Dungeon Sprint DCSS version 0.16.3-4-gc506b73efe (webtiles) character file. 114184 RedRedRas the Hoplite (level 27, 0/198 HPs) Began as a Hill Orc Fighter on Jan 2, 2024. Was an Elder of Makhleb. Killed from afar by an electric golem (5 damage) ... with a bolt of lightning ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 01:40:34 (4889 turns). RedRedRas the Hoplite (Hill Orc Fighter) Turns: 4889, Time: 01:40:34 Health: 0/198 AC: 17 Str: 28 XL: 27 Magic: 55/55 EV: 13 Int: 24 God: Makhleb [****..] Gold: 65 SH: 29 Dex: 12 Spells: 8 memorised, 7 levels left rFire + + . SeeInvis + q - +8 broad axe (flame) rCold + + . Clarity . w - +4 troll leather armour rNeg + . . SustAb . x - +4 large shield of the Barracuda {rC+ Int+3 Stlth+} rPois + Gourm . G - +3 hat "Straen" {rF++} rElec + Spirit . z - +0 cloak of the Alphagorgon {rElec MP+9 Slay+2} rCorr . Warding . H - +1 pair of gloves of a treasure trove {Dex+2 SInv Stlth-} rMut . NoTele + u - +1 pair of boots "Triusuq" {+Inv} MR ++... V - amulet of regeneration Stlth +......... L - ring "Xiuroyj" {rPois Int+4} D - ring "Luepedusk" {Contam +Fly rC+ rN+ MP+9} @: mighty, exhausted, contaminated, slowed, glowing, very slow, very resistant to hostile enchantments, very unstealthy A: deformed body, frail 2 a: Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Renounce Religion, Evoke Invisibility, Evoke Flight }: 5/15 runes: serpentine, slimy, elven, silver, gossamer You were in the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You were hungry. You visited 1 branch You collected 17650 gold pieces. You spent 17585 gold pieces at shops. Inventory: Hand weapons a - a +0 war axe of draining q - a +8 broad axe of flaming (weapon) (You bought it in a shop in the Dungeon) y - a +0 arbalest of velocity (You found it in the Dungeon) O - a +4 demon trident (You took it off Margery in the Dungeon) R - a +3 eudemon blade of holy wrath (You took it off Mennas in the Dungeon) Missiles p - 3 stones (quivered) Armour b - a +0 scale mail c - a +0 shield s - a +0 chain mail (You took it off Terence in the Dungeon) u - the +1 pair of boots "Triusuq" (worn) {+Inv} (You found it in the Dungeon) It lets you turn invisible. w - a +4 troll leather armour (worn) (You bought it in a shop in the Dungeon) x - the +4 large shield of the Barracuda (worn) {rC+ Int+3 Stlth+} (You bought it in a shop in the Dungeon) It affects your intelligence (+3). It protects you from cold. It makes you more stealthy. z - the +0 cloak of the Alphagorgon (worn) {rElec MP+9 Slay+2} (You bought it in a shop in the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It affects your magic capacity (+9). G - the +3 hat "Straen" (worn) {rF++} (You bought it in a shop in the Dungeon) It greatly protects you from fire. H - the +1 pair of gloves of a treasure trove (worn) {Dex+2 SInv Stlth-} (You bought it in a shop in the Dungeon) It affects your dexterity (+2). It enhances your eyesight. It makes you less stealthy. X - a +0 pearl dragon armour (You bought it in a shop in the Dungeon) Magical staves g - an uncursed staff of wizardry (You bought it in a shop in the Dungeon) Jewellery e - an uncursed amulet of clarity {unknown} (You found it in the Dungeon) B - the amulet of Twobriwn {Clar rC+ Dex-4 Slay+2} (You bought it in a shop in the Dungeon) [amulet of clarity] It provides mental clarity. It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. C - the amulet "Pruevoss" {Ward rC- rN+ Str+4 Slay+2 SInv} (You bought it in a shop in the Dungeon) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It protects you from negative energy. It enhances your eyesight. D - the ring "Luepedusk" (left hand) {Contam +Fly rC+ rN+ MP+9} (You bought it in a shop in the Dungeon) [ring of protection from cold] It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. It causes magical contamination when unequipped. E - the ring of Fun {rElec rN+ MP+9 Dex+2 Stlth+} (You bought it in a shop in the Dungeon) [ring of positive energy] It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. L - the ring "Xiuroyj" (right hand) {rPois Int+4} (You bought it in a shop in the Dungeon) [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. T - the ring "Jenisat" {Ice rN+} (You found it in the Dungeon) [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. V - an amulet of regeneration (around neck) (You bought it in a shop in the Dungeon) Magical devices l - a wand of cold (0) (You found it in the Dungeon) m - a wand of fire (0) (You found it in the Dungeon) r - a wand of slowing (25) (You took it off Terence in the Dungeon) I - a wand of heal wounds (4) (You bought it in a shop in the Dungeon) J - a wand of polymorph (6) (You found it in the Dungeon) K - a wand of hasting (4) (You bought it in a shop in the Dungeon) W - a wand of invisibility (5) (You bought it in a shop in the Dungeon) Scrolls k - 5 scrolls of blinking {@r4} n - 5 scrolls of fog {!r} A - 13 scrolls of remove curse {@r2} P - 3 scrolls of silence Y - 4 scrolls of enchant armour Potions d - 12 potions of agility f - 5 potions of curing {@q1 !q} h - 4 potions of haste {@q4 !q} i - 2 potions of magic j - 5 potions of berserk rage o - 5 potions of resistance t - 6 potions of brilliance M - 7 potions of might {@q3 !q} S - 11 potions of heal wounds {@q2 !q} U - 10 potions of restore abilities Books v - a book of Enchantments (You bought it in a shop in the Dungeon) Spells Type Level a - Tukima's Dance Hexes 3 b - Cause Fear Hexes 4 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 e - Haste Charms 6 