Dungeon Crawl Stone Soup version 0.25-a0-489-g9ae84a01e3 (webtiles) character file. Game seed: 11427104080435392585, levelgen mode: deterministic 2 RedPan the Fighter (level 1, 26/26 HPs) Began as a Gnoll Wanderer on Feb 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (29 turns). RedPan the Fighter (Gnoll Wanderer) Turns: 29, Time: 00:00:24 Health: 26/26 AC: 2 Str: 18 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) d - a +0 dagger Missiles c - 10 poisoned darts (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions g - a potion of haste {unknown} Comestibles f - a ration Skills: + Level 8.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 4.4 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press ? for a list of commands and other information. Found a green potion. Found a staircase leading out of the dungeon. You begin with the following items: a +2 quarterstaff, a scroll of teleportation, 10 poisoned darts, a +0 dagger, a +0 robe, a ration. g - a green potion You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The helpless kobold fails to defend itself. You thump the kobold! You kill the kobold! A rat and a goblin come into view. Found 9 gold pieces and a club. The goblin shouts! You hit the rat. You kill the rat! You sock the goblin! You kill the goblin! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ########.############### ........................ ######.###.####@###.#$ #.# #)#...)....# ###'###.#........# #.8.8.#.#....)...# #.....#.#........# #.....#.####.###.# #.8.8.#.. ..# .# #.....### ### . ##.....## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RedPan the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RedPan set off with the following items: a +2 quarterstaff, | a scroll of teleportation, 10 poisoned darts, a +0 dagger, | a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 2/2 29 | D:1 | Quit the game Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_u Action || total -------------------------++------- Melee: Quarterstaff || 3 Stab: Sleeping || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------