Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afcf10 (webtiles) character file. Game seed: 6543700776514200981 5 Redear the Charmwright (level 1, -3/11 HPs) Began as a Vine Stalker Skald on Apr 8, 2019. Slain by a kobold ... wielding a +0 mace (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (66 turns). Redear the Charmwright (Vine Stalker Skald) Turns: 66, Time: 00:01:28 Health: -3/11 AC: 3 Str: 13 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles z - a ration Skills: + Level 1.9 Fighting + Level 1.9 Long Blades + Level 1.0 Armour + Level 1.7 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You barely miss the kobold. You bite the kobold, but do no damage. The kobold hits you but does no damage. You closely miss the kobold. The kobold completely misses you. You riposte. You hit the kobold. The kobold is moderately wounded. You barely miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/11 hp. You now have 1/4 mp. You hit the kobold but do no damage. Your bite misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You now have 0/4 mp. You hit the kobold but do no damage. You bite the kobold. You drain its power. You feel invigorated. The kobold is heavily wounded. The kobold hits you with a +0 mace. You die... ##...........##..≈§# #...........((#...§# .....(.<.....8(.(§§+ #......(..(..##...≈# ##...........##..≈≈# ##.........###..≈## ###8#8'8### ##### ######'###### #..K@...§§..# #≈≈≈....§≈§≈# ###§≈≈≈≈§§### ####+#### You could see a kobold. Vanquished Creatures 2 goblins (D:1) 2 hobgoblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 47 | D:1 | Reached skill level 1 in Armour 65 | D:1 | HP: 1/11 [kobold/+0 mace (1)] 66 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, wad_floor_pattern_2 Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 1.9 Long Blades | | 1.9 Dodging | | 1.7 Spellcasting | | 2.1 Charms | | 3.0 Action || total -------------------------++------- Melee: Falchion || 12 Bite || 3 Cast: Infusion || 1 Armor: Leather armour || 3 Dodge: Dodged || 20 Rpst.: Falchion || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 8 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 8 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------