RedPan Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 5, D:1) 24 stones (15, 11, D:1) a +0 robe (16, -10, D:1) a +0 club (24, -13, D:1) a +0 whip (32, 18, D:1) 17 poisoned darts (35, 8, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -20, D:2) a +0 flail (7, 32, D:2) 23 arrows (8, -27, D:2) a +0 club (8, 4, D:2) a +0 club a +0 club a +0 dagger (8, 28, D:2) a cursed +0 ring mail (12, -27, D:2) a +0 short sword (16, 26, D:2) a +0 club (17, 24, D:2) a +0 dagger (17, 28, D:2) a +0 dagger (19, -10, D:2) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 dagger a +0 animal skin (19, -8, D:2) a +0 dagger a +0 dagger (22, -23, D:2) a +0 leather armour (25, 13, D:2) a +0 morningstar (26, -29, D:2) 9 stones (29, -25, D:2) a +0 club (29, -3, D:2) a +0 club (30, 10, D:2) a +0 club (31, 31, D:2) 5 boomerangs (35, 30, D:2) a +0 club (40, -4, D:2) 12 stones (49, 20, D:2) a scroll of noise (49, 29, D:2) a +0 whip (50, 26, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) a +0 club (20, 22, D:3) a +0 ring mail (20, 24, D:3) 10 stones (21, 23, D:3) 23 stones (31, 3, D:3) 18 stones (39, 5, D:3) a +0 robe (44, -4, D:3) a +0 dagger (49, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (20, 15, D:4) a +0 flail (22, 16, D:4) a +0 whip (22, 17, D:4) a +0 hand axe (38, -37, D:4) 14 bolts (38, 15, D:4) a +0 falchion (57, -5, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (1, 2, D:5) 24 bolts (1, 5, D:5) a rat corpse (7, 12, D:5) 23 arrows (11, -6, D:5) a +0 mace (11, 0, D:5) a +0 dagger (13, -4, D:5) a +0 trident (13, -2, D:5) a +0 hunting sling (21, 2, D:5) 22 stones (22, 27, D:5) a +0 trident (22, 29, D:5) a +0 dagger (25, 27, D:5) a +0 dagger a +0 robe (26, 17, D:5) a +0 flail (31, 19, D:5) a +0 ring mail (32, 4, D:5) a +0 mace (36, -2, D:5) a +0 robe