Dungeon Sprint DCSS version 0.24-a0-282-g1a68c911f0 (webtiles) character file. Game seed: 15924237390836639485 0 Redear the Skirmisher (level 1, -3/18 HPs) Began as a Demonspawn Fighter on May 2, 2019. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:27 (32 turns). Redear the Skirmisher (Demonspawn Fighter) Turns: 32, Time: 00:00:28 Health: -3/18 AC: 6 Str: 16 XL: 1 Next: 25% Magic: 1/1 EV: 7 Int: 9 God: Gold: 200 SH: 8 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands A - a wand of acid (4) I - a wand of iceblast (5) Scrolls e - 3 scrolls of fog B - 4 scrolls of blinking {@r4} Potions d - a potion of might {Str+5 DMG+1d10 | @q3} f - a potion of resistance {rF+ rC+ rPois rElec rCorr} g - 4 potions of heal wounds {@q1@q9} i - 2 potions of magic j - a potion of berserk rage H - 4 potions of haste {@q5} Q - a potion of curing {@q2} Comestibles z - a ration Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.9 Armour + Level 0.6 Dodging + Level 2.9 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Sif Muna Trog Uskayaw Xom Yredelemnul Zin Jiyva Shops: D ??:( Annotations: D Sigmund Message History Deactivating autopickup; reactivate with Ctrl-A. There is a shadowy altar of Dithmenos here. Something hits you! Ouch! That really hurt! You take 9 damage, and have 9/18 hp. MASSIVE DAMAGE!! You feel less confused. A leopard gecko comes into view. The leopard gecko barely misses you. You block the leopard gecko's attack. There is a spawn point here. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line The bolt of acid hits the leopard gecko! The leopard gecko is splashed with acid! You kill the leopard gecko! Your Axes skill increases to level 2! The bolt of acid hits something! Something hits you! Ouch! That really hurt! You die... ##### ##⌠⌠@## #...†.# ##.....## ##∩.....∩## #∩.......∩# #_......._# #_......._# #_......._# ###.........### There were no monsters in sight! Vanquished Creatures A leopard gecko (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Redear the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a hide-covered altar of Uskayaw. 2 | D | Found a snail-covered altar of Cheibriados. 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found a shadowy altar of Dithmenos. 4 | D | Found a shimmering altar of Xom. 4 | D | Found a glowing silver altar of Zin. 4 | D | Found Naome's Staff Store. 4 | D | Found Luaxeata's Magic Scroll Shop. 5 | D | Found Maimuid's Must-Have Magic. 5 | D | Found Osane's Magic Scroll Shop. 5 | D | Round 1. 9 | D | Found a bloodstained altar of Trog. 10 | D | Found a viscous altar of Jiyva. 11 | D | Found a basalt altar of Yredelemnul. 18 | D | Noticed Sigmund 32 | D | Reached skill level 2 in Axes 32 | D | Slain by Sigmund Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.9 Dodging | | 0.6 Shields | | 2.9 Action || total -------------------------++------- Evoke: Wand || 1 Dodge: Dodged || 1 Block: Shield || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------