RedPan Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 11, D:1) a cursed -2 club (13, 11, D:1) a +0 club (17, -6, D:1) a +0 club (25, 4, D:1) 21 bolts (36, 24, D:1) 20 stones (41, 29, D:1) a +0 club (44, -13, D:1) 19 bolts (46, -6, D:1) a +0 club a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 35, D:2) a +0 dagger a +0 leather armour (35, 19, D:2) 20 sling bullets (35, 38, D:2) 20 sling bullets a +0 ring mail (38, 8, D:2) 12 stones (40, 40, D:2) a +0 club (52, 37, D:2) a +0 ring mail (60, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 2, D:3) a +0 club (4, -2, D:3) a +0 whip (12, 25, D:3) a +0 hand axe (19, 11, D:3) a +0 spear 36 stones (24, 37, D:3) 30 stones (25, 36, D:3) 12 stones (27, 21, D:3) a +0 club (55, 34, D:3) a +0 club (59, 23, D:3) a cursed -2 club Level 4 of the Dungeon (8, -31, D:4) 5 poisoned darts (9, -11, D:4) a +0 ring mail (13, -22, D:4) 17 stones (19, -6, D:4) a +0 short sword (20, -31, D:4) a +0 mace a +0 leather armour (20, -14, D:4) 21 stones (23, -36, D:4) a +0 giant club (35, -9, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of guardian spirit (3, 5, D:5) a +0 leather armour (5, 5, D:5) 18 arrows (6, 13, D:5) a +0 club (16, -8, D:5) a scroll of immolation (17, 0, D:5) a +0 dagger (20, -16, D:5) a scroll of random uselessness (23, -15, D:5) 26 stones (30, 15, D:5) 15 stones (36, 19, D:5) the cursed +1 leather armour of Engosch {rPois rF- MP+9 Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). If you switch to wearing this armour, your AC will rise 4 points (19 -> 23) It has a curse placed upon it. (37, 0, D:5) a +1 hand axe a +0 dagger a +0 robe (38, 0, D:5) a +0 chain mail a +0 trident a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (0, 14, D:6) a +0 robe (3, -14, D:6) a +0 war axe a +0 scale mail (3, -13, D:6) a +0 dagger a +0 robe (4, -14, D:6) a +0 whip a +0 leather armour (4, -12, D:6) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (13, 15, D:6) a +0 great sword (18, 18, D:6) a +0 quarterstaff (28, -8, D:6) a +0 rapier (33, 19, D:6) a cursed +0 ring mail (34, -19, D:6) a +0 spear (35, -20, D:6) a +0 flail of protection (35, -19, D:6) a +0 spear (37, 19, D:6) 17 stones (42, -19, D:6) a +0 club (43, -19, D:6) a +0 club (44, -18, D:6) a +0 club a +0 hunting sling 23 stones (45, -18, D:6) a +0 giant club a +0 club a +0 club (47, 18, D:6) 23 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -1, D:7) the cursed +0 scale mail of Death's Door {rF++ MR+ Int-3 Dex+3} It affects your intelligence (-3). It affects your dexterity (+3). It greatly protects you from fire. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will rise 6 points (19 -> 25) It has a curse placed upon it. (11, 17, D:7) 8 arrows (12, 8, D:7) a +0 hunting sling a +0 quarterstaff 9 sling bullets a +0 ring mail (13, 5, D:7) a sling bullet (13, 6, D:7) 3 sling bullets (13, 7, D:7) 2 sling bullets (13, 9, D:7) a sling bullet (16, 19, D:7) 26 stones (19, -6, D:7) a +0 flail (19, -5, D:7) a +0 spear (20, -6, D:7) a +0 club (31, -15, D:7) 23 arrows (37, 1, D:7) a +0 spear (39, -1, D:7) 20 stones (41, 20, D:7) a +0 giant spiked club (43, -9, D:7) 21 arrows (47, 8, D:7) a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail (48, 10, D:7) a +1 mace of venom a +0 mace Level 8 of the Dungeon [Shop] Caschayrgh's Armour Emporium a cursed +0 scale mail (48 gold) a +0 robe (11 gold) the +0 ring mail "Veqo" {*Drain rN+ MP+9 Dex+3} (556 gold) It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. If you switch to wearing this armour, your AC will rise 5 points (19 -> 24) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) the +2 leather armour "Yxkizu" {Str+4} (438 gold) It affects your strength (+4). If you switch to wearing this armour, your AC will rise 5 points (19 -> 24) a +0 ring mail (64 gold) the cursed +0 shield "Uthrorid" {-Tele rPois rN+ Str+7} (416 gold) It affects your strength (+7). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. If you switch to wearing this armour, your AC will rise 0 points (19 -> 19) It has a curse placed upon it. a +0 scale mail (64 gold) [Shop] Keempehe's Book Shoppe a book of Burglary (900 gold) a book of Debilitation (480 gold) a book of Maledictions (300 gold) a book of Air (420 gold) the Handbook of Frigorific Conjuration (540 gold) Spells Type Level Known a - Ozocubu's Armour Charms/Ice 3 yes b - Static Discharge Conjuration/Air 3 no c - Sticky Flame Conjuration/Fire 4 yes d - Hailstorm Conjuration/Ice 4 yes a book of Geomancy (420 gold) a book of Debilitation (480 gold) a book of Annihilations (1324 gold) a book of Transfigurations (660 gold) a book of Maledictions (300 gold) the Disquisition on Flying Snow (600 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Freeze Ice 1 yes c - Static Discharge Conjuration/Air 3 no d - Ice Form Ice/Transmutation 4 yes e - Silence Hexes/Air 5 no [Shop] Enifig's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Saos's Book Shop a book of Clouds (495 gold) a book of Necromancy (330 gold) a book of the Sky (715 gold) a book of Necromancy (330 gold) a book of Conjurations (330 gold) a book of Maledictions (275 gold) a book of Beasts (605 gold) a book of Beasts (605 gold) a book of Misfortune (220 gold) a book of Transfigurations (605 gold) a book of Flames (385 gold) [Shop] Xuguzant's Antique Armour Shoppe a +0 buckler (94 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) the +2 ring mail of the Devil {rF+ Str+4} (764 gold) It affects your strength (+4). It protects you from fire. If you switch to wearing this armour, your AC will rise 7 points (19 -> 26) a +1 scale mail of poison resistance (273 gold) a +0 leather armour (42 gold) the cursed +0 leather armour of Inevitability {*Slow rPois MR+} (214 gold) It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. If you switch to wearing this armour, your AC will rise 3 points (19 -> 22) It has a curse placed upon it. a cursed +0 shield (31 gold) a +0 scale mail (84 gold) (0, 0, D:8) a +4 scimitar a +0 robe a +0 dagger a +0 robe (1, 2, D:8) a cursed +4 long sword a +0 robe (1, 41, D:8) a +0 whip (4, 45, D:8) a +1 pair of gloves (7, 42, D:8) a +0 short sword a +0 chain mail (7, 43, D:8) a +0 hand axe a +0 hand axe a +0 scale mail (7, 48, D:8) an arrow (8, 9, D:8) a stone (8, 10, D:8) 2 stones (9, 5, D:8) a +0 trident (9, 42, D:8) a +0 giant club (9, 43, D:8) a +0 dagger a +0 robe (9, 48, D:8) an arrow (10, 7, D:8) a +0 hand axe a +0 leather armour (10, 9, D:8) 20 arrows a +0 shortbow (10, 15, D:8) a +0 halberd (10, 18, D:8) a +1 hand axe of flaming (10, 27, D:8) a +0 falchion (10, 48, D:8) 2 arrows (11, 8, D:8) a +0 flail (11, 9, D:8) a +0 chain mail (11, 10, D:8) a +2 robe of magic resistance a +1 dagger of chaos (11, 11, D:8) a cursed +0 robe a +0 dagger (11, 12, D:8) a stone (12, 12, D:8) a stone (13, 18, D:8) a cursed +0 robe a +0 dagger (13, 21, D:8) a +0 leather armour a +0 trident (13, 48, D:8) a +0 shortbow 13 arrows (14, 13, D:8) 6 stones (14, 19, D:8) a +0 dagger (14, 40, D:8) a +0 dagger a +0 robe (14, 41, D:8) a +0 short sword (15, 14, D:8) 16 stones a cursed -3 dagger (15, 27, D:8) a +0 short sword (15, 40, D:8) a +0 hand axe a +0 scale mail (16, 27, D:8) a +0 leather armour a +0 robe a +0 dagger a +1 robe of magic resistance a +0 dagger a +0 dagger a +0 dagger (16, 37, D:8) a +0 robe (17, 28, D:8) a +0 short sword (17, 29, D:8) a stone (17, 39, D:8) a +0 shortbow (20, 32, D:8) a +0 dagger (21, 17, D:8) a +0 club (21, 29, D:8) a +0 club (21, 31, D:8) a +0 short sword (21, 35, D:8) a +0 club Level 9 of the Dungeon (6, 17, D:9) a book of Minor Magic (23, 39, D:9) 13 sling bullets (32, 3, D:9) 18 bolts (32, 21, D:9) a +0 quarterstaff (36, 35, D:9) 8 stones (38, -3, D:9) a cursed +0 leather armour (39, 7, D:9) 17 stones (48, 11, D:9) 20 arrows (53, 21, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, -17, D:10) a +0 giant club (4, -11, D:10) a +0 short sword (5, 5, D:10) 24 stones (10, 5, D:10) an arrow (10, 6, D:10) an arrow (10, 7, D:10) 2 arrows a +0 shortbow (10, 8, D:10) an arrow (13, 9, D:10) an arrow (14, 10, D:10) an arrow (15, 8, D:10) an arrow (16, -24, D:10) a +0 glaive (17, -9, D:10) a cursed -2 giant club a +0 giant club (26, -23, D:10) a +0 pair of gloves (29, 6, D:10) 3 potions of degeneration (33, 3, D:10) 11 gold pieces (33, 4, D:10) a +0 leather armour (33, 5, D:10) 2 potions of haste (33, 6, D:10) a potion of curing (34, 3, D:10) a +0 chain mail (43, 8, D:10) a +0 ring mail (47, 12, D:10) a cursed -1 shortbow 15 arrows (47, 15, D:10) an arrow (47, 16, D:10) an arrow (47, 19, D:10) an arrow Level 11 of the Dungeon (6, 17, D:11) an arrow (6, 18, D:11) an arrow 19 stones (7, 13, D:11) a +0 morningstar (9, 13, D:11) a potion of lignification a +0 ring mail a +0 hand axe a cursed +0 hand axe (9, 14, D:11) 12 arrows a +0 shortbow (9, 15, D:11) a +0 ring mail a +0 club (10, -24, D:11) a +2 dagger of distortion (10, -6, D:11) a +0 dagger (10, 12, D:11) a +0 flail (10, 15, D:11) 2 arrows (10, 18, D:11) a +0 mace (12, -3, D:11) a stone (13, -2, D:11) a stone (15, -1, D:11) a +0 hand axe a +0 robe (16, -6, D:11) a stone (16, -4, D:11) a large rock (16, -1, D:11) a +0 giant club (16, 0, D:11) a curare-tipped dart (17, -7, D:11) a stone (17, -2, D:11) a +0 short sword (17, 7, D:11) 22 bolts (18, -1, D:11) a +0 dagger a +0 club a +0 hand axe a +0 leather armour a +0 glaive a +0 plate armour (19, -8, D:11) a large rock a +0 mace a +0 ring mail (19, 2, D:11) a curare-tipped dart (20, -7, D:11) 2 large rocks (20, -4, D:11) a curare-tipped dart (20, 1, D:11) a stone (20, 2, D:11) a stone (22, 0, D:11) a curare-tipped dart (23, 2, D:11) a stone (25, -19, D:11) a +0 halberd a +0 chain mail (25, -13, D:11) a +0 pair of gloves (26, 0, D:11) a scroll of random uselessness (32, 0, D:11) an arrow (33, -2, D:11) a +4 shortbow 21 arrows (33, -1, D:11) a +0 shortbow 14 arrows (34, -2, D:11) a +0 shortbow 6 arrows (35, -1, D:11) an arrow (36, 10, D:11) a ration (37, 0, D:11) an arrow (37, 9, D:11) a ration (37, 10, D:11) 22 gold pieces (38, 9, D:11) a ration (38, 10, D:11) a ration (39, -1, D:11) an arrow (39, 8, D:11) 13 gold pieces Level 12 of the Dungeon [Shop] Istrankuu's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:12) a scroll of immolation (8, 0, D:12) a +0 flail of holy wrath (11, 9, D:12) 15 sling bullets (18, -10, D:12) a +0 shortbow 25 arrows (19, 7, D:12) 14 stones (20, -11, D:12) an arrow (21, -19, D:12) a +0 mace (21, -9, D:12) 3 arrows (21, -8, D:12) a +1 dagger of flaming a +0 robe (21, -2, D:12) 15 sling bullets (22, -9, D:12) a +0 shortbow 29 arrows (22, -8, D:12) a +0 shortbow 22 arrows (23, -9, D:12) a +0 shortbow 11 arrows (23, -5, D:12) an arrow (23, -3, D:12) an arrow (23, 1, D:12) 11 poisoned darts (25, 10, D:12) a +0 hand axe a +0 chain mail a +0 war axe a +0 chain mail (26, 10, D:12) a +0 dagger a +0 robe (26, 11, D:12) a +0 hand axe (30, 9, D:12) a +0 rapier (31, -6, D:12) a +0 dire flail a +0 giant club (34, -1, D:12) a +0 giant spiked club (38, -3, D:12) a +0 long sword (47, 14, D:12) a +0 leather armour (51, -1, D:12) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Level 13 of the Dungeon (0, 0, D:13) a +3 leather armour (2, 0, D:13) a +0 quarterstaff (7, 23, D:13) a +0 falchion a +0 robe (8, 17, D:13) a +0 vorpal dire flail a +0 ring mail (8, 18, D:13) a +0 broad axe a +0 ring mail a +0 buckler of reflection (10, 37, D:13) a +3 falchion a +0 robe of positive energy (10, 38, D:13) a +0 falchion a +0 robe (11, 38, D:13) a +3 falchion of freezing a +0 robe (15, 16, D:13) 5 large rocks (16, 42, D:13) 16 sling bullets (25, -1, D:13) a stone (25, 17, D:13) a cursed +5 great sword a +0 robe (25, 18, D:13) a cursed +2 war axe of flaming 16 stones a +0 robe (25, 19, D:13) a stone (26, -1, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger 3 stones (26, 18, D:13) a cursed +0 spear a +0 robe (27, 0, D:13) a +0 mace (28, -2, D:13) a +2 whip of freezing 3 stones a +0 dagger a +0 robe (29, 1, D:13) a stone (29, 43, D:13) a +0 club a +0 chain mail (30, -3, D:13) a +0 dagger 5 stones (30, -2, D:13) 25 arrows (31, 7, D:13) a +6 long sword (39, 2, D:13) a +0 robe of magic resistance a +0 dagger (39, 5, D:13) a +4 long sword (45, -3, D:13) a large rock (46, 25, D:13) a +0 scale mail (47, 16, D:13) a +0 robe (47, 20, D:13) a +0 plate armour (50, -3, D:13) 6 large rocks (52, 40, D:13) a +1 scimitar of flaming (55, 35, D:13) a +0 scale mail (61, 38, D:13) a +0 chain mail (62, 32, D:13) an iguana skeleton (65, 45, D:13) 22 stones Level 14 of the Dungeon (0, 0, D:14) an uncursed staff of poison (9, 1, D:14) a Young Poisoner's Handbook the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (9, 48, Lair:1) 17 stones (20, 27, Lair:1) a +0 animal skin a -2 spear of freezing (25, 47, Lair:1) 17 poisoned darts (30, -2, Lair:1) a +0 long sword (32, 40, Lair:1) a +0 robe (54, 9, Lair:1) 8 stones (56, 33, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 bolts (9, -8, Lair:2) a +0 flail (13, 0, Lair:2) a +0 long sword (15, 13, Lair:2) a +0 pair of boots (18, 15, Lair:2) a +0 rapier (25, -8, Lair:2) a +0 flail (35, -9, Lair:2) a scroll of immolation (39, 37, Lair:2) a +0 ring mail (49, 7, Lair:2) a +1 whip of electrocution a +2 vorpal flail (53, -6, Lair:2) a +0 dire flail (53, -5, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (14, -17, Lair:3) a +0 quarterstaff (15, -17, Lair:3) a wand of acid (10) (unseen) (16, -17, Lair:3) a scroll of magic mapping (17, -17, Lair:3) a scroll of random uselessness (19, 12, Lair:3) a +0 short sword (23, -17, Lair:3) a +0 robe (27, -15, Lair:3) a +0 ring mail (31, 34, Lair:3) a +0 trident (32, -5, Lair:3) a +0 dagger (33, 7, Lair:3) a +0 great sword (34, 17, Lair:3) 18 stones (68, 1, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (3, 43, Lair:4) 15 stones (10, 0, Lair:4) a +0 morningstar (16, 26, Lair:4) 12 poisoned darts (26, 3, Lair:4) 21 stones (31, 17, Lair:4) a +0 chain mail (38, 17, Lair:4) a +3 war axe of flaming (45, 42, Lair:4) 26 stones (47, 43, Lair:4) a +0 mace (49, 4, Lair:4) a +0 robe (54, 24, Lair:4) a cursed -1 spear (55, 40, Lair:4) an uncursed staff of power (58, 4, Lair:4) 15 sling bullets Level 5 of the Lair of Beasts (4, -23, Lair:5) a +0 chain mail (5, -19, Lair:5) a +0 robe (5, 10, Lair:5) 13 sling bullets (15, -10, Lair:5) 28 stones (16, -30, Lair:5) a +0 chain mail (22, -15, Lair:5) 16 stones (25, -4, Lair:5) a +0 longbow (26, -15, Lair:5) a potion of degeneration (27, -33, Lair:5) 10 poisoned darts (28, 9, Lair:5) 21 stones (29, -11, Lair:5) 26 stones (36, 11, Lair:5) a +0 pair of boots (53, -11, Lair:5) 17 arrows (65, -12, Lair:5) a +0 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (7, 22, Lair:6) 14 arrows (9, 1, Lair:6) 16 poisoned darts (14, 42, Lair:6) 15 stones (19, -3, Lair:6) a +0 chain mail (24, 37, Lair:6) a book of Cantrips (25, 35, Lair:6) a +4 ring of strength an uncursed ring of resist corrosion a +4 ring of strength an uncursed ring of protection from cold (30, 34, Lair:6) a +0 war axe (37, 8, Lair:6) 11 arrows (38, 2, Lair:6) 17 arrows (43, 31, Lair:6) 22 stones (43, 36, Lair:6) a ration (45, 6, Lair:6) 22 stones (46, 34, Lair:6) 21 gold pieces (50, 45, Lair:6) 10 bolts (56, 19, Lair:6) a lamp of fire (57, 2, Lair:6) an uncursed ring of stealth an uncursed ring of wizardry an uncursed ring of magical power a +2 ring of slaying the +6 great sword of the Ship {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). a +0 buckler