Dungeon Crawl Stone Soup version 0.24-a0-208-g17bec22d17 (webtiles) character file. Game seed: 1167277564755282062 11 Redear the Charmwright (level 2, 0/13 HPs) Began as a Felid Skald on Mar 29, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (226 turns). Redear the Charmwright (Felid Skald) Turns: 226, Time: 00:02:22 Health: 0/13 AC: 1 Str: 7 XL: 2 Next: 13% Magic: 3/6 EV: 18 Int: 14 God: Gold: 28 SH: 0 Dex: 15 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith + (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ a - amulet of faith {Faith, !P} HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: infused (expiring), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a cursed -1 club Jewellery a - an amulet of faith (around neck) {Faith, !P} Scrolls c - a scroll of teleportation {unknown} e - a scroll of random uselessness {unknown} f - a scroll of remove curse {unknown} Comestibles b - a ration Skills: + Level 2.3 Fighting + Level 3.5 Dodging + Level 2.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 17% 2 ###.... Regeneration Chrm/Necr #......... 34% 3 ####... Spectral Weapon Hex/Chrm Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Here: a jackal (severely wounded) A jackal corpse. The floor. Unknown command. You closely miss the jackal. The jackal closely misses you. Unknown command. Unknown command. Your magical infusion is running out. There are monsters nearby! There are monsters nearby! Unknown command. Here: a jackal (heavily wounded) The floor. Unknown command. Unknown command. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. Unknown command. You completely miss the jackal. The jackal bites you. You die... #######....# #..†.......# #.#####.#..# ###### #.# #.#..# #....# #.# #.#..# #....# #.# #.#h.# #######....# #h# ..#h.# ##..........# #h# ###..# ...##.......# ##@#hh....$.# ####..##....# #..#.#####..# #.###....###..# #..# ##.# #######...# #..# #..# #...# #..# #.## #.).# #..# ##.# #...#####.#..# ##..# ##...†.....# ...##########....#####.# You could see 2 jackals. Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, roderic_lattice_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Felid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 16 | D:1 | Identified a cursed -1 club 43 | D:1 | Redear: ??infus 43 | D:1 | beem: I don't have a page labeled infus in my learndb. 43 | D:1 | Identified an amulet of faith (You found it on level 1 of | the Dungeon) 44 | D:1 | Redear: ??infusion 44 | D:1 | beem: infusion[1/1]: Skald spell that buffs your melee | attacks with 2+(spellpower/25) extra damage (which is then | reduced by monster AC), with a power cap of 25. Drains a | point of MP whenever it deals extra damage. 117 | D:1 | Identified a +0 dagger 141 | D:1 | Identified a +0 dagger 153 | D:1 | HP: 2/9 [goblin (4)] 155 | D:1 | Reached XP level 2. HP: 4/13 MP: 1/6 216 | D:1 | HP: 2/13 [jackal (2)] 226 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.8 | 49.1 | 226.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.8 | 49.1 | 226.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 29 Bite || 1 Cast: Infusion || 4 Eat: Chunk || 3 Dodge: Dodged || 23 Vanquished Creatures A leopard gecko (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 8 creatures vanquished.