Redear Level 1 of the Dungeon (6, -11, D:1) a +0 club (11, -6, D:1) 12 arrows (21, -23, D:1) a +0 dagger (24, -14, D:1) a +0 dagger (24, -12, D:1) a +0 dagger (35, -8, D:1) a +0 mace (36, -5, D:1) a +0 spear (39, -24, D:1) a +0 spear (40, -28, D:1) 16 bolts (45, 1, D:1) 5 stones (48, -3, D:1) a +0 dagger (56, -27, D:1) a +0 short sword (67, 1, D:1) a stone Level 2 of the Dungeon (4, 23, D:2) a +0 ring mail (7, 27, D:2) a +0 leather armour (8, 0, D:2) a +0 club (14, 2, D:2) a +0 whip (14, 27, D:2) a +0 club (17, 17, D:2) a +0 flail (18, 16, D:2) a +0 spear (18, 17, D:2) a +0 whip (19, 18, D:2) a +0 club a +0 robe (25, 39, D:2) a +0 short sword (30, 28, D:2) a +0 flail (31, 29, D:2) a +0 dagger (32, 29, D:2) a +1 spear of flaming (35, 27, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 19 arrows (5, -1, D:3) a +0 whip (6, -23, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 chain mail a +0 ring mail a +2 hand axe of venom a +0 ring mail (7, -23, D:3) a tomahawk (8, -23, D:3) a tomahawk (9, -23, D:3) a tomahawk (16, -30, D:3) a +0 short sword (18, 1, D:3) a +0 mace (22, -25, D:3) a cursed -3 club (22, -24, D:3) a +0 flail of crushing a cursed -2 dagger a +0 chain mail a +0 short sword a +0 leather armour (22, 7, D:3) a +0 hand axe (31, -3, D:3) a +0 whip (42, -29, D:3) a cursed -1 flail a +0 leather armour (43, -29, D:3) a +0 dagger (44, -29, D:3) a +0 short sword a cursed +0 leather armour Level 4 of the Dungeon [Shop] Semoll's Weapon Emporium a +0 dagger (22 gold) a +0 club (11 gold) 30 stones (33 gold) 22 bolts (48 gold) a +0 hunting sling (16 gold) a +0 mace (33 gold) the +9 trident "Pakatuagg" {pierce, Dex+5} (744 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). a +0 long sword (38 gold) the +4 hunting sling of the Sneaky People {flame, rC++ Int-5 SInv Stlth+} (480 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It greatly protects you from cold. It lets you see invisible. It makes you more stealthy. the +6 hunting sling "Nonger" {flame, rN+ Int+4} (575 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from negative energy. a +0 quarterstaff (44 gold) (0, 0, D:4) a +0 club a +0 leather armour (6, 5, D:4) 14 stones (7, 19, D:4) a +0 leather armour (11, 30, D:4) 17 stones (38, -7, D:4) 8 stones (38, 14, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (11, -4, D:5) a +0 flail (11, -3, D:5) a +0 flail (16, 9, D:5) a scroll of teleportation (16, 11, D:5) a scroll of fog (19, -8, D:5) 10 stones (19, 4, D:5) 15 stones (21, 3, D:5) a +0 flail (24, 24, D:5) a +0 club a +0 scale mail an orc skeleton (25, -4, D:5) a scarf of repulsion (25, 16, D:5) 20 stones (28, 13, D:5) 10 stones (28, 23, D:5) a +0 shortbow (31, -3, D:5) 23 stones (32, 17, D:5) a jackal corpse (skeletalised by now) (35, -11, D:5) 25 stones (35, 19, D:5) a +0 leather armour (36, 14, D:5) a +0 robe (41, 15, D:5) a +0 leather armour (42, -1, D:5) 9 gold pieces (42, 0, D:5) 12 gold pieces (44, -3, D:5) a +0 trident (45, 0, D:5) a ration (46, -1, D:5) a ration (49, 3, D:5) a +0 robe (52, 2, D:5) a scarf of cloud immunity (56, 16, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (unseen) (7, 8, D:6) 14 stones