Redz Level 1 of the Dungeon (0, 0, D:1) a bread ration (27, 2, D:1) a +0 whip (-4, 5, D:1) a +0 club (1, 6, D:1) a -3 short sword (31, 8, D:1) 28 stones a cursed -2 club (31, 9, D:1) a stone (31, 10, D:1) a stone (31, 14, D:1) a +0 dagger (31, 16, D:1) a stone (31, 17, D:1) a +0 club (-7, 19, D:1) 6 needles of paralysis (33, 20, D:1) a +0 club (-7, 21, D:1) a +0 ring mail (12, 22, D:1) 12 poisoned needles (32, 28, D:1) a +0 dagger (28, 31, D:1) a bread ration (16, 42, D:1) 10 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (2, 2, D:2) a bread ration (-38, 4, D:2) a +0 robe (-23, 9, D:2) a stone (-24, 10, D:2) a +0 spear (-24, 12, D:2) 2 stones (-23, 12, D:2) 3 stones a +0 whip (-3, 12, D:2) a +0 hand axe a +0 leather armour (-21, 14, D:2) 2 stones a +0 dagger (-29, 21, D:2) a +0 dagger (-20, 21, D:2) a +0 dagger (-17, 29, D:2) a +0 whip 5 stones (-10, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (21, 0, D:3) a +0 hand axe (13, 6, D:3) a +0 dagger a +0 robe (28, 10, D:3) 21 stones (3, 12, D:3) a +0 flail (7, 13, D:3) a +0 whip a +0 leather armour 2 stones (7, 15, D:3) a +0 falchion (9, 15, D:3) a stone (6, 17, D:3) a +0 club (2, 18, D:3) a +0 club (11, 21, D:3) 2 fruits (8, 25, D:3) a +0 short sword (-1, 26, D:3) a +1 robe (8, 26, D:3) a +0 robe a +0 club (14, 27, D:3) a bread ration (16, 31, D:3) a +0 spear (0, 32, D:3) a bread ration (15, 36, D:3) 17 sling bullets (2, 48, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (-6, 2, D:4) a potion of poison a cursed +0 leather armour (-6, 14, D:4) a +0 mace (1, 14, D:4) a +0 scythe (-7, 24, D:4) a -2 long sword (21, 25, D:4) a +0 dagger (11, 26, D:4) 19 arrows (7, 31, D:4) 17 arrows of flame (9, 42, D:4) a potion of poison Level 5 of the Dungeon [Shop] Zealih's Antique Weapon Boutique a +0 mace (78 gold) a +0 hunting sling (39 gold) a +0 flail (91 gold) the cursed +1 hunting sling "Jiyl" {freeze, rElec rF+} (169 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +4 long sword of protection (91 gold) a +0 hunting sling (39 gold) a +0 long sword (91 gold) a +1 great mace of crushing (169 gold) a +0 dagger (52 gold) the +1 flail of Defiance {crush, +Rage} (221 gold) It inflicts extra damage upon your enemies. It lets you go berserk. a +0 falchion (78 gold) a cursed +0 whip (65 gold) a +4 war axe of venom (91 gold) the +2 glaive "Ucvuy" {venom, rC+ MR- Int+7} (299 gold) It poisons the flesh of those it strikes. It affects your intelligence (+7). It protects you from cold. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (0, 0, D:5) a +0 robe (11, 6, D:5) 17 sling bullets (20, 8, D:5) a +0 spear (-24, 9, D:5) a bread ration (16, 10, D:5) 9 arrows (12, 19, D:5) a potion of degeneration (-9, 20, D:5) a cursed +0 buckler (24, 21, D:5) a potion of poison (0, 22, D:5) a +0 dagger (-38, 32, D:5) 2 tomahawks a +0 leather armour (-37, 32, D:5) a +0 trident a +0 flail (-36, 32, D:5) a +0 leather armour a +0 club (-37, 42, D:5) 21 stones (19, 46, D:5) 18 sling bullets Level 6 of the Dungeon [Shop] Uwere's Weapon Emporium a +2 hand axe of electrocution (273 gold) a +0 mace (42 gold) 20 stones (28 gold) a +1 flail of protection (156 gold) 25 stones (35 gold) a +0 trident (49 gold) a +3 arbalest of evasion (313 gold) 17 arrows (47 gold) a +0 spear (42 gold) the +4 battleaxe of Defiance {flame, rC- Str+4 Dex+2} (620 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to cold. a +0 triple crossbow (140 gold) (0, 0, D:6) a +0 club a +0 leather armour (-6, 1, D:6) a +0 spear (-1, 1, D:6) a +0 hunting sling 13 stones (0, 1, D:6) a +0 spear (1, 1, D:6) a +0 dagger (-6, 2, D:6) 2 stones (-5, 2, D:6) a stone (-1, 2, D:6) a +0 spear a +0 halberd (10, 3, D:6) a +0 giant club 19 stones a +0 hunting sling 9 sling bullets a +0 hunting sling (11, 3, D:6) 20 sling bullets a +0 hunting sling (-11, 4, D:6) a +0 scale mail (10, 4, D:6) a sling bullet a stone (11, 4, D:6) a sling bullet (10, 5, D:6) a sling bullet (8, 6, D:6) a sling bullet (-20, 7, D:6) an uncursed staff of air (5, 10, D:6) a throwing net (-5, 15, D:6) a +6 flail of draining a +0 scale mail (1, 31, D:6) a scroll of random uselessness