Reeeeek Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (3, 17, D:1) a +0 dagger a +0 club 2 stones (6, 16, D:1) a hobgoblin skeleton (8, -4, D:1) 2 poisoned darts (9, -17, D:1) a +0 spear (14, 1, D:1) a frilled lizard corpse (skeletalised by now) (15, 9, D:1) 2 stones (18, -31, D:1) a ball python skeleton (23, -23, D:1) 6 poisoned darts (23, -12, D:1) a +0 ring mail (27, 9, D:1) a rat skeleton a hobgoblin skeleton (29, 7, D:1) a +0 short sword a stone (31, -7, D:1) a +0 dagger (31, 0, D:1) a +0 mace (32, -7, D:1) a +0 dagger (38, 10, D:1) a +0 dagger 3 stones (41, 3, D:1) a +0 whip (43, -16, D:1) a +0 ring mail (43, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Yssu Ede's Jewellery Shop an amulet of magic regeneration (360 gold) the ring "Veumy" {rC- rCorr Wiz Str+4 Int+2} (578 gold) [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the ring of Jityxec {*Corrode rN+ EV+5 Int+2 SInv} (600 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +4 ring of protection (432 gold) an amulet of guardian spirit (360 gold) a beast talisman (240 gold) a +6 ring of intelligence (432 gold) (0, 0, D:2) a +0 cloak (3, 29, D:2) a +0 helmet (5, 4, D:2) 3 stones (5, 15, D:2) a quokka skeleton (8, -9, D:2) 2 stones (13, 3, D:2) 4 stones (15, 4, D:2) a blade talisman (18, 19, D:2) a +0 short sword (18, 22, D:2) a bat skeleton (19, 23, D:2) a ball python skeleton (21, 23, D:2) a +0 dagger a kobold skeleton (23, 2, D:2) a bat corpse (skeletalised by now) (27, 21, D:2) a +0 hand axe (28, 0, D:2) 3 boomerangs (33, 26, D:2) a hobgoblin corpse (skeletalised by now) (34, 26, D:2) a rat corpse (skeletalised by now) (36, 21, D:2) a +0 leather armour (50, 20, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (51, 23, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (6, -26, D:3) a hobgoblin corpse (skeletalised by now) (9, -19, D:3) a +0 war axe (10, -8, D:3) a +0 robe (22, -19, D:3) a +0 club (23, -19, D:3) a +0 hand axe a +0 leather armour (23, -18, D:3) a +0 hand axe (23, -17, D:3) a +0 short sword (23, -15, D:3) a +0 club (24, -19, D:3) a +0 trident a +0 leather armour (28, 13, D:3) a +0 leather armour (34, -37, D:3) a +0 club (36, -19, D:3) 4 stones (42, -18, D:3) a +0 mace (50, -22, D:3) an adder corpse (skeletalised by now) (53, -20, D:3) a +0 scale mail (57, -32, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (1, 0, D:4) an adder skeleton (2, -6, D:4) a +0 dagger (3, -11, D:4) a +0 trident (11, -19, D:4) a +0 dagger (11, -16, D:4) a +0 scale mail (18, -21, D:4) a potion of mutation (18, 17, D:4) a +0 scale mail (33, 25, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (34, 25, D:4) a +0 dagger a +0 robe a +0 club a boomerang a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) (36, 25, D:4) a scroll of immolation a potion of mutation Level 5 of the Dungeon [Shop] Xuumoah's Weapon Shop the +5 spear of Focus {flame, *Rage rF+ Str+5 Int+2} (570 gold) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (20 gold) a +5 spectral quarterstaff (370 gold) 4 stones (4 gold) the +7 rapier of Exquisite Torment {freeze, rC- Will++ Dex+2} (604 gold) Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. a +1 heavy flail (133 gold) a +0 spear (30 gold) a +1 falchion of holy wrath (124 gold) a +0 short sword (30 gold) a +0 spear (30 gold) (0, 0, D:5) a +0 sling (0, 2, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, -13, D:5) a +0 giant club (1, -12, D:5) an adder skeleton (11, 3, D:5) a +0 giant club an ogre skeleton (18, -3, D:5) 3 boomerangs a +0 mace an orc skeleton (19, 9, D:5) a quokka corpse (skeletalised by now) (21, -24, D:5) 2 stones (21, 19, D:5) a hound corpse (skeletalised by now) (30, -34, D:5) 4 boomerangs (36, -34, D:5) the +2 robe of the End {rElec Will- Regen+ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (36, -24, D:5) a +0 club (49, -11, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 23, D:6) 4 stones (5, 2, D:6) a +0 club a +0 mace an orc skeleton an orc skeleton (6, 2, D:6) a +0 dagger a +0 war axe a +0 trident an orc skeleton an orc skeleton (7, 30, D:6) a potion of degeneration (8, 29, D:6) 5 poisoned darts a +0 short sword an iguana skeleton a kobold skeleton (9, 23, D:6) 5 boomerangs (14, -12, D:6) 2 stones (14, 8, D:6) an adder skeleton (15, 30, D:6) a +0 club (16, -11, D:6) a +0 club (17, 7, D:6) 6 