Dungeon Crawl Stone Soup version 0.24-a0-292-g5c6fb1cd70 (webtiles) character file. Game seed: 310762711974658001 26 Redear the Ducker (level 2, -1/14 HPs) Began as a Felid Monk on May 10, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (557 turns). Redear the Ducker (Felid Monk) Turns: 557, Time: 00:01:09 Health: -1/14 AC: 1 Str: 7 XL: 2 Next: 89% Magic: 3/3 EV: 20 Int: 11 God: Gold: 32 SH: 0 Dex: 18 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire + . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn f - ring of protection from fire {rF+} MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Jewellery f - a ring of protection from fire (left paw) {rF+} Potions a - a potion of cancellation {unknown} b - a potion of haste {unknown} c - a potion of might {unknown} Comestibles z - a ration Skills: - Level 3.0 Fighting + Level 4.8 Dodging - Level 2.6 Stealth + Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The giant cockroach completely misses you. You scratch the giant cockroach. You kill the giant cockroach! The bat misses you. The bat closely misses you. You barely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/14 hp. Things that are here: a +0 short sword; a kobold corpse You claw the bat! You kill the bat! You start resting. A hobgoblin comes into view. It is wielding a +0 club. You start resting. The hobgoblin is too close now for your liking. You closely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You scratch the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. You die... .....(.#####........# .....†...(†..###.##.###### #..#.............#.......### #..............#.......PP..## #.#.########.#.#.......♣.P... ..#.# #.#.......g..♣ ###.# #.#####...P)P♣♣ ....# #.######...)).♣ ### #....@g..#.(...?..♣ ###########...##.P. ##### P. P You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 182 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 557 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_clump_double Action || total -------------------------++------- Melee: Unarmed || 54 Punch || 1 Stab: Sleeping || 7 Armor: Skin || 1 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------