Redear the Dungeon (0, 50, D) a +6 war axe of chopping (0, 51, D) a crystal ball of energy (0, 52, D) +1 ice dragon scales (0, 57, D) a very ugly thing corpse (0, 59, D) a raiju corpse (1, 19, D) a throwing net {+f} a wand of iceblast (7) a wand of disintegration (7) (1, 32, D) a +0 hand crossbow of velocity (1, 50, D) a +0 dagger (1, 51, D) the Papyrus of Glacial Clay Spells Type Level a - Sandblast Earth 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Shatter Earth 9 (1, 52, D) a +5 longbow of freezing (2, 15, D) a +2 antimagic war axe (2, 16, D) a +5 falchion of holy wrath (2, 32, D) a +6 great mace of protection (2, 33, D) a +2 broad axe of freezing (2, 34, D) a +4 ring of dexterity (2, 50, D) Wizardry in Simple Steps Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Hexes/Translocation 3 d - Confuse Hexes 3 e - Call Canine Familiar Summoning 3 (2, 51, D) an uncursed staff of power (2, 52, D) the cursed +1 whip "Mielir" {slash, rElec rF+ rC+ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +2 war axe of chopping (3, 15, D) a +5 flail of protection (3, 16, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (3, 32, D) an uncursed staff of poison (3, 50, D) an uncursed staff of wizardry (3, 51, D) a scroll of brand weapon (3, 52, D) the Almanac of the Earthen Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Lee's Rapid Deconstruction Earth 5 (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 14, D) a +2 rapier of holy wrath (4, 15, D) a +6 broad axe of venom (4, 16, D) a +0 falchion of freezing (4, 32, D) a lightning rod (4/4) (4, 33, D) an uncursed staff of conjuration (4, 50, D) a sack of spiders (4, 51, D) the cursed +0 robe "Tableori" {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (4, 52, D) an uncursed staff of earth (5, 14, D) a +2 falchion of flaming (5, 15, D) a +2 plate armour of magic resistance (5, 16, D) a +3 flail of protection (5, 32, D) a book of Misfortune (5, 33, D) the ring of Perfectionism {rPois MP+9 Str-5 Stlth+} [ring of magical power] It affects your strength (-5). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. (5, 34, D) a +4 spear of piercing (5, 38, D) a blink frog skeleton (5, 50, D) a +3 quick blade (5, 51, D) the +5 broad axe of Fedhas's Pride {speed, *Rage rElec Int+7 Dex-4} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It affects your dexterity (-4). It insulates you from electricity. It may make you go berserk in combat. (5, 52, D) a cursed ring of attention (6, 14, D) a +4 hand crossbow (6, 15, D) a phial of floods (6, 16, D) a +3 chain mail of poison resistance (6, 19, D) a hydra skeleton (6, 20, D) a catoblepas skeleton (still there?) a yak corpse (skeletalised by now) (still there?) (6, 21, D) a komodo dragon skeleton (still there?) a water moccasin corpse (skeletalised by now) (still there?) (6, 32, D) a +1 great mace of crushing (6, 33, D) a +2 dagger of protection (6, 34, D) a +1 plate armour of cold resistance {rC+} (6, 39, D) a water moccasin corpse a crocodile skeleton a water moccasin corpse (6, 40, D) a crocodile corpse (still there?) a hydra corpse (still there?) (6, 41, D) a crocodile corpse (still there?) a spiny frog corpse (still there?) (6, 50, D) an uncursed ring of protection from cold (6, 51, D) a +0 great sword of holy wrath (6, 52, D) an uncursed staff of cold (7, 15, D) an uncursed staff of summoning (7, 16, D) an uncursed staff of power {MP+15} (7, 18, D) a crocodile skeleton (7, 19, D) a hydra corpse (skeletalised by now) (7, 21, D) a crocodile skeleton (7, 32, D) a +0 great mace of protection (7, 33, D) a lamp of fire (7, 34, D) a +1 short sword of draining (7, 39, D) a basilisk corpse a catoblepas corpse (7, 41, D) a water moccasin corpse (7, 52, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (8, 14, D) the +3 scale mail of Tender Moments {rC++} It greatly protects you from cold. (8, 15, D) a +7 arbalest (8, 16, D) a lamp of fire (8, 21, D) a crocodile skeleton (unseen) (8, 22, D) a water moccasin corpse (skeletalised by now) (8, 32, D) an uncursed staff of conjuration (8, 39, D) a crocodile corpse (still there?) a hippogriff corpse (still there?) (8, 40, D) a crocodile corpse (still there?) a rime drake corpse (still there?) (8, 41, D) a basilisk corpse (still there?) a water moccasin corpse (still there?) (9, 14, D) a book of Annihilations (9, 15, D) a +0 scale mail of fire resistance (9, 16, D) an uncursed ring of see invisible (9, 32, D) the +10 falchion "Orb Guardian's Foe" {slice, *Noise rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It may make noises in combat. (9, 33, D) the +4 hand crossbow of Ehuzuady {velocity, Int+3} Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). (9, 34, D) a +1 ring mail of cold resistance (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of earth (10, 15, D) a box of beasts (10, 17, D) a +2 cloak of poison resistance {rPois} (10, 32, D) a lightning rod (4/4) (10, 33, D) a +2 chain mail of poison resistance {rPois} (10, 34, D) a lamp of fire (11, 14, D) a crystal ball of energy (11, 15, D) the +5 whip of Valour {flame, *Drain rElec Int+4 Dex+10} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+10). It insulates you from electricity. It causes draining when unequipped. (11, 33, D) a +1 spear of venom (11, 34, D) a +2 longbow of flaming (12, 15, D) a phantom mirror (12, 16, D) a +2 long sword of freezing (12, 32, D) a +0 quarterstaff of protection (12, 33, D) an uncursed ring of protection from magic (12, 34, D) an uncursed amulet of harm (13, 32, D) a +4 mace of protection (19, 0, D) the cursed +1 chain mail of the Hurricane {Int+4 Dex-4 SInv} It affects your intelligence (+4). It affects your dexterity (-4). It lets you see invisible. It has a curse placed upon it. (19, 1, D) a cursed amulet of harm (19, 16, D) a +1 morningstar of distortion (19, 17, D) a +3 great sword of holy wrath (19, 32, D) a +0 mace of crushing (19, 33, D) a manual of Long Blades (20, 1, D) a +2 ring of evasion (20, 16, D) a manual of Slings (20, 17, D) a lamp of fire (20, 23, D) a +0 short sword (unseen) (20, 32, D) a sack of spiders (20, 33, D) the +1 helmet of Panentheism {*Slow +Fly rN+ Stlth+} It protects you from negative energy. It lets you fly. It may slow you when you take damage. It makes you more stealthy. (21, 16, D) a +0 rapier (21, 19, D) a +2 ring of protection (21, 21, D) a +2 glaive of holy wrath (21, 23, D) 2 arrows (21, 32, D) the ring of Foduk {+Inv rN+} [ring of positive energy] It protects you from negative energy. It lets you turn invisible. (21, 34, D) the +8 war axe "Gegi Hocs" {freeze, rElec rPois Dex+10} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+10). It insulates you from electricity. It protects you from poison. (22, 0, D) a +1 halberd of chopping (22, 5, D) a cursed +3 dagger (unseen) (22, 6, D) a +5 flail (unseen) (22, 17, D) a crystal ball of energy (22, 21, D) a +0 longbow (unseen) (22, 22, D) a +0 rapier (unseen) (22, 23, D) a +0 long sword a scroll of brand weapon (22, 24, D) an arrow (22, 25, D) an arrow (22, 27, D) a +0 shortbow (unseen) (22, 32, D) a +1 hand axe of electrocution (22, 33, D) a +4 shortbow of freezing (22, 34, D) an uncursed staff of energy {channel} (23, 0, D) a +3 blowgun (23, 5, D) a +0 robe an uncursed staff of death (23, 9, D) a +0 battleaxe (unseen) (23, 16, D) a +0 long sword (23, 21, D) a +0 rapier a +0 short sword the cursed +0 lajatang of Conscience {slice, +Fly rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you fly. It has a curse placed upon it. a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +4 scimitar of holy wrath (23, 22, D) 10 arrows (23, 24, D) an arrow (23, 32, D) a +4 ring mail of poison resistance (24, 0, D) a +2 ring mail of cold resistance {rC+} (24, 1, D) a sack of spiders (24, 16, D) a box of beasts (24, 17, D) a +2 amulet of reflection (24, 18, D) a +0 dagger (24, 21, D) a +0 shortbow a +3 short sword of venom 13 arrows a +0 leather armour a +0 rapier of draining (24, 22, D) an uncursed staff of cold {rC+} a +0 long sword a +0 short sword the +7 long sword "Undertaker" {freeze, +Inv rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It lets you turn invisible. a +2 war axe of freezing a cursed -1 longbow a +0 longbow 49 arrows a +0 leather armour the amulet of Dymmit {Faith rElec rN+} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It protects you from negative energy. a +1 short sword of flaming a +1 short sword of flaming a +0 leather armour a +3 rapier a +3 rapier a +0 leather armour a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (24, 23, D) 3 arrows (24, 25, D) an arrow (24, 33, D) a +3 antimagic glaive (24, 34, D) an uncursed amulet of the acrobat (25, 0, D) a +2 ring mail of fire resistance (25, 1, D) a +1 robe of the Archmagi (25, 6, D) a +0 dagger (unseen) (25, 16, D) a +0 long sword (25, 17, D) a +2 cloak of magic resistance {MR+} (25, 18, D) a crystal ball of energy (25, 24, D) 2 arrows (25, 32, D) the +3 ring mail "Raisuaj" {Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). (25, 33, D) a +3 quarterstaff of crushing (25, 34, D) a +0 morningstar of pain (25, 38, D) (unseen) (26, 0, D) a +0 rapier of freezing (26, 1, D) a +0 cloak of invisibility (26, 3, D) +5 fire dragon scales a +5 crystal plate armour (26, 16, D) a +0 dagger (26, 17, D) a manual of Long Blades (26, 25, D) an arrow (26, 32, D) the +9 staff of Wucad Mu {channel} (26, 33, D) a +1 fustibalus of velocity (27, 1, D) a lamp of fire (27, 16, D) a +0 dagger (27, 32, D) a +1 buckler of reflection (27, 33, D) an uncursed staff of air (27, 34, D) an uncursed ring of resist corrosion (28, 0, D) a +2 robe of magic resistance {MR+} (28, 1, D) an uncursed staff of air {rElec} (28, 16, D) a fan of gales (28, 32, D) a +2 scale mail of fire resistance (28, 33, D) a +1 plate armour of cold resistance (29, 0, D) an uncursed staff of air {rElec} (29, 17, D) a lamp of fire (29, 32, D) a +0 hand axe of distortion (29, 33, D) a +2 falchion of electrocution (33, 19, D) a +0 trident (33, 20, D) a +0 scimitar a +0 robe an uncursed amulet of rage {+Rage} (33, 21, D) a +0 trident an uncursed ring of fire {rF+ rC-} a +0 short sword a +0 robe (33, 33, D) a +3 eudemon blade of holy wrath a +0 large shield (33, 34, D) 5 stones (33, 35, D) a +3 whip of holy wrath (unseen) (34, 20, D) a +1 war axe of draining (unseen) (34, 21, D) a +0 scimitar (unseen) (34, 28, D) a +2 leather armour of poison resistance (34, 33, D) a +4 scimitar of holy wrath a +0 large shield +0 pearl dragon scales (34, 34, D) a stone (34, 35, D) a +2 whip of holy wrath (unseen) (35, 14, D) a fan of gales (35, 15, D) a cursed ring of attention (35, 28, D) an uncursed ring of wizardry (35, 29, D) a +4 blowgun (35, 34, D) a +2 scimitar of flaming a +0 hunting sling 21 stones a +0 robe a +0 buckler (36, 0, D) an uncursed staff of summoning (36, 1, D) a lightning rod (4/4) (36, 14, D) an uncursed staff of cold (36, 15, D) a lightning rod (4/4) (36, 28, D) a +2 scale mail of cold resistance (36, 29, D) an uncursed staff of wizardry (37, 0, D) a crystal ball of energy (37, 1, D) a +2 leather armour of cold resistance (37, 4, D) a +0 longbow of flaming a +0 spear 18 arrows (37, 14, D) the +6 scimitar of Porchem {antimagic, rN+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It makes you more stealthy. (37, 15, D) an uncursed staff of earth (37, 28, D) an uncursed ring of ice (37, 29, D) the +6 shortbow of a Million Shrikes {flame, rF++ MR- Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. (38, 0, D) the +1 troll leather armour "Xuynnai" {rElec Regen+ rCorr Dex-5 SInv} It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (38, 1, D) an uncursed staff of air (38, 5, D) 2 arrows (38, 28, D) a +2 scimitar of electrocution (38, 29, D) the +6 war axe of Redear's Bloody Death {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (39, 1, D) an uncursed staff of power {MP+15} (39, 4, D) a +0 rapier a +0 robe (39, 5, D) a cursed +0 trident (39, 6, D) an arrow (39, 7, D) an arrow (39, 8, D) 2 throwing nets {+f} (39, 14, D) the +4 scale mail "Awis" {+Fly rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It lets you fly. (39, 15, D) a box of beasts (39, 28, D) a lightning rod (4/4) (39, 29, D) a +1 ring mail of cold resistance {rC+} (40, 1, D) an uncursed ring of resist corrosion (40, 3, D) a +2 trident of pain (40, 4, D) a +0 trident (40, 5, D) (unseen) (40, 6, D) a +0 rapier (unseen) (40, 15, D) a +0 shortbow of velocity (40, 29, D) a book of Enchantments (41, 1, D) a +2 chain mail of fire resistance (41, 15, D) an uncursed staff of cold (41, 28, D) an uncursed ring of resist corrosion (41, 29, D) a sack of spiders (42, 1, D) a fan of gales (42, 15, D) an uncursed staff of summoning (42, 28, D) an uncursed staff of earth (43, 28, D) a fan of gales (44, 0, D) an uncursed ring of ice {rC+ rF-} the amulet "Ecamott" {Faith Str+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). (44, 11, D) an arrow (44, 14, D) +5 storm dragon scales +5 shadow dragon scales a +5 plate armour +5 ice dragon scales (44, 28, D) a +5 hand axe of flaming (49, 1, D) a sack of spiders (49, 24, D) a +1 war axe of draining (49, 37, D) a lamp of fire (50, 0, D) a fan of gales (50, 1, D) a +0 ring mail of fire resistance (50, 3, D) a +0 arbalest (unseen) (50, 12, D) a +1 dagger of electrocution (50, 13, D) a +2 plate armour of magic resistance (50, 17, D) a +0 trident (unseen) (50, 21, D) a tomahawk (50, 24, D) a +4 morningstar of protection (50, 37, D) an uncursed staff of energy (50, 42, D) a +0 battleaxe (unseen) (50, 43, D) a cursed +0 dagger (still there?) an uncursed staff of summoning (still there?) (51, 1, D) a +0 shortbow (still there?) a +0 shortbow of velocity (still there?) (51, 2, D) a large rock (unseen) (51, 3, D) a +0 shortbow (unseen) (51, 12, D) a fan of gales (51, 13, D) a +1 hand crossbow of velocity (51, 15, D) a +2 halberd of freezing a +0 robe (51, 16, D) a +1 great sword of draining (unseen) (51, 17, D) an uncursed amulet of rage {+Rage} a +2 great mace of holy wrath a +1 rapier of electrocution a +0 robe (51, 24, D) the cursed +1 leather armour of Trog's Wrath {rPois rN+++ Regen+ Dex-4} It affects your dexterity (-4). It protects you from poison. It renders you almost immune to negative energy. It increases your rate of regeneration. It has a curse placed upon it. (51, 25, D) a crystal ball of energy (51, 36, D) a phial of floods (51, 37, D) the +5 ring mail of Vemmoss {Str+4 Dex-5 Slay+4} It affects your strength (+4). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). (51, 42, D) a +0 halberd (52, 1, D) 2 large rocks (still there?) a +1 hunting sling of freezing (still there?) (52, 2, D) a javelin a +0 shortbow 20 arrows the +1 robe of Peac {rElec rN+++ Int+2 Stlth-} It affects your intelligence (+2). It insulates you from electricity. It renders you almost immune to negative energy. It makes you less stealthy. 2 large rocks (52, 3, D) a large rock 5 arrows 2 bolts (52, 4, D) an arrow 3 large rocks (52, 5, D) a bolt 2 large rocks an arrow (52, 6, D) 2 large rocks 2 arrows (52, 7, D) an arrow a large rock a javelin (52, 8, D) a bolt 3 arrows (52, 12, D) a +0 trident (52, 13, D) a +0 trident (52, 15, D) a +1 trident of venom the +1 ring mail of Rationality {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (52, 16, D) a tomahawk a +4 spear of piercing 14 javelins a +0 leather armour (52, 17, D) 2 tomahawks 11 javelins (52, 20, D) a javelin (52, 25, D) a box of beasts (52, 36, D) a fan of gales (52, 37, D) a +2 flail of holy wrath (52, 41, D) a +4 halberd of freezing (unseen) (52, 43, D) a +0 dagger (unseen) (53, 1, D) a javelin (unseen) (53, 2, D) 6 large rocks (53, 3, D) 2 large rocks (unseen) (53, 12, D) a +2 trident of freezing (53, 18, D) the +8 rapier of Odoilagg {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (unseen) (53, 25, D) a crystal ball of energy (53, 37, D) an uncursed ring of resist corrosion (54, 0, D) a phial of floods (54, 1, D) a +2 plate armour of cold resistance (54, 2, D) a +2 spear of freezing a +3 hunting sling of velocity 19 javelins a +0 leather armour (54, 12, D) a +0 robe (54, 16, D) a +6 trident of venom a +0 robe (54, 25, D) a +4 plate armour of poison resistance (54, 27, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (55, 0, D) a +2 mace of draining (55, 12, D) a +0 spear (55, 13, D) a phial of floods (55, 24, D) an uncursed ring of poison resistance (56, 21, D) a javelin (57, 3, D) a +3 shield a +3 buckler a +0 shield a +0 scale mail (57, 6, D) an arrow (59, 36, D) an uncursed staff of cold (59, 37, D) an uncursed staff of wizardry (60, 17, D) a +0 arbalest (unseen) (60, 36, D) the +7 giant club of Wudall {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (60, 44, D) a +2 lajatang of speed (unseen) (61, 8, D) an uncursed amulet of regeneration {+Regen} (61, 16, D) a crystal ball of energy (61, 26, D) a +3 war axe of flaming (61, 36, D) a book of Clouds (61, 37, D) a cursed ring of attention (61, 43, D) a +1 great sword of freezing a +0 scale mail a +2 rapier of electrocution a +2 cloak of magic resistance {MR+} a +0 pair of gloves (61, 44, D) 4 sling bullets (62, 0, D) a crystal ball of energy (62, 1, D) a +1 rapier of venom (62, 8, D) a +2 hand crossbow of freezing (62, 9, D) a +1 antimagic glaive (62, 16, D) the +11 arbalest "Osuluffo" {elec, Str+5 Int+2 Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (+4). (62, 18, D) a large rock a bolt a +0 shortbow 22 arrows (62, 26, D) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (62, 27, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (62, 37, D) a +1 falchion of draining (62, 41, D) a throwing net {+f} (62, 43, D) a +0 hand axe (unseen) (62, 44, D) a +0 quarterstaff (unseen) (63, 0, D) the +4 fire dragon scales of Gioviemiwk {*Corrode *Slow rF++ rC- rN+++ Int+8} It affects your intelligence (+8). It greatly protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It may corrode you when you take damage. It may slow you when you take damage. (63, 17, D) a +5 broad axe (63, 19, D) 4 large rocks (63, 20, D) a large rock (63, 23, D) an arrow (63, 36, D) an uncursed ring of see invisible (63, 37, D) a +0 whip of holy wrath (64, 18, D) a +0 arbalest 12 bolts (64, 19, D) a +0 arbalest 13 bolts (64, 21, D) a bolt 2 large rocks (64, 23, D) a bolt an arrow (64, 26, D) a fan of gales (64, 27, D) a sack of spiders (65, 17, D) a +0 war axe (65, 19, D) a +0 shortbow (unseen) (65, 26, D) a cursed staff of death (67, 0, D) a +1 flail of draining (68, 0, D) an uncursed staff of summoning (69, 0, D) a +2 battleaxe of chopping (69, 27, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (69, 36, D) an uncursed ring of resist corrosion (70, 8, D) a lamp of fire (70, 9, D) a +2 flail of protection (70, 36, D) a +1 scale mail of poison resistance (70, 37, D) a sack of spiders (71, 8, D) an uncursed staff of energy {channel} (71, 16, D) a +0 shortbow of freezing (71, 17, D) a +0 fustibalus of freezing (71, 27, D) a +0 dagger (71, 36, D) a fan of gales (71, 37, D) a +4 glaive of freezing (72, 8, D) an uncursed ring of protection from fire (72, 9, D) a phial of floods (72, 16, D) an uncursed staff of cold {rC+} (72, 17, D) an uncursed amulet of the gourmand {Gourm} (72, 26, D) a +0 hand crossbow of velocity (72, 27, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (72, 29, D) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (72, 30, D) a +0 dagger a +0 leather armour a cursed -3 shortbow a +0 short sword a +0 leather armour a +0 long sword 18 arrows (72, 31, D) 2 arrows (72, 32, D) an arrow (72, 36, D) an uncursed amulet of the gourmand (72, 37, D) a +1 robe (73, 16, D) a lamp of fire (73, 17, D) an uncursed ring of stealth (73, 26, D) a sack of spiders (73, 27, D) a +2 war axe of freezing (still there?) a lamp of fire (still there?) (73, 29, D) an arrow (73, 32, D) a +0 long sword (unseen) (73, 36, D) a lamp of fire (73, 37, D) a +0 flail of holy wrath (74, 1, D) a +5 battleaxe