stones (19, -1, D:6) a +0 dagger 3 boomerangs an orc skeleton (26, 28, D:6) a wand of charming (10) (27, 36, D:6) +0 steam dragon scales a steam dragon skeleton (37, 11, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (2, -20, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (7, -15, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human skeleton of Joseph (8, -15, D:7) a +0 club a +0 leather armour a +0 hand axe an orc skeleton (9, -15, D:7) a +0 hand axe (36, -28, D:7) a +0 ring mail (40, -30, D:7) a water moccasin corpse (skeletalised by now) (42, -41, D:7) a +0 leather armour (43, -37, D:7) a +0 leather armour (47, -4, D:7) a water moccasin skeleton (48, -36, D:7) a potion of lignification (48, -32, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (51, -62, D:7) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (53, -3, D:7) a +0 flail (54, -4, D:7) 7 stones (57, -21, D:7) a +0 giant spiked club an ogre skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (1, 6, D:8) a +0 dagger a +0 robe an orc skeleton (1, 10, D:8) a +0 flail a +0 flail a +0 leather armour a +1 falchion of electrocution a +0 club a +0 ring mail (3, 7, D:8) a +0 scale mail (5, -6, D:8) a +2 dagger of freezing (8, -3, D:8) a +0 flail a +0 leather armour a +0 trident a +2 leather armour of fire resistance an orc skeleton an orc skeleton (9, -3, D:8) a +0 hand axe a +0 chain mail an orc skeleton (11, -3, D:8) a +0 long sword (17, -6, D:8) a +0 cloak (17, 0, D:8) a water moccasin corpse (skeletalised by now) (20, -3, D:8) a +0 robe (25, -10, D:8) a +0 orcbow (27, 17, D:8) a +1 sling of freezing (29, 29, D:8) a +0 dagger a +0 robe (30, 29, D:8) a +0 hand axe a +0 robe a +0 spear a +0 robe (31, -13, D:8) a scarf of shadows (32, 9, D:8) a +0 whip (38, 19, D:8) a bullfrog skeleton (39, -1, D:8) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (39, 0, D:8) a +0 war axe a +0 leather armour (39, 1, D:8) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (40, 0, D:8) a +0 dagger a +0 leather armour a +0 dagger a +1 robe of fire resistance an orc corpse (skeletalised by now) (42, 14, D:8) a +0 falchion a +0 robe (43, 0, D:8) a wand of charming (6) (44, 14, D:8) a +0 dagger a +0 robe (48, 16, D:8) a howler monkey skeleton a howler monkey skeleton (58, 21, D:8) a +2 short sword of venom 3 boomerangs a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 20, D:8) a +0 dagger Level 9 of the Dungeon (1, -16, D:9) a +0 dagger (15, -23, D:9) a +0 dagger (16, -9, D:9) a +0 glaive (20, -1, D:9) a +0 dagger (23, -10, D:9) a water moccasin skeleton (23, -9, D:9) the human skeleton of Prince Ribbit (23, -8, D:9) a +0 troll leather armour a troll skeleton (25, -4, D:9) a +0 short sword (27, -11, D:9) a +0 great sword 5 stones a +0 plate armour an orc skeleton (27, -1, D:9) 8 stones (28, -13, D:9) a water moccasin skeleton (31, 7, D:9) a blade talisman (36, -4, D:9) 2 stones (37, 23, D:9) a +0 mace an orc corpse (skeletalised by now) (37, 24, D:9) a +0 chain mail a +0 hand axe a +0 leather armour a +1 heavy dire flail an orc corpse (skeletalised by now) (42, -14, D:9) a +0 war axe a +0 plate armour an orc skeleton (42, -11, D:9) a +0 club (42, 25, D:9) 3 stones (50, -8, D:9) 6 stones (52, 8, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 13, D:9) a +0 flail an orc corpse (skeletalised by now) (53, -8, D:9) a wolf skeleton (53, 1, D:9) a +0 leather armour (53, 8, D:9) a +0 flail (58, -5, D:9) a flux talisman (58, 29, D:9) a +1 short sword of venom a +0 robe (59, 22, D:9) a wand of charming (3) (65, 24, D:9) a +0 great sword a +0 robe (65, 26, D:9) a +5 dire flail a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (2, 16, Lair:1) a +0 dagger (2, 23, Lair:1) a +0 ring mail (4, 27, Lair:1) a water moccasin corpse (skeletalised by now) (11, 38, Lair:1) a potion of degeneration (17, -14, Lair:1) a wolf corpse (skeletalised by now) (17, -13, Lair:1) a wolf corpse (skeletalised by now) (19, -12, Lair:1) a wand of charming (4) (19, 39, Lair:1) a javelin (28, -16, Lair:1) a bullfrog skeleton (42, 30, Lair:1) a +0 robe (51, 1, Lair:1) a +0 dagger (52, 0, Lair:1) a wolf skeleton (52, 16, Lair:1) a yak corpse (skeletalised by now) (52, 17, Lair:1) a yak corpse (skeletalised by now) (53, 3, Lair:1) a wolf skeleton (53, 16, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts