Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad378 (webtiles) character file. Game seed: 11154345777189470708, levelgen mode: deterministic 5 Redear the Skirmisher (level 1, -2/18 HPs) Began as a Mummy Monk on Dec 18, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (95 turns). Redear the Skirmisher (Mummy Monk) Turns: 95, Time: 00:00:17 Health: -2/18 AC: 0 Str: 14 XL: 1 Next: 66% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of enchant weapon {unknown} Skills: + Level 3.1 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 2.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The giant cockroach is severely wounded. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/18 hp. You hit the giant cockroach. You punch the giant cockroach. You kill the giant cockroach! The bat barely misses you. The bat misses you. You closely miss the bat. The bat misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You die... ### #..#+#.....#####. . ..### #.>...#.##......#. ....### #.....#.##......( ......###.....#.##.....# ........'.....#.##...?.# #.......#.....#..+..†..# ##....#.####....##.....# ##...#.####....##h##### ##.....>.+.)..@gb# ##...####....#### ##..### #....# ##...# #....# ##[...# #....# #.....# ###### ......# ......# ....### You could see a jackal, a hobgoblin and a bat. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, st_stairs_11 Action || total -------------------------++------- Melee: Unarmed || 27 Punch || 2 Stab: Sleeping || 1 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------