Dungeon Crawl Stone Soup version 0.25-a0-306-g3faca94807 (webtiles) character file. Game seed: 9171479404141887198, levelgen mode: deterministic 0 Redear the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Monk on Dec 21, 2019. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (147 turns). Redear the Skirmisher (Mummy Monk) Turns: 147, Time: 00:00:06 Health: 0/18 AC: 0 Str: 14 XL: 1 Next: 8% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 3.0 Fighting + Level 2.4 Dodging - Level 1.5 Stealth + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An ooze is nearby! You are too injured to fight recklessly! An ooze is nearby! An ooze is nearby! Unknown command. Unknown command. You hit the ooze but do no damage. The ooze is heavily wounded. The ooze hits you. You die... ). ... ... #.# . #.#########.. #............ #..##....# ###....@J.# # #.......#####.# ## #<....#####.#.#...# ##...#####.#........ #..#####..†..##### #.####.............( #...#......##...##.# #!.......### ...# #.#....### ..... You could see an ooze. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redear the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 147 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_misc_feat_enclosed, hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Melee: Unarmed || 10 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------