Raymar the Dungeon (2, 0, D) a +0 dagger (10, 4, D) a +2 hunting sling of freezing (27, 4, D) a black mamba skeleton a rime drake corpse a water moccasin corpse (skeletalised by now) (28, 4, D) a porcupine corpse a hippogriff corpse a yak corpse (37, 4, D) a yak corpse a yak corpse (39, 2, D) a +3 quarterstaff of speed a +0 hunting sling 21 sling bullets a +0 leather armour (40, 0, D) an uncursed staff of energy (41, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection the +2 dire flail of Eternal War {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). a +2 rapier of draining (43, 0, D) a +0 centaur barding (45, 0, D) a +0 scale mail (45, 2, D) a sling bullet (47, 0, D) a +0 giant spiked club a cursed -3 mace a +0 flail (53, 0, D) an arrow (55, 0, D) a +0 shortbow 17 arrows