ASSERT(_valid()) in 'ray.cc' at line 107 failed. Version: Dungeon Crawl Stone Soup 0.27-a0-1147-gb3d8e82157 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4532617395657703919, deterministic pregen: 1 Version history: Game started: 0.27-a0-1140-g099f9bb0e8 0.27-a0-1147-gb3d8e82157 Command line: /usr/games/crawl-git-b3d8e82157 -name RedRedRas -rc /dgldir/rcfiles/crawl-git/RedRedRas.rc -macro /dgldir/rcfiles/crawl-git/RedRedRas.macro -morgue /dgldir/morgue/RedRedRas/ -webtiles-socket /crawl-master/webserver/sockets/RedRedRas:2021-05-11.15:10:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-b3d8e82157(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55ab88f21628]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b3d8e82157(_Z13do_crash_dumpv+0x47c) [0x55ab88f2989c]: do_crash_dump() /usr/games/crawl-git-b3d8e82157(_Z20crash_signal_handleri+0x7e) [0x55ab88f2192e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f2d28e7b060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f2d291f7f9f]: /usr/games/crawl-git-b3d8e82157(+0x37f056) [0x55ab88f29056]: /usr/games/crawl-git-b3d8e82157(+0x37f1c2) [0x55ab88f291c2]: /usr/games/crawl-git-b3d8e82157(+0x782a51) [0x55ab8932ca51]: /usr/games/crawl-git-b3d8e82157(_ZN4bolt6bounceEv+0x25) [0x55ab88ed44f5]: bolt::bounce() /usr/games/crawl-git-b3d8e82157(_ZN4bolt7do_fireEv+0x2ba) [0x55ab88ee4fea]: bolt::do_fire() /usr/games/crawl-git-b3d8e82157(_ZN4bolt4fireEv+0x1168) [0x55ab88ee70e8]: bolt::fire() /usr/games/crawl-git-b3d8e82157(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0xcef) [0x55ab891f496f]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-b3d8e82157(_Z16handle_mon_spellP7monster+0x1717) [0x55ab891fc9c7]: handle_mon_spell(monster*) /usr/games/crawl-git-b3d8e82157(+0x1dd2e7) [0x55ab88d872e7]: /usr/games/crawl-git-b3d8e82157(_Z19handle_monster_moveP7monster+0xfd4) [0x55ab891dc504]: handle_monster_move(monster*) /usr/games/crawl-git-b3d8e82157(_Z15handle_monstersb+0x904) [0x55ab891dde34]: handle_monsters(bool) /usr/games/crawl-git-b3d8e82157(_Z12world_reactsv+0xdd) [0x55ab894f04bd]: world_reacts() /usr/games/crawl-git-b3d8e82157(+0x94879d) [0x55ab894f279d]: /usr/games/crawl-git-b3d8e82157(+0x948d65) [0x55ab894f2d65]: /usr/games/crawl-git-b3d8e82157(main+0x345) [0x55ab88e83255]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f2d28e682e1]: /usr/games/crawl-git-b3d8e82157(_start+0x2a) [0x55ab88e83bea]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b3d8e82157/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b3d8e82157/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b3d8e82157/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 2 Level id: Vaults:2 Level build method = , level layout type = vaults, absdepth0 = 20 Level vaults: ontoclasm_vaults_hangar vaults_dpeg_doors vaults_room_boxed vaults_mumra_hexcomb v_misc_4 vaults_mumra_bighexcomb v_pattern_1 blue_anna_dwarven_crypt v_alt_pattern_4 v_rooms_2 nicolae_vaults_what_the_h ontoclasm_vaults_fault vaults_room_pools nicolae_vaults_little_squares_5 hangedman_vaults_stretched_pinwheel layout_vaults_omnibox uniq_mara uniq_margery uniq_saint_roka uniq_donald Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 5 at (40, 16): Malign gateway (-70, player) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The ogre mage casts a spell at itself. The ogre mage flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Makhleb accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your toxic aura wanes. Things that are here: a +0 halberd; a +0 robe A wraith comes into view. Found a staircase to the Crypt. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. There is an open door here. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. You puncture the wraith! The wraith is heavily damaged. You block the wraith's attack. You puncture the wraith! The wraith is severely damaged. You block the wraith's attack. You puncture the wraith! You destroy the wraith! Makhleb accepts your kill. There is an open door here. There is an open door here. A vault sentinel comes into view. It is wielding a +0 falchion. The vault sentinel shouts! The vault sentinel moves out of view. A vault warden comes into view. It is wielding a +2 war axe of draining. There is an open door here. The vault warden shouts! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The vault sentinel is poisoned. The vault warden is poisoned. The vault warden looks even sicker. The vault warden activates a sealing rune. The doors slam shut! The vault sentinel looks even sicker. The vault sentinel looks even sicker. The vault sentinel looks as sick as possible! The vault warden looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The vault sentinel seems to burn from within!!! You kill the vault sentinel! Makhleb accepts your kill. You feel better. The vault warden seems to burn from within!!! The vault warden is almost dead. The vault warden is poisoned. Your toxic aura wanes. You reach to attack! You closely miss the vault warden. The vault warden is almost dead. