RealCall Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) 6 large rocks (4, 5, D:1) a hobgoblin skeleton (5, 25, D:1) a +0 club (6, -3, D:1) a +0 dagger (7, 21, D:1) a +0 whip a kobold skeleton (8, 18, D:1) 5 stones (9, 13, D:1) a +0 whip (13, 3, D:1) a +0 club 3 stones (14, 28, D:1) a bat corpse (skeletalised by now) (15, 28, D:1) a +0 mace (21, 16, D:1) 3 stones a +0 club a kobold skeleton (25, -1, D:1) 7 stones (28, -4, D:1) a +0 chain mail (31, 0, D:1) a +0 short sword a stone (31, 31, D:1) a hobgoblin corpse (skeletalised by now) (34, 39, D:1) 3 stones (36, 0, D:1) a +0 war axe (41, 45, D:1) a ball python corpse (41, 46, D:1) a bat corpse (42, 45, D:1) a hobgoblin corpse (44, 37, D:1) 3 stones (45, 25, D:1) a hobgoblin skeleton (45, 28, D:1) a +0 helmet (48, 0, D:1) a quokka corpse (skeletalised by now) (55, 7, D:1) a +0 spear (60, 16, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -2, D:2) a +0 ring mail