Dungeon Crawl Stone Soup version 0.24-a0-245-gb50751227d (webtiles) character file. Game seed: 5260376259631612756 24 Redear the Charmwright (level 2, -2/23 HPs) Began as a Demonspawn Skald on Apr 12, 2019. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (698 turns). Redear the Charmwright (Demonspawn Skald) Turns: 698, Time: 00:02:14 Health: -2/23 AC: 3 Str: 11 XL: 2 Next: 79% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of flight {unknown} d - a potion of agility {unknown} Comestibles z - 2 rations Skills: + Level 2.3 Fighting + Level 2.1 Short Blades + Level 1.4 Armour + Level 2.1 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Infusion Chrm #... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 16% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! d - an amethyst potion You see here 26 stones. A rat comes into view. You regained 4 hp, and now have 10/23 hp. You are too injured to fight recklessly! A rat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll and a kobold come into view. The gnoll shouts! The kobold shouts! Found 15 stones. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/23 hp. MASSIVE DAMAGE!! You barely miss the gnoll. You hit the gnoll but do no damage. The gnoll hits you with a +0 halberd. You die... ....# ..... ...... ...... #.....# K.....# ###....... ##.g....... #.@#....... ###.###(....# #### ##########...# #...## ..... #....[...#...#########...... ..######.....##............. ####....รท.######.... ######.......### #...# #...........## ###.# # ##..##..###..####...# You could see a gnoll and a kobold. Vanquished Creatures 4 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 18 | D:1 | Reached skill level 1 in Armour 314 | D:1 | Reached skill level 2 in Short Blades 314 | D:1 | Reached skill level 2 in Dodging 341 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 341 | D:1 | Reached XP level 2. HP: 9/22 MP: 5/5 696 | D:1 | HP: 2/23 [gnoll/+0 halberd (8)] 698 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.4 Short Blades | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 2.3 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Short sword || 49 Cast: Infusion || 1 Armor: Leather armour || 12 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------