Raymar Level 1 of the Dungeon (0, 0, D:1) 24 stones (10, -2, D:1) a +0 dagger (26, 30, D:1) a +0 dagger (27, 17, D:1) a +0 dagger (30, 12, D:1) a +0 robe (31, 14, D:1) a +0 club (44, 8, D:1) a +0 club (45, 36, D:1) 2 stones (48, 37, D:1) a +0 dagger a stone (51, 5, D:1) a +0 club (56, 23, D:1) a +0 leather armour (63, 33, D:1) a stone (64, 36, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 35, D:2) a +0 dagger (11, 18, D:2) a +0 club (17, 1, D:2) a +0 dagger (20, 1, D:2) a +0 short sword (21, 43, D:2) 24 stones (26, 46, D:2) a +0 hunting sling (32, 15, D:2) a +0 plate armour (43, 16, D:2) 17 stones (51, 33, D:2) a +0 robe (52, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0 falchion (3, -21, D:3) 16 stones (6, -19, D:3) 21 sling bullets (10, -24, D:3) 9 arrows (16, -12, D:3) a +0 whip 3 tomahawks a +0 ring mail (17, -15, D:3) a -1 quarterstaff (17, -10, D:3) a tomahawk (18, -21, D:3) a +0 club (18, -17, D:3) a +0 club (18, -15, D:3) a +0 whip (19, -15, D:3) a +0 hand axe (21, -19, D:3) a +0 dagger 13 stones (32, 4, D:3) a +0 club (32, 19, D:3) 27 arrows (47, 6, D:3) a +0 dagger (48, 5, D:3) 2 stones Level 4 of the Dungeon [Shop] Ohacihim's Antique Weapon Shoppe a +0 club (27 gold) a +0 falchion (81 gold) the +5 dagger of Extremism {freeze, +Blink rElec MR+} (1490 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. a +1 glaive of flaming (504 gold) a +0 war axe (94 gold) a +0 club (27 gold) a +0 spear (81 gold) a +0 hand crossbow of flaming (224 gold) a +0 trident (94 gold) a +0 vampiric spear (297 gold) (0, 0, D:4) a +0 ring mail (3, -14, D:4) an adder skeleton (3, -4, D:4) a +0 giant club (4, -19, D:4) 13 bolts (4, -14, D:4) an adder skeleton a jackal skeleton (7, -16, D:4) a jackal skeleton (8, -28, D:4) a +0 club (8, -17, D:4) a jackal skeleton (9, -23, D:4) a +0 robe (12, -10, D:4) 6 tomahawks (17, -26, D:4) a +0 helmet (19, -27, D:4) 22 sling bullets (19, -26, D:4) 4 gold pieces