Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 11602690394869611783 0 Reaves the Ducker (level 1, 13/13 HPs) Began as an Octopode Wanderer on Sept 25, 2024. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). Reaves the Ducker (Octopode Wanderer) Turns: 1, Time: 00:00:12 Health: 13/13 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of vulnerability Skills: + Level 1.0 Fighting + Level 2.0 Long Blades + Level 3.0 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 2.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 3% 2d5 89% 4 Fulminant Prism Conj/Alch 1% 3d5 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Reaves the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a +0 hat, a scroll of vulnerability; and the following spell memorised: Foxfire; and the following spells available to memorise: Flame Wave, Fulminant Prism. You have escaped! # .# ######.# #⌠...⌠# #.....# #.@.>.# #.....# #⌠...⌠# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reaves the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Reaves set off with the following items: a +0 falchion, a | +0 hat, a scroll of vulnerability; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Flame Wave, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring