 short sword of electrocution a +0 plate armour a +0 battleaxe a +0 chain mail of fire resistance (36, 5, Orc:2) a +0 club a +0 dire flail a +0 chain mail a +0 hand axe a +0 chain mail (37, 5, Orc:2) a cursed +0 hand axe a +0 leather armour a +0 halberd a +0 plate armour a +0 dagger a +0 robe (37, 7, Orc:2) a +2 dagger of electrocution (37, 29, Orc:2) a +0 flail a cursed +0 flail a cursed +0 chain mail (37, 30, Orc:2) a +0 war axe a +0 plate armour a +0 dire flail a +0 chain mail (38, 5, Orc:2) a +0 war axe a +0 chain mail (38, 7, Orc:2) a +0 short sword a +0 chain mail (38, 29, Orc:2) a +2 long sword a +0 plate armour a +0 ring mail (39, 28, Orc:2) a +0 short sword (39, 29, Orc:2) a +0 glaive a +0 plate armour (40, 42, Orc:2) a +0 giant club (46, 15, Orc:2) a scroll of immolation (48, 32, Orc:2) a +0 giant club (51, 26, Orc:2) a large rock (51, 28, Orc:2) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 vorpal great sword (0, 2, Lair:1) a +3 battleaxe of freezing (1, 1, Lair:1) a +1 leather armour of magic resistance (1, 2, Lair:1) an uncursed ring of flight (23, -8, Lair:1) a +0 long sword (52, -54, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of air (3, 43, Lair:2) a +0 leather armour (24, 30, Lair:2) a cursed +0 buckler (52, 37, Lair:2) a +4 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (22, 31, Lair:3) 7 bolts (34, -24, Lair:3) 14 sling bullets (38, 4, Lair:3) 8 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 scale mail (24, -43, Lair:4) a +0 hand axe a +0 leather armour (27, -46, Lair:4) a +0 war axe a +0 robe (28, -46, Lair:4) a +0 vorpal hand axe a +0 robe (31, -41, Lair:4) an uncursed amulet of reflection (41, -6, Lair:4) 14 arrows (42, -30, Lair:4) a +0 longbow (45, -19, Lair:4) a scroll of noise (51, -17, Lair:4) a +0 trident (51, -14, Lair:4) 14 bolts (56, -29, Lair:4) a +4 flail (57, -22, Lair:4) a +0 hand crossbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (6, 7, Lair:5) a scroll of noise (12, 5, Lair:5) a +0 trident (15, 13, Lair:5) 8 arrows (20, -27, Lair:5) a +0 whip (32, -7, Lair:5) 4 atropa-tipped darts (39, -14, Lair:5) 16 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (1, -5, Lair:6) a +0 hunting sling (2, -4, Lair:6) the +5 great sword of Action {protect, rElec Str-5 Int+7 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-5). It affects your intelligence (+7). It insulates you from electricity. It lets you see invisible. (3, -5, Lair:6) an uncursed amulet of reflection (4, -2, Lair:6) an uncursed staff of energy (4, 17, Lair:6) a +0 flail (6, -24, Lair:6) 18 sling bullets (44, -4, Lair:6) a +0 glaive