Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad378 (webtiles) character file. Game seed: 9116394367437388864, levelgen mode: deterministic 12 Redear the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on Dec 19, 2019. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (464 turns). Redear the Skirmisher (Mummy Monk) Turns: 464, Time: 00:00:21 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 9 God: Gold: 23 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Jewellery e - a +3 ring of dexterity {unknown} Scrolls a - a scroll of amnesia {unknown} b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} d - 2 scrolls of remove curse {unknown} Skills: + Level 3.2 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 2.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You take 4 damage, and have 5/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/24 hp. You barely miss the rat. The rat bites you. You die... ##### #.... #.... #.... #$... #.... #....############### +...)r@...........># #....#####.######### #.... #.# ##### #.# #.# #.# #)# #.# #.# You could see a rat. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 264 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 464 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, grunt_decor_one_mirror Action || total -------------------------++------- Melee: Unarmed || 44 Punch || 1 Stab: Sleeping || 1 Dodge: Dodged || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------