Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad378 (webtiles) character file. Game seed: 13620807538228836198, levelgen mode: deterministic 11 Redear the Skirmisher (level 2, -1/24 HPs) Began as a Mummy Monk on Dec 18, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (354 turns). Redear the Skirmisher (Mummy Monk) Turns: 354, Time: 00:02:11 Health: -1/24 AC: 1 Str: 14 XL: 2 Next: 13% Magic: 2/2 EV: 13 Int: 9 God: Gold: 35 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe b - a +0 helmet (worn) Skills: + Level 3.2 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 2.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You take 3 damage, and have 2/24 hp. You barely miss the jackal. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 1/24 hp. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ......##..##≈≈≈##w.# ..K........#####$..# ...###.#(#.#.......# h...$....h........# h#####.#.#.#.###.## .†)...#...##.# .##......###.## .##>.!........#######... .##...........)h@....... .##......############... .##......# ......##.# (........# ########## You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 322 | D:1 | Reached XP level 2. HP: 7/24 MP: 2/2 349 | D:1 | HP: 2/24 [jackal (3)] 354 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, kennysheep_pointless_box Action || total -------------------------++------- Melee: Unarmed || 47 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------