Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 13951748688371887105 37 RealCall the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Oct 16, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1281 turns). RealCall the Apothecary (Octopode Alchemist) Turns: 1281, Time: 00:03:01 Health: 0/21 AC: 1 Str: 6 (9) XL: 3 Next: 41% Magic: 1/6 EV: 12 Int: 14 (17) God: Gold: 70 SH: 0 Dex: 11 (12) Spells: 4/7 levels left rFire . . . c - +0 short sword (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (weapon) Missiles g - 4 boomerangs Scrolls f - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of invisibility {unknown} h - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 1.9 Conjurations + Level 3.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An adder and a hobgoblin come into view. An endoplasm comes into view. The adder hisses angrily. The sting misses the adder. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. The sting misses the adder. The adder barely misses you. The sting hits the adder. The adder is poisoned. The adder is heavily wounded. The adder closely misses you. The sting misses the adder. The adder bites you. The sting hits the adder. The adder looks even sicker. The adder is severely wounded. The adder bites you. x2 You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Your magical contamination has completely faded away. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The endoplasm freezes you. You are frozen. You die... #............... #......#.###.#. # .......#.#.# .# ########.#>#######.# #.#........[# #.#.####..>.# #.#.# #.#..# #.#.####S#..# #.#...@J..# #.#.......# #.#...g...# #...!....... ###.......### ......... #........## #.###.#.## You could see an adder (very poisoned), an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons (D:1) 2 endoplasms 4 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins A quokka (D:2) 4 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RealCall the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 584 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1084 | D:1 | Learned a level 2 spell: Mercury Vapours 1281 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, kennysheep_crisscross, nicolae_figureground_pulse D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 12 Tentacles || 4 Constrict || 5 Short sword || 4 Cast: Sting || 54 Use: Potion || 1 Armour: Skin || 18 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1253 | 27 | 139 | 907 | 2 | 640.0 | Dungeon | 1280 | 1253 | 27 | 139 | 907 | 2 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 168 daAuts