Raymar Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 41, D:1) a +0 short sword (22, 9, D:1) a +0 club (24, 23, D:1) 19 stones (25, 25, D:1) a +0 club (26, 22, D:1) a +0 dagger (26, 28, D:1) a +0 dagger (33, 3, D:1) a +0 shield (35, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -2, D:2) a +0 hand axe (10, -7, D:2) a meat ration (36, 10, D:2) 23 stones (37, -7, D:2) a meat ration (45, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 7, D:3) a meat ration (7, 4, D:3) a cursed +0 dagger (10, 9, D:3) a +0 robe (16, 28, D:3) a stone (16, 34, D:3) a +0 dagger (16, 38, D:3) a +0 club a +0 whip (33, 19, D:3) a +0 quarterstaff (33, 26, D:3) a +0 club (40, 20, D:3) a +0 mace (40, 21, D:3) a +0 club a +0 falchion a +2 whip of electrocution a +0 leather armour a +0 club (49, 27, D:3) a +0 dagger (56, 29, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an orc corpse (14, 7, D:4) a quokka corpse (skeletalised by now) (32, -6, D:4) a +0 ring mail (32, 3, D:4) a +0 cloak (34, 15, D:4) 21 stones (43, 14, D:4) a +0 hunting sling (45, 1, D:4) 20 bolts (49, -12, D:4) a +0 long sword (49, 26, D:4) a howler monkey corpse (skeletalised by now) Level 5 of the Dungeon (10, 8, D:5) a worker ant corpse (13, 11, D:5) a +0 halberd (14, 13, D:5) 3 poisoned needles (15, 8, D:5) a throwing net (16, 2, D:5) a +0 whip (unseen)