Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 6598432019364067350 0 Reaves the Charlatan (level 1, 14/14 HPs) Began as an Octopode Wanderer on Sept 25, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Reaves the Charlatan (Octopode Wanderer) Turns: 1, Time: 00:00:11 Health: 14/14 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Wands b - a wand of polymorph (6) Potions c - a potion of haste d - a potion of curing Skills: + Level 2.0 Fighting + Level 1.0 Spellcasting + Level 3.0 Fire Magic + Level 4.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 8% N/A 41% 3 Summon Blazeheart Golem Fire/Summ 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Reaves the Octopode Wanderer. Will you be the one to retrieve the fantabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 3 large rocks. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a wand of polymorph (6), a potion of haste, a potion of curing; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash, Summon Blazeheart Golem. You have escaped! #### ...#### #....# #...## #(...# #.@.# #....# ##.#..# #. #.# #. ## .. #. #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reaves the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Reaves set off with the following items: a +0 club, a wand | of polymorph (6), a potion of haste, a potion of curing; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Dazzling Flash, | Summon Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms