Raxtorm Level 1 of the Dungeon (1, 1, D:1) 11 bolts of flame (-5, 10, D:1) a +0 club (-4, 11, D:1) a +0 club a cursed +0 club (14, 11, D:1) 28 stones (-39, 12, D:1) 19 arrows (-26, 13, D:1) a +0 club (1, 15, D:1) a scroll of enchant armour (4, 18, D:1) a scroll of immolation (7, 18, D:1) a scroll of enchant weapon (5, 19, D:1) a scroll of remove curse (-3, 24, D:1) 24 stones (-7, 25, D:1) a stone (-18, 26, D:1) a +0 dagger (-8, 26, D:1) 2 stones (-8, 27, D:1) a +0 dagger (-8, 28, D:1) 2 stones (6, 31, D:1) an uncursed ring of wizardry (-18, 33, D:1) a potion of haste (15, 33, D:1) 23 stones (8, 34, D:1) a +0 leather armour (unseen) (16, 34, D:1) a +0 dagger (-28, 35, D:1) a stone (-1, 36, D:1) a +0 ring mail (-28, 37, D:1) a stone (-28, 38, D:1) a stone (-28, 40, D:1) a +0 club (-7, 40, D:1) 14 stones (7, 42, D:1) a +0 whip (-17, 46, D:1) a +0 club (-19, 55, D:1) 15 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Dim Light {rCorr rElec} (3400 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It insulates you from electricity. the ring "Kiwkedenell" {SustAb rElec Slay+5} (5250 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. the cursed -1 leather armour "Blacrueh" {rPois rCorr} (1080 gold) It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. the +4 hand axe of Klukhyeh {vamp, rF+ MR+ Str+3 Int+3} (6120 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. (10, 1, D:2) a +0 short sword (11, 1, D:2) a cursed -2 dagger (-37, 3, D:2) a fruit (-38, 4, D:2) a fruit (-37, 4, D:2) 2 fruits (-35, 4, D:2) 3 fruits (7, 6, D:2) a +0 club (-14, 12, D:2) a +0 spear (5, 14, D:2) a +0 club (-8, 26, D:2) a +0 club (6, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (-34, 10, D:3) a +2 dagger of venom a +0 leather armour (-33, 10, D:3) a +0 ring mail (-32, 11, D:3) a +0 club (-7, 12, D:3) a +0 club (-38, 17, D:3) 15 stones (-14, 30, D:3) 16 arrows (-47, 47, D:3) a giant gecko corpse (skeletalised by now) (-42, 48, D:3) a potion of beneficial mutation a sewer (0, 0, Sewer) a +0 blowgun (2, 0, Sewer) a rotting kobold corpse (1, 1, Sewer) a stone (4, 18, Sewer) a +0 short sword of venom a +0 flail (-3, 20, Sewer) a green rat skeleton (5, 20, Sewer) an adder skeleton (1, 27, Sewer) a green rat skeleton (1, 40, Sewer) a stone (0, 41, Sewer) a +0 dagger (1, 41, Sewer) a +0 short sword a kobold corpse (rotten by now) (2, 41, Sewer) a kobold corpse (rotten by now)