Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad378 (webtiles) character file. Game seed: 11038507961868691182, levelgen mode: deterministic 3 Redear the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Monk on Dec 18, 2019. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (83 turns). Redear the Skirmisher (Mummy Monk) Turns: 83, Time: 00:00:12 Health: 0/18 AC: 0 Str: 14 XL: 1 Next: 41% Magic: 1/1 EV: 13 Int: 9 God: Gold: 17 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. You aren't carrying anything. Skills: + Level 3.0 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/18 hp. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You die... ..#....# ##.## #####.## ...#...# #.# #.# ....#..# #.# #.# .....#.# ##+# ##.## ....). ##...# #.#.# ##### ##.....## ####.## . #.......## ##(##.# .........####...#.# ......g@.'........# ......!..####...#.# #.......## ##.##.# ##.....## ####.# ##...# #.# ##+# #.# ..# ## You could see a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 83 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_corners, feat_on_display Action || total -------------------------++------- Melee: Unarmed || 16 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------