f - Discord Hexes 8 N - a book of the Warp (You bought it in a shop in the Dungeon) Spells Type Level a - Recall Summoning/Translocation 3 b - Control Teleport Charms/Translocation 4 c - Force Lance Conjuration/Translocation 4 d - Phase Shift Translocation 5 e - Warp Weapon Charms/Translocation 5 f - Gell's Gravitas Hexes/Translocation 5 g - Summon Forest Summoning/Translocation 5 Q - a book of Unlife (You bought it in a shop in the Dungeon) Spells Type Level a - Recall Summoning/Translocation 3 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Cigotuvi's Embrace Necromancy 5 e - Death Channel Necromancy 6 f - Simulacrum Ice/Necromancy 6 Skills: + Level 20.5 Fighting - Level 18.6 Axes - Level 11.0 Armour - Level 5.1 Dodging * Level 22.6 Shields + Level 11.1 Spellcasting - Level 13.6 Hexes - Level 14.7 Charms * Level 17.1 Necromancy * Level 12.1 Translocations * Level 12.7 Air Magic - Level 20.2 Invocations - Level 8.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Silence Hex/Air ######.... 1% 5 ####... b - Haste Chrm ######.. 2% 6 #####.. c - Deflect Missiles Chrm/Air ######.... 3% 6 #####.. d - Animate Dead Necr N/A 1% 4 None e - Control Undead Necr #######... 1% 4 None f - Death Channel Necr #######... 1% 6 #####.. g - Phase Shift Tloc ######.... 1% 5 ####... h - Cigotuvi's Embrace Necr #######... 1% 5 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D *[%??*?*:[((!!! Annotations: D Tiamat Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You are very frail (-20% HP). Message History The Executioner hits you but does no damage. You block the Executioner's attack. The Orb Guardian closely misses your balrug. Your shield prevents you from hitting the Executioner. The Executioner is heavily wounded. You block the Executioner's attack. The Executioner hits you. You block the Executioner's attack. The Orb Guardian hits your balrug!! The Executioner hits you. You block the Executioner's attack. The Executioner barely misses you. Your balrug gestures at the Orb Guardian. The sticky flame hits the Orb Guardian. The Orb Guardian is covered in liquid flames! The Killer Klown blinks! You miss the Executioner. The Executioner is moderately wounded. You slash the Orb Guardian! You burn the Orb Guardian. The Orb Guardian is moderately wounded. The Orb Guardian burns! The Executioner gestures at you. You resist with almost no effort. You slash the Orb Guardian! You burn the Orb Guardian. The Orb Guardian is heavily wounded. You slash the Executioner! You burn the Executioner. The Executioner is heavily wounded. You block the Executioner's attack. The Executioner hits you but does no damage. x2 The Orb Guardian hits your balrug. Your balrug gestures at the Orb Guardian. The sticky flame hits the Orb Guardian. The Orb Guardian is covered in liquid flames! The Orb Guardian misses your balrug. You block the Executioner's attack. You block the Executioner's attack. x2 You slash the Orb Guardian! You burn the Orb Guardian. The Orb Guardian is severely wounded. You slice the Executioner!! You burn the Executioner. You kill the Executioner! The Orb Guardian burns! The Orb Guardian hits your balrug!! The Orb Guardian hits your balrug!! Your balrug dies! You block the Orb Guardian's attack. You hit the Orb Guardian. You burn the Orb Guardian. The Orb Guardian is almost dead. You slice the Orb Guardian like a ripe choko!!! You burn the Orb Guardian! You kill the Orb Guardian! Makhleb accepts your kill. You feel a little better. Your Necromancy skill increases to level 17! You hit the Orb Guardian. You burn the Orb Guardian. The Orb Guardian is lightly wounded. You barely miss the Orb Guardian. The Orb Guardian is lightly wounded. You block the Orb Guardian's attack. You closely miss the Orb Guardian. The Orb Guardian is lightly wounded. You slash the Orb Guardian! You burn the Orb Guardian. The Orb Guardian is lightly wounded. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. You are feeling hungry. The Orb Guardian hits you. Tiamat looks more energetic. The Orb Guardian hits you!! The Orb Guardian hits you!! x2 * * * LOW HITPOINT WARNING * * * The Orb Guardian hits you but does no damage. The Orb Guardian hits you!! * * * LOW HITPOINT WARNING * * * The Killer Klown says, "Trust me, I'm a doctor." You feel less contaminated with magical energies. You can move again. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor You are contaminated with residual magic. As you read the scroll of blinking {@r4}, it crumbles to dust. An electric golem comes into view. The electric golem hurls lightning at you. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * Read which item? (? for menu, Esc to quit) Really read n - 6 scrolls of fog {!r}? As you read the scroll of fog {!r}, it crumbles to dust. The scroll dissolves into smoke. The Killer Klown blinks! The electric golem hits you but does no damage. You block the electric golem's attack. The electric golem hits you but does no damage. You block the electric golem's attack. The electric golem hurls lightning at you. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * The bolt of lightning misses you. The bolt of lightning hits the electric golem. The electric golem completely resists. The electric golem crackles and sizzles. The electric golem hurls lightning at you. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * The bolt of lightning hits you! You resist. You die... ___(..((d###...(.)._.∩## (..([p(8.# #.8........∩### (((((....###..†..d.......## (((.[.###)..##........)..)# [...))# #.