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The vault warden seems to burn from within!! You kill the vault warden! Makhleb accepts your kill. You feel better. The runic seals fade away. Items here: )) [[ ††. There is an open door here. There is an open door here. As you open the door, it creaks loudly! Items here: )) [[ ††. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. A yaktaur opens the door. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yaktaur shouts! The yaktaur is poisoned. The yaktaur looks even sicker. The yaktaur wields a +0 arbalest of flaming. It bursts into flame! The yaktaur shoots a bolt. The bolt closely misses you. Your toxic aura wanes. The yaktaur shoots a bolt. The bolt closely misses you. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur!! The bolt burns the yaktaur. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The yaktaur seems to burn from within!! You kill the yaktaur! Makhleb accepts your kill. There is an open door here. Things that are here: a +0 arbalest of flaming; 22 bolts; a yaktaur corpse There is an open door, spattered with blood here. Things that are here: a +0 morningstar; a +0 ring mail Items here: ( )) [. Items here: ( )))) [[[. There is an open door, spattered with blood here. Items here: ( ) [ ÷. You see here 7 bolts. There is an open door here. There is an open door here. There is an open door here. You reach down and open the large door. 4 slime creatures come into view. The slime creature quivers. x3 Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (100% to hit) The slime creature is unaffected. x4; You block the slime creature's attack. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. You block the slime creature's attack. x2 Two slime creatures merge to form a large slime creature. You swap places. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the large slime creature! The large slime creature is lightly wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the slime creature!! The slime creature is moderately wounded. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the large slime creature! The large slime creature is moderately wounded. The blast of lightning engulfs the slime creature! The slime creature is heavily wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the slime creature! The slime creature is lightly wounded. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the slime creature! The slime creature is severely wounded. Casting: Conjure Ball Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The slime creature closely misses you. Two slime creatures merge to form a large slime creature. Two slime creatures merge to form an enormous slime creature. You swap places. Your ball lightning explodes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs the enormous slime creature!! The enormous slime creature is heavily wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the enormous slime creature!! The enormous slime creature is heavily wounded. Your ball lightning explodes! The blast of lightning engulfs the enormous slime creature!! The enormous slime creature is severely wounded. The blast of lightning engulfs you. You resist. Casting: Conjure Ball Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The enormous slime creature disappears! You start resting. HP restored. There is a large open door here. There is a large open door here. There is an open door here. Found a book of Hexes. There is an open door here. There is an open door here. There is an open door here. There is an open door here. F - a scroll of enchant armour As you read the scroll of enchant armour, it crumbles to dust. Your +7 ice dragon scales glow green for a moment. Search for what [? for help]? cloak You reach down and open the door. An ironbound preserver comes into view. It is wielding a +2 great mace of protection. The ironbound preserver shouts! You hear a shout! You hit the ironbound preserver. The ironbound preserver is poisoned. The ironbound preserver is lightly wounded. You block the ironbound preserver's attack. You puncture the ironbound preserver! The ironbound preserver is lightly wounded. The ironbound preserver hits you with a +2 great mace of protection! You hit the ironbound preserver. The ironbound preserver looks as sick as possible! The ironbound preserver is moderately wounded. You block the ironbound preserver's attack. An ironbound frostheart comes into view. Casting: Dispersal (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ironbound preserver seems to burn from within!!!! The ironbound preserver is almost dead. The ironbound frostheart shouts! You hear a shout! You block the ironbound preserver's attack. You puncture the ironbound preserver! You kill the ironbound preserver! Makhleb accepts your kill. You feel better. Unknown command. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ironbound frostheart Aim: an ironbound frostheart, wearing a +0 scale mail Poisonous vapours surround the ironbound frostheart! The ironbound frostheart is poisoned. The ironbound frostheart calls freezing cold from the walls. The frost grips you! You partially resist. You are encased in ice. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound frostheart Aim: an ironbound frostheart, wearing a +0 scale mail (poisoned) Poisonous vapours surround the ironbound frostheart! The ironbound frostheart is engulfed in poison gas. The ironbound frostheart looks even sicker. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound frostheart Aim: an ironbound frostheart, wearing a +0 scale mail (lightly wounded, very poisoned) Poisonous vapours surround the ironbound frostheart! An ironbound preserver comes into view. It is wielding a +0 morningstar. The ironbound frostheart is engulfed in poison gas. The ironbound frostheart looks even sicker. The ironbound frostheart calls freezing cold from the walls. The frost grips you but does no damage. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound frostheart Aim: an ironbound frostheart, wearing a +0 scale mail (moderately wounded, very poisoned) Poisonous vapours surround the ironbound frostheart! The ice encasing you melts away. The ironbound frostheart is engulfed in poison gas. The ironbound frostheart looks as sick as possible! The ironbound frostheart calls freezing cold from the walls. The frost grips you!! You partially resist. You are encased in ice. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ironbound frostheart seems to burn from within!!! You kill the ironbound frostheart! Makhleb accepts your kill. You feel better. The ironbound preserver is engulfed in blazing flames. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ironbound preserver Aim: an ironbound preserver, wielding a +0 morningstar and wearing a +0 leather armour (flame, lightly wounded) There's already a cloud there! Unknown command. The ice encasing you melts away. The ironbound preserver is engulfed in blazing flames. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 morningstar and wearing a +0 leather armour (lightly wounded) Poisonous vapours surround the ironbound preserver! The ironbound preserver is engulfed in poison gas. The ironbound preserver is poisoned. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 morningstar and wearing a +0 leather armour (lightly wounded, poisoned) Poisonous vapours surround the ironbound preserver! The ironbound preserver is engulfed in poison gas. The ironbound preserver looks even sicker. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 morningstar and wearing a +0 leather armour (moderately wounded, very poisoned) Poisonous vapours surround the ironbound preserver! The ironbound preserver is engulfed in poison gas. The ironbound preserver looks even sicker. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. An ironbound preserver comes into view. It is wielding a +0 flail. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ironbound preserver seems to burn from within!!! The ironbound preserver is almost dead. The ironbound preserver shouts! The ironbound preserver is engulfed in blazing flames. You kill the ironbound preserver! Makhleb accepts your kill. Your Armour skill increases to level 11! The ironbound preserver is engulfed in blazing flames. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ironbound preserver Aim: an ironbound preserver, wielding a +0 flail and wearing a +0 leather armour (lightly wounded) Poisonous vapours surround the ironbound preserver! The ironbound preserver is engulfed in poison gas. The ironbound preserver is poisoned. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 flail and wearing a +0 leather armour (lightly wounded, poisoned) Poisonous vapours surround the ironbound preserver! The ironbound preserver is engulfed in poison gas. The ironbound preserver looks even sicker. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 flail and wearing a +0 leather armour (lightly wounded, very poisoned) Poisonous vapours surround the ironbound preserver! The ironbound preserver looks even sicker. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ironbound preserver seems to burn from within!!! The ironbound preserver is severely wounded. The ironbound preserver is engulfed in blazing flames. You puncture the ironbound preserver! The ironbound preserver is poisoned. The ironbound preserver is severely wounded. The ironbound preserver hits you with a +0 flail! You puncture the ironbound preserver! The ironbound preserver is almost dead. The ironbound preserver hits you with a +0 flail! You barely miss the ironbound preserver. The ironbound preserver is almost dead. The ironbound preserver casts a spell. The ironbound preserver is healed somewhat. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound preserver Aim: an ironbound preserver, wielding a +0 flail and wearing a +0 leather armour (severely wounded, very poisoned) Okay, then. An ironbound preserver is nearby! Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ironbound preserver seems to burn from within!! You kill the ironbound preserver! Makhleb accepts your kill. You feel better. Your Polearms skill increases to level 9! You start resting. HP restored. There is an open door, spattered with blood here. Items here: )) [[ ††. Okay, then. Things that are here: a +0 morningstar; a +0 leather armour Things that are here: a +0 scale mail; a human corpse Things that are here: a +0 scale mail; a human corpse Things that are here: a +0 morningstar; a +0 leather armour There is an open door, spattered with blood here. Items here: )) [[ ††. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. The yaktaur shouts! The yaktaur zaps a wand. The bolt of acid hits you but does no damage. The acid corrodes you! You are splashed with acid! Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - yaktaur Aim: a yaktaur, quivering bolts and carrying a wand of acid (11) Poisonous vapours surround the yaktaur! The yaktaur is engulfed in poison gas. The yaktaur is poisoned. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur! Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - yaktaur Aim: a yaktaur, wielding a +0 arbalest, quivering bolts and carrying a wand of acid (11) (moderately wounded, poisoned) Poisonous vapours surround the yaktaur! The yaktaur is engulfed in poison gas. The yaktaur looks even sicker. The yaktaur shoots a bolt. The bolt closely misses you. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The yaktaur seems to burn from within!! The yaktaur is almost dead. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur!! You kill the yaktaur! Makhleb accepts your kill. You feel better. You are no longer corroded. There is an open door here. l - a wand of acid (52) {@v1} (gained 11 charges) N - 3 scrolls of blinking {@r4} (gained 1) There is an open door, spattered with blood here. Things that are here: a +0 arbalest; 19 bolts Things that are here: 26 bolts; a +0 arbalest There is a large open door here. Things that are here: a +0 dire flail of venom; a +0 ring mail You see here a +0 troll leather armour. Things that are here: a +0 arbalest; 36 bolts; a +0 arbalest Things that are here: a +0 robe; a +0 dagger You see here a +0 troll leather armour. Things that are here: a +2 battleaxe of flaming; a +0 plate armour Things that are here: a +0 kite shield; a +0 chain mail; a +0 broad axe There is a large open door, spattered with blood here. Found a stone staircase leading down. There is an open door here. Found an escape hatch in the ceiling. There is an open door here. There is an open door here. There is an open door here. Found 17 stones. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +0 arbalest; 19 bolts Things that are here: 26 bolts; a +0 arbalest There is a large open door, spattered with blood here. There is a stone staircase leading up here. There is an open door here. Things that are here: a +1 robe of cold resistance; a +0 demon whip of flaming There is an open door here. An orc knight is nearby! Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - orc knight Aim: an orc knight, wielding a +0 dire flail and wearing a +0 plate armour (wandering, hasn't noticed you) Poisonous vapours surround the orc knight! The orc knight shouts! You hear a shout! The orc knight is engulfed in poison gas. The orc knight is poisoned. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, poisoned) Poisonous vapours surround the orc knight! The orc knight is engulfed in poison gas. The orc knight looks even sicker. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, very poisoned) Poisonous vapours surround the orc knight! The orc knight looks even sicker. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The orc knight seems to burn from within!!! You kill the orc knight! Makhleb accepts your kill. You feel better. A yaktaur comes into view. Things that are here: a +0 dire flail; a +0 plate armour Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yaktaur captain is poisoned. The yaktaur is poisoned. The yaktaur looks even sicker. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt barely misses you. The yaktaur captain shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur captain!! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to intoxicate your foes! The yaktaur shoots a bolt. The bolt hits you!! The yaktaur captain shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt barely misses the yaktaur captain. Casting: Alistair's Intoxication (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - yaktaur captain Aim: a yaktaur captain, wielding a +0 arbalest and quivering bolts (heavily wounded, poisoned) Poisonous vapours surround the yaktaur captain! The yaktaur captain is engulfed in poison gas. The yaktaur captain looks even sicker. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur!! You kill the yaktaur! Makhleb accepts your kill. The yaktaur shouts! Really fly into that cloud of flame? Okay, then. The yaktaur is poisoned. Your toxic aura wanes. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The yaktaur captain seems to burn from within!! You kill the yaktaur captain! Makhleb accepts your kill. You feel better. The yaktaur seems to burn from within. The yaktaur is moderately wounded. The yaktaur shoots a bolt. The bolt completely misses you. There is an open door here. You puncture the yaktaur! The yaktaur looks as sick as possible! The yaktaur is heavily wounded. The yaktaur unwields a +0 arbalest. The yaktaur closely misses you. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The yaktaur seems to burn from within!!!! You kill the yaktaur! Makhleb accepts your kill. You feel better. Things that are here: a +0 arbalest; 24 bolts Things that are here: a +0 arbalest; 18 bolts Things that are here: a +0 arbalest; 27 bolts Things that are here: a +0 dire flail; a +0 ring mail A red ugly thing comes into view. The red ugly thing gurgles horribly! A red very ugly thing comes into view. The red ugly thing moves out of view. A red very ugly thing comes into view. A red very ugly thing comes into view. The red very ugly thing gurgles horribly! x2 You see here a +0 war axe. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! The red ugly thing basks in the mutagenic energy from its kin and changes! Casting: Malign Gateway (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - red very ugly thing Aim: a red very ugly thing (ally target, chance to affect: 15%) The ball explodes into a vile cloud! The stinking cloud engulfs the red very ugly thing but does no damage. x2 The stinking cloud engulfs the green ugly thing but does no damage. The stinking cloud engulfs the red very ugly thing but does no damage. The red very ugly thing is engulfed in noxious fumes. The red very ugly thing basks in the mutagenic energy from its kin and changes! The red very ugly thing is engulfed in noxious fumes. The red very ugly thing basks in the mutagenic energy from its kin and changes! The red very ugly thing is engulfed in noxious fumes. Your eldritch tentacle closely misses the green very ugly thing. x2 Casting: Mephitic Cloud (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white very ugly thing, p - red very ugly thing Aim: a white very ugly thing (noxious fumes, lightly wounded, 100% to hit) Zombie hands grab the red very ugly thing. Zombie hands grab the white very ugly thing. The zombie hands constrict the red very ugly thing! The zombie hands constrict the white very ugly thing! The red very ugly thing is engulfed in noxious fumes. You block the red very ugly thing's attack. Your eldritch tentacle slaps the green very ugly thing!! The green very ugly thing basks in the mutagenic energy and changes! Your eldritch tentacle claws the purple very ugly thing!!! The zombie hands constrict the red very ugly thing! The zombie hands constrict the white very ugly thing. The purple very ugly thing changes into a shadow dragon! Your eldritch tentacle slaps the shadow dragon but does no damage. Your eldritch tentacle claws the shadow dragon!! Your eldritch tentacle freezes the shadow dragon! The shadow dragon resists. The red very ugly thing is engulfed in noxious fumes. The red very ugly thing struggles to escape constriction. The white very ugly thing is engulfed in noxious fumes. You reach to attack! You puncture the red very ugly thing! The red very ugly thing is poisoned. The red very ugly thing is heavily wounded. The zombie hands constrict the red very ugly thing. The zombie hands constrict the white very ugly thing! Your eldritch tentacle slaps the shadow dragon. The shadow dragon is engulfed in flames!! Your eldritch tentacle claws the shadow dragon but does no damage. The red very ugly thing is engulfed in noxious fumes. The red very ugly thing basks in the mutagenic energy from its kin and changes! You reach to attack! You completely miss the green very ugly thing. The green very ugly thing is heavily wounded. The zombie hands constrict the green very ugly thing. The zombie hands constrict the white very ugly thing! The zombie hands release their grip on the white very ugly thing. The shadow dragon changes into a fire giant! The white very ugly thing is engulfed in noxious fumes. Your eldritch tentacle slaps the fire giant but does no damage. Your eldritch tentacle claws the fire giant!! Space bends around the fire giant. You reach to attack! You hit the green very ugly thing. The green very ugly thing is severely wounded. The zombie hands constrict the green very ugly thing! The green ugly thing basks in the mutagenic energy from its kin and changes! Your eldritch tentacle slaps the fire giant!! The fire giant suddenly seems more agile. Your eldritch tentacle claws the fire giant! Your eldritch tentacle freezes the fire giant!! The fire giant dies! Makhleb accepts your kill. The white very ugly thing is engulfed in noxious fumes. The white very ugly thing appears confused. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green very ugly thing Aim: a green very ugly thing (noxious fumes, severely wounded, very poisoned, constricted by zombie hands, chance to affect: 15%) Okay, then. Casting: Mephitic Cloud (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The green very ugly thing seems to burn from within!!! You kill the green very ugly thing! Makhleb accepts your kill. You feel better. Your eldritch tentacle slaps the white very ugly thing!! Your eldritch tentacle freezes the white very ugly thing. The white very ugly thing resists. Your eldritch tentacle claws the white very ugly thing!! The white very ugly thing is engulfed in blazing flames. Training target 15.0 for Shields reached! Your Shields skill increases to level 15! Your eldritch tentacle barely misses the white very ugly thing. Your eldritch tentacle claws the white very ugly thing!!! The white very ugly thing dies! Makhleb accepts your kill. Your eldritch tentacle slaps the white ugly thing!! Your eldritch tentacle draws strength from the white ugly thing's injuries! Your eldritch tentacle closely misses the white ugly thing. The white ugly thing is engulfed in blazing flames. You see here a +0 war axe. You hit the white ugly thing. The white ugly thing is heavily wounded. Your eldritch tentacle slaps the white ugly thing!! Your eldritch tentacle claws the white ugly thing. The white ugly thing is engulfed in blazing flames. You kill the white ugly thing! Makhleb accepts your kill. Things that are here: a +0 dire flail; a +0 ring mail There is an open door here. The yaktaur shouts! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt barely misses the yaktaur. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt barely misses the yaktaur. There is an open door here. The yaktaur shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur!! You reach to attack! You puncture the yaktaur! You kill the yaktaur! Makhleb accepts your kill. Things that are here: a +0 arbalest; 10 bolts; a yaktaur corpse There is an open door here. There is an open door here. Things that are here: a +0 arbalest; 10 bolts; a yaktaur corpse There is an open door here. There is an open door here. Things that are here: a +0 dire flail; a +0 ring mail You see here a +0 war axe. There is an open door, spattered with blood here. Things that are here: an ugly thing corpse; a very ugly thing corpse Things that are here: a +0 arbalest; 23 bolts Things that are here: a +0 arbalest; 18 bolts Found a stone staircase leading down. A slime creature comes into view. The slime creature quivers. A slime creature comes into view. A slime creature comes into view. The slime creature quivers. x2 A slime creature comes into view. The slime creature moves out of view. A slime creature comes into view. The slime creature quivers. x2 There is an open door here. You reach to attack! Your ice dragon scales prevents you from hitting the slime creature. Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The slime creature closely misses you. Two slime creatures merge to form a large slime creature. Your ball lightning explodes! The blast of lightning engulfs the large slime creature!! The large slime creature is moderately wounded. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the large slime creature!! The large slime creature is heavily wounded. Your ball lightning explodes! The blast of lightning engulfs the large slime creature!! The large slime creature is severely wounded. The blast of lightning engulfs you! You resist. The blast of lightning engulfs the slime creature!! The slime creature is moderately wounded. You hear a shout! x10 Casting: Conjure Ball Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - large slime creature Aim: a large slime creature (severely wounded) The orb of destruction hits the large slime creature!!! You blow up the large slime creature! Makhleb accepts your kill. You feel better. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (moderately wounded) The wavering orb of destruction hits the slime creature!!! You blow up the slime creature! Makhleb accepts your kill. You feel better. A slime creature comes into view. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature The orb of destruction hits the slime creature!!! You blow up the slime creature! Makhleb accepts your kill. You feel better. A slime creature is nearby! Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature The orb of destruction hits the slime creature!!!! You blow up the slime creature! Makhleb accepts your kill. You feel better. You see here a very ugly thing corpse. A slime creature is nearby! Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (wandering, hasn't noticed you) You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature The orb of destruction hits the slime creature!!!! You blow up the slime creature! Makhleb accepts your kill. You feel better. Your magical contamination has completely faded away. Things that are here: a +0 arbalest; 23 bolts A lindwurm and an ironbound beastmaster come into view. The ironbound beastmaster shouts! The lindwurm roars! You hear a shout! There is an open door here. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ironbound beastmaster is poisoned. The lindwurm is poisoned. The ironbound beastmaster looks even sicker. The lindwurm looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! You block the ironbound beastmaster's attack. The lindwurm breathes flames at you. The blast of flame hits you. You resist. The ironbound beastmaster goads on nearby beasts. There is an open door, spattered with blood here. Things that are here: an ugly thing corpse; a very ugly thing corpse Casting: Malign Gateway (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ironbound beastmaster Aim: an ironbound beastmaster, wielding a +0 whip and wearing a +0 animal skin (lightly wounded, poisoned, ally target, 100% to hit) Zombie hands grab the ironbound beastmaster. The zombie hands constrict the ironbound beastmaster. The vault sentinel blows a loud note on a signal horn! The ironbound beastmaster struggles to escape constriction. You hear a shout! x3 The zombie hands lose their grip on something. You see here a +0 war axe. Your eldritch tentacle slaps the lindwurm but does no damage. Your eldritch tentacle barely misses the lindwurm. Your eldritch tentacle slaps the ironbound beastmaster. Your eldritch tentacle claws the ironbound beastmaster! Space bends around the ironbound beastmaster. You block the lindwurm's attack. The lindwurm claws you but does no damage. The lindwurm barely misses you. Your eldritch tentacle slaps the ironbound beastmaster!! The ironbound beastmaster dies! Makhleb accepts your kill. The lindwurm bites you but does no damage. The lindwurm misses you. The lindwurm closely misses you. Your eldritch tentacle slaps the lindwurm. Your eldritch tentacle shocks the lindwurm!! Your eldritch tentacle claws the lindwurm!! The lindwurm dies! Makhleb accepts your kill. Your eldritch tentacle slaps the vault sentinel! The vault sentinel flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your eldritch tentacle claws something!! Your eldritch tentacle slaps something!! Makhleb accepts your kill. Reactivating autopickup. You feel a bit more experienced. You hear a shout! Things that are here: a +0 dire flail; a +0 ring mail There is an open door here. There is an open door here. Things that are here: a +0 dire flail; a +0 ring mail You see here a +0 war axe. An ironbound beastmaster comes into view. It is wielding a +4 dagger. The ironbound beastmaster shouts! There is an open door, spattered with blood here. Things that are here: an ugly thing corpse; a very ugly thing corpse Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f - ironbound beastmaster Aim: an ironbound beastmaster, wielding a +4 dagger, wearing a +0 animal skin and quivering 2 throwing nets Poisonous vapours surround the ironbound beastmaster! The ironbound beastmaster is poisoned. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound beastmaster Aim: an ironbound beastmaster, wielding a +4 dagger, wearing a +0 animal skin and quivering 2 throwing nets (poisoned) Poisonous vapours surround the ironbound beastmaster! The ironbound beastmaster is engulfed in poison gas. The ironbound beastmaster looks even sicker. The ironbound beastmaster throws a throwing net. You reflect the throwing net off an invisible shield around you! The throwing net hits the ironbound beastmaster. The ironbound beastmaster is caught in the net! The ironbound beastmaster struggles against the net. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 0% risk of failure) Press: ? - help, Dir - move target, f/p - ironbound beastmaster Aim: an ironbound beastmaster, wielding a +4 dagger, wearing a +0 animal skin and quivering a throwing net (poison gas, lightly wounded, entangled in a net, very poisoned) The poisonous vapours increase! The ironbound beastmaster is engulfed in poison gas. The ironbound beastmaster looks even sicker. The ironbound beastmaster struggles against the net. Casting: Poisonous Vapours (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ironbound beastmaster seems to burn from within!!! You kill the ironbound beastmaster! Makhleb accepts your kill. You feel better. Things that are here: a +0 morningstar; a +0 scale mail; a human corpse You see here a glowing shapeshifter corpse. You start waiting. Done waiting. O - 8 throwing nets {!f} (gained 1) Things that are here: a +4 dagger; a +0 animal skin There is an open door here. Found 17 sling bullets. F - a wand of flame (12) {@v4} Found a stone staircase leading up. Found a stone staircase leading down. Found an escape hatch in the floor. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 morningstar; a +0 scale mail; a human corpse Things that are here: a +0 whip; a +0 animal skin; a human corpse There is an open door, spattered with blood here. Things that are here: an ugly thing skeleton; a very ugly thing skeleton You see here a +0 war axe. Things that are here: a +0 arbalest; 18 bolts There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. A crystal guardian is nearby! Casting: Ignite Poison (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! The crystal guardian fires a crystalline bolt at you. The crystal bolt misses you. The crystal guardian glitters, brittle, in the dim dungeon light. The crystal guardian fires a crystalline bolt at you. The crystal bolt freezes you! You resist. Your eldritch tentacle slaps the crystal guardian! Your eldritch tentacle freezes the crystal guardian. The crystal guardian completely resists. Your eldritch tentacle claws the crystal guardian but does no damage. The crystal guardian fires a crystalline bolt at you. The crystal bolt misses you. Your eldritch tentacle slaps the crystal guardian! Your eldritch tentacle shocks the crystal guardian. The crystal guardian completely resists. Your eldritch tentacle claws the crystal guardian! The crystal guardian seems to speed up. The crystal guardian fires a crystalline bolt at you. The crystal bolt misses you. Your eldritch tentacle slaps the crystal guardian! Your eldritch tentacle freezes the crystal guardian. The crystal guardian completely resists. Your eldritch tentacle claws the crystal guardian. Your eldritch tentacle freezes the crystal guardian. The crystal guardian completely resists. The crystal guardian hits your eldritch tentacle but does no damage. Your eldritch tentacle slaps the crystal guardian but does no damage. Your eldritch tentacle claws the crystal guardian!!! The crystal guardian is destroyed! Makhleb accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27-a0-1140-g099f9bb0e8 0.27-a0-1147-gb3d8e82157 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [RedRedRas] Species: Djinni Job: Venom Mage HP: 165/180; mods: 0/0 MP: 0/0; mod: 0 Stats: 12 (12) 25 (25) 25 (25) Position: (34, 14), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 25 | 19 | 13752 | 1452/1650 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 2 | 25 | 9 | 3289 | 108/778 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 2 | 25 | 11 | 3567 | 117/750 Dodging | X | 0 | 0 | 11 | 3165 | 264/630 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 15 | 7050 | 0/1150 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 25 | 19 | 17632 | 238/2334 Invocations | X | 0 | 0 | 14 | 6001 | 1/1050 Evocations | X | 0 | 0 | 8 | 1800 | 0/450 Spell bugs: Durations: Attributes: #12: 4469 #13: 2363 #23: 46330 #24: 426737441 #27: 709997 #49: 4802 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #44: +8 trident of the Octopus King {venom, rElec rPois Will+} eq slot #1, inv slot #20: +0 cloak eq slot #2, inv slot #48: +1 helmet of Optimism {rElec rF+ Dex+4} eq slot #3, inv slot #14: +2 pair of gloves eq slot #5, inv slot #4: +0 kite shield eq slot #6, inv slot #42: +8 ice dragon scales eq slot #7, inv slot #13: ring of willpower eq slot #8, inv slot #45: ring "Hiagid" {Drain rPois rF+ rC+ rN+ Dex+6, =R} eq slot #9, inv slot #19: amulet of Divine Intervention {Reflect Str+4 SH+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############# #######...........# ......'....#.#....# ......#..>.###....# .<....#.^..#(#....# ......#.###...###.######## ......#..#.....#..'.w..... ......#.###...###.#....... #######....#.#..@.#.<..... ..#...'....###.<..#..\.... ..'...#....#.#....#...*... ..#...#...........#...>.>. ###...#############....... ..#...# ....... ..#...# ######## #####'# ####.#### '.....# #.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>