Dungeon Crawl Stone Soup version 0.24-a0-282-g1a68c911f0 (webtiles) character file. Game seed: 5913176186670017173 0 Redear the Caller (level 1, -1/11 HPs) Began as an Octopode Summoner on May 3, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (45 turns). Redear the Caller (Octopode Summoner) Turns: 45, Time: 00:01:05 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 1/3 EV: 13 Int: 17 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Comestibles z - a ration Skills: - Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 5% 2 ###.... Call Canine Familiar Summ ###..... 11% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Summon Lightning Spire Summ/Air #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You take 5 damage, and have 4/11 hp. MASSIVE DAMAGE!! The jackal barely misses your quokka. The goblin barely misses your quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses your quokka. The goblin hits your quokka but does no damage. You now have 1/3 mp. Your bat barely misses the goblin. The jackal misses your quokka. You swap places. Your quokka closely misses the jackal. Your bat barely misses the goblin. The jackal misses your quokka. The goblin hits you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. Your bat hits the goblin. You take 2 damage, and have 2/11 hp. Your bat closely misses the goblin. Your bat barely misses the goblin. Your quokka closely misses the jackal. Your bat hits the jackal but does no damage. The goblin closely misses your bat. The jackal bites your quokka. The jackal bites you. You die... #####.# ...... #.######.##.# ## #.........#.#### .. .#######....#....# .# .......#.#[...##.## .# .....#...##......(##.# ...!.##.###....#.b.#.# #...........##.@hg$.# ###.......####..rh.## ###...### #....#.# ##.## ##....#.# ###'### #.....#.. ##.....###.....#### #.......##....... #...<...####......# ##.....## ###....# You could see 2 jackals, a goblin, a friendly quokka and a friendly bat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, hangedman_feature_mirror, minivault_26 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------