Raymar Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 14, D:1) 2 stones (12, 12, D:1) 2 stones (15, 12, D:1) a +0 dagger (18, 9, D:1) a +0 club (19, -5, D:1) 25 stones (20, 0, D:1) a +0 club (25, -14, D:1) 2 needles of confusion (28, 4, D:1) a +0 club (37, 27, D:1) 20 bolts (40, 9, D:1) a +0 dagger (43, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (3, 18, D:2) a +0 mace (10, 30, D:2) a potion of degeneration (13, 4, D:2) a +0 hunting sling 23 stones (14, 8, D:2) a +0 dagger (16, 31, D:2) a +0 leather armour (22, 4, D:2) a +0 club (23, 42, D:2) a +0 ring mail (33, 2, D:2) a +0 spear (47, 44, D:2) a +0 whip 5 stones a +0 club (49, 18, D:2) a +0 hunting sling (55, 44, D:2) a goblin corpse (skeletalised by now) (61, 38, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (0, 7, D:3) a +0 blowgun a +0 dagger 16 poisoned needles (11, -1, D:3) 13 stones (19, 21, D:3) a rat corpse