Rchrand Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 24, D:1) a +0 short sword (6, 12, D:1) a +0 dagger of venom (7, 10, D:1) 5 poisoned darts (12, 14, D:1) a +0 club (16, 13, D:1) a +0 dagger (21, -1, D:1) a +0 leather armour (28, -3, D:1) a +0 dagger (38, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -6, D:2) 3 poisoned darts (4, 23, D:2) a +0 mace (6, -23, D:2) a +0 dagger (17, 5, D:2) a +0 mace (28, 22, D:2) a +0 dagger (37, 26, D:2) 20 arrows (40, 11, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -3, D:3) a book of Debilitation (3, 37, D:3) a +0 dagger (8, 4, D:3) 26 arrows (9, 0, D:3) a +0 dagger (12, 29, D:3) 6 poisoned darts (19, 19, D:3) a +0 dagger (20, 30, D:3) a +0 dagger (21, 6, D:3) a +0 flail (22, 7, D:3) a +0 flail (22, 49, D:3) a +0 flail a +0 scale mail (30, -7, D:3) a +0 dagger (31, 0, D:3) a +0 chain mail (41, 22, D:3) a +0 club a +0 robe (42, 3, D:3) a +0 robe Level 4 of the Dungeon (1, 4, D:4) 16 arrows (2, -3, D:4) a +0 trident (8, -34, D:4) a +0 dagger (10, -33, D:4) a +0 dagger (11, -40, D:4) a +0 robe (19, -18, D:4) a +0 dagger a +0 chain mail (25, 17, D:4) a +0 long sword (34, -24, D:4) a +0 club a +0 falchion a +0 hand axe (38, -1, D:4) a +0 robe a +0 flail (39, -34, D:4) a +0 whip (41, -31, D:4) a +0 arbalest (42, 13, D:4) a +0 dagger a +0 robe (42, 14, D:4) a +0 dagger a +0 robe a +0 dagger (43, 13, D:4) a +0 short sword 2 boomerangs a +0 leather armour (44, 13, D:4) a +0 club (46, 5, D:4) 12 bolts (47, -35, D:4) a +0 robe (47, 4, D:4) a +0 club (50, 5, D:4) a +0 robe (51, -32, D:4) 5 poisoned darts (54, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, -16, D:5) a +0 quarterstaff (6, -11, D:5) a +0 giant spiked club (19, -13, D:5) 13 arrows (24, -14, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 whip (24, -13, D:5) a +0 dagger (27, -16, D:5) a +0 club (31, -27, D:5) the +4 dagger of Beyond {antimagic, Int+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+7). (38, -19, D:5) 24 sling bullets Level 6 of the Dungeon [Shop] Vufar's Antique Weapon Shoppe a +0 trident (112 gold) a +1 scythe of flaming (396 gold) a +0 mace (96 gold) a +0 scimitar (128 gold) a +0 hand crossbow (112 gold) a +5 shortbow of flaming (1036 gold) a +4 quarterstaff (832 gold) (0, 0, D:6) a +0 ring mail (7, -4, D:6) a +0 quarterstaff (25, -11, D:6) a +0 ring mail (35, -3, D:6) a +0 rapier (38, -12, D:6) a +0 robe (38, -10, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ilani's Assorted Antiques a scroll of enchant armour (187 gold) a scroll of vulnerability (187 gold) a potion of resistance (250 gold) a +0 mace (75 gold) a scroll of amnesia (87 gold) a scroll of fog (50 gold) a scroll of teleportation (75 gold) a +0 ring mail (100 gold) [Shop] Betheucsa's Antique Weapon Shoppe the +9 scimitar "Death Rattle" {flame, rC- rN+ rCorr} (1488 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 trident (84 gold) a +0 club (24 gold) the +8 mace of Ogyedot {antimagic, *Rage +Blink Fly Stlth+} (1579 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Fly: It grants you flight. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 hunting sling (36 gold) a +0 falchion (72 gold) [Shop] Poaxzaru's Book Emporium a book of Rime (308 gold) a book of Lightning (396 gold) a book of Vapours (132 gold) a book of Decay (330 gold) a book of Unlife (396 gold) a book of Maledictions (374 gold) (0, 0, D:7) a +0 long sword (2, -7, D:7) a +0 club (5, 21, D:7) a +0 falchion (6, -15, D:7) a +0 whip (8, -10, D:7) a +0 spear (10, -11, D:7) a +0 whip (10, 25, D:7) a +0 trident a +0 chain mail (11, -11, D:7) 21 bolts (15, -3, D:7) a water moccasin corpse (skeletalised by now) (29, -20, D:7) 21 sling bullets (46, -15, D:7) a +0 giant club (47, -7, D:7) a +0 ring mail (47, 16, D:7) 26 arrows (54, 11, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 26 stones (2, 1, D:8) a +0 robe (4, 1, D:8) a +0 plate armour