Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 12993051902712767443 0 Reaves the Charlatan (level 1, 11/11 HPs) Began as an Octopode Wanderer on Sept 25, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Reaves the Charlatan (Octopode Wanderer) Turns: 1, Time: 00:00:11 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Wands c - a wand of polymorph (6) (quivered) Potions b - a potion of berserk rage Skills: + Level 1.0 Spellcasting + Level 2.0 Air Magic + Level 3.2 Alchemy + Level 4.3 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 24% 1d4 11% 1 Shock Conj/Air 16% 1d4 13% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Leda's Liquefaction Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Reaves the Octopode Wanderer. The sublime Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of berserk rage, a wand of polymorph (6); and the following spells available to memorise: Sting, Shock, Mephitic Cloud, Fulminant Prism, Leda's Liquefaction. You have escaped! #+# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reaves the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Reaves set off with the following items: a +0 dagger, a | potion of berserk rage, a wand of polymorph (6); and the | following spells available to memorise: Sting, Shock, | Mephitic Cloud, Fulminant Prism, Leda's Liquefaction. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, hex_intersection, minmay_tetromino_i4