Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 1 Raymar the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Jan 29, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (44 turns). Raymar the Vexing (Vampire Enchanter) Turns: 44, Time: 00:00:54 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 2/3 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood e - a potion of brilliance {unknown} Comestibles c - a ration Skills: + Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is severely wounded. The jackal bites you. x2; The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal stops glowing. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal stops glowing. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ##.......<≈≈≈≈≈≈≈ #..........≈≈≈≈≈≈ #...........≈≈≈≈≈ ##...........≈≈≈≈≈ #.............≈≈≈≈ ###.............≈≈≈≈ #................≈≈≈ #...............≈≈≈≈ #..h@.......## #...h....#### #.h....### #s.....# ........###### ......### ...... ..... ..... You could see 3 jackals and a giant cockroach. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raymar the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Slain by a jackal Vault maps used: D:1: nicolae_arrival_washed_ashore, hex_large, roderic_roman_lattice Action || total -------------------------++------- Melee: Dagger || 13 Bite || 1 Cast: Corona || 2 Armor: Robe || 6 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------