Raymar Level 1 of the Dungeon (8, 27, D:1) a +0 club (10, 15, D:1) a cursed -3 dagger 2 stones (12, 13, D:1) a +0 chain mail (13, 12, D:1) a +0 plate armour (14, 19, D:1) a stone (15, 22, D:1) a stone (16, -1, D:1) a +0 robe (24, 12, D:1) a +0 leather armour (31, 29, D:1) a +0 club (37, 21, D:1) a +0 dagger (37, 42, D:1) 23 stones (46, 36, D:1) a +0 leather armour (48, 34, D:1) 17 bolts (60, 41, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 9 poisoned needles (4, -12, D:2) a +0 hunting sling a +0 club 18 stones (4, -5, D:2) a stone (12, -14, D:2) 12 poisoned needles (24, -11, D:2) 20 arrows (34, 23, D:2) a cursed +0 ring mail (35, 17, D:2) 11 poisoned needles (39, 5, D:2) a +0 club (41, 8, D:2) a +0 helmet (45, -13, D:2) 22 stones (51, -11, D:2) a cursed -1 quarterstaff (51, -9, D:2) a +0 mace (59, -6, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (skeletalised by now) (0, 4, D:3) a +0 short sword (1, -22, D:3) an adder skeleton (1, -6, D:3) a goblin skeleton (1, 0, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (2, 3, D:3) a +0 dagger (4, -4, D:3) a +0 dagger (16, 4, D:3) 20 stones (18, -9, D:3) Sif Muna's Tome of Calling Spells Type Level a - Summon Small Mammal Summoning 1