Dungeon Crawl Stone Soup version 0.32-a0-1375-g45bd9992d9 (webtiles) character file. Game seed: 5990979241522526845 1 Razmono the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on June 10, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:48 (111 turns). Razmono the Conjurer (Demigod Conjurer) Turns: 111, Time: 00:02:49 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 13% Magic: 5/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 short sword Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! d - 2 scrolls labelled YCECVO NILUM HP restored. Found a short sword. You see here a +0 short sword. e - a +0 short sword Found a lumpy emerald potion. A quokka comes into view. The quokka closely misses you. The quokka misses you. Okay, then. The quokka attacks as it pursues you! The quokka closely misses you. The quokka bites you. The quokka attacks as it pursues you! The quokka misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka barely misses you. You see here a lumpy emerald potion. f - a lumpy emerald potion The quokka closely misses you. x2 You hit the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. You die... . .. ####.. #... ###########.############ ........................ .......@r............... ######..###########..### ##..# #..# ...... #####..# .......#####......### #...................... #........#........<.### # ####..####.###......# #. #..# #.# #......# You could see a quokka. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Razmono the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 111 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 25 Punch || 1 Armour: Robe || 28 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 51 | 60 | 0 | 0 | 1 | 111.0 | Dungeon | 111 | 51 | 60 | 0 | 0 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts