Redear Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 31, D:1) a +0 hunting sling (4, 25, D:1) a +0 club (6, -10, D:1) a +0 club a +0 club (18, -1, D:1) a +0 club (21, 7, D:1) a +0 dagger (28, 22, D:1) a +0 club (34, 1, D:1) a +0 leather armour (40, 1, D:1) a +0 leather armour (42, 23, D:1) a cursed -1 dagger (43, -15, D:1) a +0 short sword Level 2 of the Dungeon (12, -2, D:2) a +0 vampiric scythe {!w} a +0 robe (13, 0, D:2) a +2 centaur barding (18, 13, D:2) a +0 club (18, 14, D:2) a +0 club a +1 helmet a cursed +0 animal skin a +0 club (22, 15, D:2) a +0 dagger (23, 14, D:2) a +0 dagger (23, 16, D:2) a +0 club (26, 11, D:2) a cursed -3 club (29, 11, D:2) a +0 club (31, 5, D:2) a +0 hand axe (35, 9, D:2) a +0 dagger (40, 3, D:2) a +0 dagger (46, 31, D:2) a +0 scale mail (50, 7, D:2) a +0 battleaxe (51, 26, D:2) a +0 robe (55, 22, D:2) a +0 club Level 3 of the Dungeon (16, -27, D:3) a +0 robe (20, -4, D:3) a +0 ring mail (20, -1, D:3) a +0 club a +0 flail (21, -2, D:3) a +0 trident a +0 leather armour (25, -26, D:3) a +0 short sword a +0 leather armour (27, 2, D:3) a +0 club a +2 chain mail of magic resistance {MR+} (28, 2, D:3) a +0 short sword a +0 leather armour (30, -35, D:3) a +0 club (30, 5, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (30, 7, D:3) a +0 club a potion of degeneration {!q} (30, 8, D:3) a cursed -2 club (32, -30, D:3) a +0 ring mail Level 4 of the Dungeon (3, 0, D:4) a +0 club a +0 chain mail a +0 club a +0 leather armour (3, 1, D:4) a +0 dagger a +0 chain mail a cursed -2 flail (7, -16, D:4) a +0 chain mail (9, -16, D:4) a cursed -1 club a +0 ring mail (22, 7, D:4) a cursed +0 scale mail (22, 8, D:4) a +3 leather armour (36, -4, D:4) a +0 leather armour (51, -22, D:4) 17 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, -33, D:5) 14 bolts (14, -7, D:5) a +2 chain mail of cold resistance {rC+} (15, -13, D:5) a +0 chain mail of poison resistance {rPois} a +0 whip a +0 flail (16, -10, D:5) a +0 long sword (18, -5, D:5) a +0 scale mail (26, -34, D:5) a +0 club (26, -2, D:5) 26 bolts (34, -12, D:5) a +0 ring mail (35, -12, D:5) a +0 shortbow (37, -42, D:5) a +0 war axe (38, -37, D:5) a +0 mace (41, -26, D:5) a +0 long sword (42, -19, D:5) a +0 spear (43, -19, D:5) a +0 club (44, -19, D:5) a +0 spear (44, -4, D:5) a +0 robe Level 6 of the Dungeon [Shop] Xomon's Assorted Antiques a +0 hand crossbow of velocity (180 gold) a +0 scale mail (100 gold) a lightning rod (4/4) (1000 gold) a +0 battleaxe (162 gold) (0, 0, D:6) a +0 battleaxe (9, -11, D:6) a +0 whip (11, -7, D:6) a +0 war axe (12, -24, D:6) a +0 short sword (14, 9, D:6) the cursed +0 pair of gloves "Ygreumir" {rElec rF+ Int+2} It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (22, 7, D:6) a +0 ring mail (24, -24, D:6) a +0 quarterstaff (24, 18, D:6) a +0 dagger a +0 robe (25, 18, D:6) a +0 short sword a +0 leather armour (36, 25, D:6) a +1 mace of protection a +0 mace (37, 25, D:6) a +0 glaive a +0 plate armour (38, -11, D:6) a +0 giant spiked club (41, 25, D:6) a +0 flail a +0 plate armour (47, 18, D:6) a +0 club (47, 19, D:6) 14 bolts (49, 9, D:6) 16 poisoned needles (59, 5, D:6) a +0 ring mail (61, 12, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (19, 21, D:7) a +0 scale mail (34, -12, D:7) a +0 chain mail (34, 17, D:7) a +0 club (35, -12, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, 11, D:8) a +0 long sword (16, 5, D:8) a +0 mace (17, -14, D:8) a +0 morningstar (19, -18, D:8) a +0 hand axe (21, 0, D:8) a potion of degeneration {!q} (21, 2, D:8) a -1 spear a +0 animal skin (24, -22, D:8) a +0 spear (24, 12, D:8) 14 sling bullets (25, -11, D:8) a +0 giant club (28, 9, D:8) a +0 long sword (30, -30, D:8) a +0 club (33, -29, D:8) a +0 long sword a +0 chain mail (33, -28, D:8) a +0 morningstar a +0 leather armour (33, -27, D:8) a +0 leather armour (34, -26, D:8) a +0 falchion a +0 chain mail (48, 9, D:8) a +0 dagger a +0 robe (48, 10, D:8) a +0 short sword a cursed +0 scale mail a +0 short sword a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a cursed +0 leather armour a +0 trident a +0 leather armour a +2 whip of pain (0, 1, D:9) a +0 flail (0, 2, D:9) a cursed +0 short sword (1, 1, D:9) a +0 chain mail a +0 battleaxe (4, 17, D:9) the +10 war axe "Guezalep" {flame, *Rage MR+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. (5, 32, D:9) a +0 ring mail (16, 27, D:9) a +0 giant club a cursed -2 giant club (27, -13, D:9) a +0 mace (27, 7, D:9) a +0 leather armour (30, 33, D:9) a cursed -2 pair of boots (38, 9, D:9) a +0 trident (46, -7, D:9) a +0 giant club (46, -4, D:9) a +0 flail (48, 5, D:9) a +0 robe (60, 28, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Doih's Weapon Shop the cursed +1 rapier of Zecwat {freeze, rN+} (346 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. 16 stones (27 gold) a +0 hand axe (51 gold) the +7 mace "Hydra's Death Toll" {flame, MR- Str+7 Dex-4} (841 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your dexterity (-4). It affects your resistance to hostile enchantments. a +1 halberd of venom (200 gold) a +2 quarterstaff of crushing (306 gold) a +0 scimitar (68 gold) a +0 war axe (59 gold) 24 bolts (81 gold) 27 stones (45 gold) a +0 whip (42 gold) a +1 rapier of venom (200 gold) a +0 fustibalus (255 gold) [Shop] Iggexad's Armour Shop a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) the +8 chain mail "Wemoesh" {*Slow MP+9 Dex+3} (1066 gold) It affects your dexterity (+3). It affects your magic capacity (+9). It may slow you when you take damage. a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) (0, 0, D:10) a +0 dagger of venom a +0 robe (0, 1, D:10) a +0 giant club a +0 giant club (0, 26, D:10) a +0 rapier (4, -8, D:10) a +0 leather armour (5, -7, D:10) a +0 leather armour (8, 17, D:10) 7 curare-tipped needles (13, -20, D:10) a +0 giant spiked club (16, -13, D:10) a +0 naga barding (16, 3, D:10) a +0 falchion (17, -4, D:10) a +0 spear (17, 2, D:10) a +0 war axe a +0 leather armour (17, 3, D:10) a +0 flail a +0 leather armour (19, -16, D:10) a +0 mace a +0 plate armour (25, -10, D:10) a +0 long sword (26, 25, D:10) 10 gold pieces Level 11 of the Dungeon [Shop] Sapsoit's Changing Room a book of Changes (300 gold) Vufetsif's Almanac of Moulding (768 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Blade Hands Transmutation 5 a wand of polymorph (8) (120 gold) the +11 plutonium sword {*Contam Stlth-} (1200 gold) It causes magical contamination when unequipped. It makes you less stealthy. (0, 0, D:11) a +0 war axe (1, -5, D:11) 2 tomahawks (2, 1, D:11) a +0 chain mail (4, -17, D:11) a +0 ring mail (7, -44, D:11) a +0 mace (9, -5, D:11) a +0 ring mail (15, -41, D:11) a +0 mace a +0 chain mail a +0 flail a +0 leather armour (15, -25, D:11) a +0 scale mail (16, -42, D:11) a +0 dagger of freezing a +0 robe (17, -31, D:11) a +0 ring mail (22, -27, D:11) a +0 shortbow (32, -43, D:11) a +0 giant spiked club (35, -38, D:11) a +0 chain mail a +2 hand axe of chopping (37, -38, D:11) a +0 glaive a +3 chain mail (40, -48, D:11) a +0 club a +0 ring mail (55, -26, D:11) a potion of degeneration {!q} (58, 4, D:11) a +0 helmet (61, -24, D:11) a +0 flail Level 12 of the Dungeon (2, -3, D:12) 8 gold pieces (2, 21, D:12) 16 gold pieces (21, 4, D:12) 20 gold pieces (33, -5, D:12) 23 gold pieces (57, 37, D:12) 11 gold pieces the Ecumenical Temple an ice cave (0, 0, IceCv) 11 gold pieces (1, -1, IceCv) 10 gold pieces (1, 0, IceCv) 5 gold pieces (2, -2, IceCv) 13 gold pieces (2, -1, IceCv) 21 gold pieces (2, 0, IceCv) 22 gold pieces (2, 1, IceCv) 11 gold pieces (3, -2, IceCv) 17 gold pieces (3, -1, IceCv) 18 gold pieces (3, 0, IceCv) 6 gold pieces (3, 1, IceCv) 23 gold pieces (4, -1, IceCv) 15 gold pieces (4, 0, IceCv) 18 gold pieces (4, 1, IceCv) 18 gold pieces (5, 0, IceCv) 11 gold pieces (5, 1, IceCv) 15 gold pieces (6, 1, IceCv) 27 gold pieces (7, 1, IceCv) 24 gold pieces (8, 0, IceCv) 23 gold pieces (8, 1, IceCv) 16 gold pieces (9, -1, IceCv) an uncursed ring of positive energy (10, -2, IceCv) 17 gold pieces (11, 0, IceCv) 15 gold pieces