Rediskos Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -3, D:1) a stone (2, -23, D:1) a +0 dagger (22, -17, D:1) a +0 leather armour (25, 0, D:1) a +0 short sword (25, 3, D:1) a +0 hunting sling (25, 5, D:1) a +0 leather armour (38, -15, D:1) a +0 club (39, 1, D:1) a stone (40, 1, D:1) a stone (43, 1, D:1) a +0 club (60, -8, D:1) 31 stones Level 2 of the Dungeon (0, 0, D:2) 25 arrows (1, -21, D:2) a +0 club (3, -13, D:2) a +0 trident (5, 8, D:2) a +0 scimitar (52, -8, D:2) a +1 trident of venom (54, -27, D:2) 15 stones (56, -14, D:2) a +0 mace (62, -11, D:2) a +0 hunting sling (67, -3, D:2) a +0 club (69, -4, D:2) a +0 whip Level 3 of the Dungeon (4, 10, D:3) 16 stones (15, 14, D:3) 7 tomahawks (22, -6, D:3) a +0 club (26, 31, D:3) a cursed -3 club (29, -12, D:3) a +0 war axe a +0 club (29, -6, D:3) 2 tomahawks (29, -5, D:3) a +0 club a +0 leather armour (30, -15, D:3) an uncursed ring of flight (30, -12, D:3) a +0 hand axe a +0 leather armour (30, -9, D:3) a tomahawk (30, -4, D:3) a tomahawk (30, 11, D:3) a +0 leather armour (33, 30, D:3) a +0 hunting sling (40, -6, D:3) a +0 hand axe a +0 leather armour (47, 2, D:3) 12 stones (55, -24, D:3) a +0 dagger (55, -22, D:3) a +0 dagger (60, -23, D:3) a +0 club a +0 dagger a +0 robe (61, -22, D:3) a poisoned needle (61, -21, D:3) 2 poisoned needles (61, -19, D:3) a +0 blowgun 8 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 shield (6, -13, D:4) a +0 dagger (6, 24, D:4) 17 sling bullets (6, 26, D:4) a +0 hand axe (16, 4, D:4) a +0 great sword (17, 3, D:4) a +0 dagger (24, -7, D:4) a +0 spear a +0 spear (25, -7, D:4) a +0 halberd (30, 12, D:4) a cursed amulet of inaccuracy (31, 15, D:4) a +1 flail (35, 12, D:4) the +4 whip of Rublaeda {antimagic, Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). (37, 16, D:4) 30 stones (37, 17, D:4) 12 gold pieces (38, 16, D:4) a scroll of fear (39, 9, D:4) a +0 halberd (40, 21, D:4) 25 bolts (41, 9, D:4) a +0 spear (42, -13, D:4) 9 poisoned needles (42, 3, D:4) 17 arrows (51, -7, D:4) a +0 quarterstaff (55, -4, D:4) 19 stones (58, -14, D:4) 27 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 flail (0, 1, D:5) a +0 flail a +1 leather armour of poison resistance a +0 dagger (5, -17, D:5) a +0 chain mail (7, 17, D:5) 28 stones (9, -37, D:5) a +0 scythe a +0 robe (21, -9, D:5) 28 stones (43, -9, D:5) a +0 giant club (57, -1, D:5) a +0 glaive a +0 robe (58, -1, D:5) 2 scrolls of amnesia (60, -1, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 1, D:6) an arrow (5, 5, D:6) 2 arrows (7, 7, D:6) a +0 shortbow 18 arrows (8, 2, D:6) a +0 leather armour (11, -6, D:6) a +0 ring mail (12, -7, D:6) a +0 scale mail (12, 4, D:6) a stone (12, 7, D:6) 6 large rocks (13, 4, D:6) a stone (14, 6, D:6) a stone (14, 9, D:6) a +0 quarterstaff (16, 5, D:6) a stone (17, -2, D:6) a +0 giant club (17, 3, D:6) a stone (17, 7, D:6) a stone (20, 22, D:6) a +0 club 6 javelins of returning (22, 27, D:6) a +0 long sword (23, 32, D:6) a +0 scale mail (26, 26, D:6) a javelin of returning (30, -1, D:6) 11 arrows (31, 32, D:6) a +1 falchion of venom (35, 32, D:6) a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour a +0 trident (36, 31, D:6) a +0 flail a +0 ring mail a +0 club a +0 mace a +0 scimitar a +0 plate armour (36, 32, D:6) a +0 leather armour a +0 trident (39, 27, D:6) 27 sling bullets Level 7 of the Dungeon (0, 0, D:7) 20 bolts (1, 8, D:7) a +0 mace a +0 leather armour (2, -38, D:7) the +12 dagger "Zamuz" {elec, Str+4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It lets you see invisible. (16, 7, D:7) 15 stones (19, 22, D:7) a +0 shortbow 13 arrows (21, 5, D:7) 12 sling bullets (22, 0, D:7) a +0 dagger (27, 0, D:7) a +0 dagger a +0 robe (28, 11, D:7) a +0 scale mail (29, 2, D:7) 17 arrows (37, -26, D:7) a cursed -1 shortbow 19 arrows (40, -26, D:7) an arrow (41, -28, D:7) a +0 rapier (41, -25, D:7) an arrow (49, 0, D:7) 26 stones (50, -2, D:7) a +0 dagger (54, -12, D:7) a +0 giant club (59, -35, D:7) a +0 dagger a +0 robe (60, -31, D:7) a +0 dagger a +0 robe (60, -30, D:7) a +0 whip Level 8 of the Dungeon (0, 27, D:8) a +0 dagger a +0 club (0, 29, D:8) a stone (0, 30, D:8) a stone (0, 31, D:8) a stone a +0 club (1, 32, D:8) a stone (4, -15, D:8) 5 arrows a +0 shortbow (4, -14, D:8) 2 arrows (4, -13, D:8) an arrow (6, -16, D:8) 2 arrows (7, -16, D:8) an arrow (13, 26, D:8) a +0 ring mail of fire resistance a +0 halberd (14, -6, D:8) 16 poisoned needles (14, 20, D:8) 17 bolts (22, -12, D:8) an uncursed ring of teleportation a +0 chain mail a +1 shield (35, -4, D:8) a +0 rapier (42, 43, D:8) a +0 giant club (44, -6, D:8) 19 arrows (45, 4, D:8) a +0 hunting sling (46, 6, D:8) a +0 leather armour (46, 16, D:8) a +0 ring mail (50, -19, D:8) a +0 leather armour (51, -4, D:8) a +0 hunting sling (53, 30, D:8) a cursed +0 trident (54, 44, D:8) a +0 plate armour (55, 43, D:8) a +0 whip a +0 leather armour a cursed -3 hand axe a +0 hand axe a +0 mace (57, -4, D:8) 18 sling bullets (57, -2, D:8) 4 stones (59, 22, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) 28 stones (8, -12, D:9) a +0 chain mail (14, 23, D:9) 20 stones (26, -13, D:9) a +0 scale mail (26, 30, D:9) a +0 dagger (32, 14, D:9) a +0 leather armour (35, 15, D:9) 21 bolts (40, -3, D:9) a +0 spear (40, -1, D:9) a +0 spear a +0 spear a +0 spear (44, 2, D:9) a +0 hand axe (44, 4, D:9) a +0 whip (45, 10, D:9) 8 arrows (46, 5, D:9) a cursed +0 dagger a +0 scale mail (50, 3, D:9) a +0 flail a +0 leather armour (50, 6, D:9) a +0 blowgun (53, 6, D:9) a +0 leather armour (53, 8, D:9) a +0 flail (56, 13, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (1, 4, D:10) a +1 long sword of holy wrath (18, -13, D:10) a +0 shortbow 27 arrows (25, 20, D:10) a +0 leather armour (26, -19, D:10) a +0 dagger a +2 robe (26, 20, D:10) 18 stones (28, -9, D:10) a +0 robe (29, -25, D:10) a +0 trident (32, -17, D:10) a +0 dagger (40, -5, D:10) a +0 falchion (42, -39, D:10) a +0 chain mail (43, -10, D:10) a +0 buckler a +0 spear (55, -13, D:10) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, 26, Lair:1) 28 stones (3, -2, Lair:1) a cursed +0 robe (8, 16, Lair:1) 17 stones (9, 17, Lair:1) 12 stones (10, 2, Lair:1) a +0 robe (11, 9, Lair:1) 32 stones (19, 18, Lair:1) a +0 quarterstaff (22, 23, Lair:1) 23 bolts (23, 3, Lair:1) 21 arrows (30, 31, Lair:1) 24 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (4, -13, Lair:2) 14 stones (5, 5, Lair:2) a water moccasin skeleton (8, -8, Lair:2) 15 stones (11, 12, Lair:2) a book of Maledictions (23, 18, Lair:2) a +0 quarterstaff (25, 17, Lair:2) the +0 mace of the Twenty Beggars {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. a +3 flail of protection a +4 ring of strength 4 scrolls of noise a wand of random effects (24) (35, -26, Lair:2) 17 stones (39, -25, Lair:2) 19 bolts (68, 14, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts