Rbdb Level 1 of the Dungeon (0, 0, D:1) a quill talisman (1, 2, D:1) a +0 dagger (9, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 8, D:1) a ball python skeleton (15, 9, D:1) a +0 club a +0 dagger 4 stones a goblin skeleton (16, 8, D:1) a +0 dagger 5 stones a goblin skeleton (17, 4, D:1) a +0 dagger (21, 18, D:1) a quokka skeleton (22, 6, D:1) 7 stones (24, 31, D:1) a +0 short sword (25, 13, D:1) a +0 dagger (27, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 2, D:1) a hobgoblin corpse (skeletalised by now) (27, 7, D:1) a +0 leather armour (33, 19, D:1) a +0 mace (39, 16, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (39, 17, D:1) a rat corpse (skeletalised by now) (43, 21, D:1) a +0 club (45, 3, D:1) a rat corpse (skeletalised by now) (45, 28, D:1) a +0 dagger a stone (45, 33, D:1) 8 stones (47, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 24, D:2) an adder corpse (skeletalised by now) (8, 23, D:2) a +0 hand axe (8, 24, D:2) the felid corpse of Natasha (skeletalised by now) (8, 26, D:2) a bat corpse (skeletalised by now) (8, 31, D:2) a +0 club (20, 11, D:2) a +0 leather armour (24, 33, D:2) the inkwell talisman of Jurremott {rC+ rN+ Will+} [inkwell talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (25, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (27, -1, D:2) a +0 club 5 stones (28, 0, D:2) a ball python corpse (skeletalised by now) (37, 31, D:2) a quokka skeleton (37, 32, D:2) a +0 dagger (38, 0, D:2) a ball python corpse (skeletalised by now) (38, 32, D:2) a +0 whip 2 stones a kobold skeleton (45, 7, D:2) a rat corpse (skeletalised by now) (46, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (13, -21, D:3) 5 stones (28, -38, D:3) 3 stones (29, -22, D:3) an adder skeleton (29, 15, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, -10, D:3) a +0 short sword 2 stones (47, -29, D:3) a +0 robe (50, -20, D:3) a +0 club 2 stones a kobold skeleton (51, -33, D:3) a ball python corpse (skeletalised by now) (51, -32, D:3) a +0 trident (51, -23, D:3) a frilled lizard skeleton (51, -20, D:3) a hobgoblin skeleton (58, -11, D:3) a +0 hand axe (62, 3, D:3) a +0 leather armour (63, -5, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, -35, D:4) an adder corpse (skeletalised by now) (6, 10, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (7, 12, D:4) a +0 club (10, -37, D:4) a +0 scale mail (17, -29, D:4) a +0 club (22, 2, D:4) 5 stones (23, -24, D:4) a +0 short sword 3 stones (24, 20, D:4) a +0 robe (27, 14, D:4) a +0 flail a +0 chain mail (28, -25, D:4) a +0 chain mail (30, -2, D:4) a +0 whip (40, -12, D:4) a quokka corpse (skeletalised by now) (40, -4, D:4) a +0 whip a kobold corpse (skeletalised by now) (42, 20, D:4) a +0 rapier (46, -26, D:4) a +0 whip the +0 robe "Viniuf" {*Silence +Inv Int+3} *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). (48, -15, D:4) 3 stones (48, -12, D:4) a +0 club (48, -4, D:4) a howler monkey corpse (skeletalised by now) (48, -1, D:4) a +0 sling (48, 3, D:4) a +0 short sword (49, -12, D:4) a +2 sling of freezing (50, 8, D:4) 2 stones (55, -7, D:4) a +0 spear Level 5 of the Dungeon (6, -24, D:5) a +0 falchion (23, -33, D:5) a howler monkey corpse (27, -25, D:5) a +0 flail an orc corpse (27, -24, D:5) 23 gold pieces a +0 club (31, -36, D:5) a quokka corpse (34, -29, D:5) a +0 leather armour the Ecumenical Temple