Dungeon Crawl Stone Soup version 0.25-a0-942-g87a53962fc (webtiles) character file. Game seed: 10385965066135588323, levelgen mode: deterministic 15 Raymar the Magician (level 2, -1/19 HPs) Began as a Human Wizard on May 6, 2020. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (550 turns). Raymar the Magician (Human Wizard) Turns: 550, Time: 00:01:59 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 65% Magic: 0/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . e - +1 whip (vamp) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . c - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: repel missiles A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +1 vampiric whip (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) c - a scarf of repulsion (worn) Comestibles d - 3 rations f - 3 chunks of flesh Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 3.4 Spellcasting * Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal completely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The jackal barks! You hit the jackal. You feel better. You kill the jackal! You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat closely misses you. You barely miss the rat. The rat bites you. You die... ♣♣..8.<.8......#.#####.P.♣♣♣♣♣. ♣∩.......∩♣.♣.#.# ###..P♣..^ ♣○∩§.8..§§♣.♣.#.# #...P..# #♣♣.♣∩..(∩♣.♣♣#.#.# #.#...## #○.♣♣.∩.∩♣.♣.♣#.#.#######.#..### ##..○♣♣..♣.⌠§##.#.........#.#... ####♣.♣♣§#####.#########.#.#.## ###### #.# #.#.#.# #@# #.#.#.# ####r#### #.#.#.# #...h...# #.#.#.# #.......# ..#.#.# #.......# ..♣ ♣.# #.......# #........ .........## ###.......# You could see a jackal and a rat. Vanquished Creatures A hobgoblin (D:1) 7 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raymar the Human Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 501 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/6 550 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_medium, infiniplex_forest_lined_3_way, infiniplex_forest_straight_4, infiniplex_forest_clump_C, infiniplex_forest_join, infiniplex_forest_corner_1, infiniplex_forest_straight_4, infiniplex_forest_end_1, corexii_leaking_fountain Action || total -------------------------++------- Melee: Whip || 52 Unarmed || 2 Cast: Magic Dart || 18 Armor: Robe || 10 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------