RealCall Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (2, -3, D:1) a +0 hand axe (3, 0, D:1) a +0 dagger a goblin skeleton (4, 7, D:1) a +0 short sword (5, 12, D:1) a bat skeleton (6, 23, D:1) a hobgoblin skeleton (7, 24, D:1) a ball python skeleton (8, 14, D:1) a ball python skeleton (13, -9, D:1) a +0 club (28, 11, D:1) a frilled lizard corpse (skeletalised by now) (28, 12, D:1) a ball python corpse (skeletalised by now) (29, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 23, D:1) a +0 short sword (31, 15, D:1) a stone (37, 15, D:1) a ball python corpse (skeletalised by now) (41, -4, D:1) a rat skeleton (41, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (15, -28, D:2) a +0 short sword (20, -18, D:2) an adder corpse (25, -20, D:2) a rat corpse (26, -20, D:2) a +0 spear a gnoll corpse (29, -16, D:2) a +0 club a +0 sling (35, -33, D:2) a +0 pair of gloves