Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Regintan the Conjurer(Deep Elf Conjurer) Turns: 1696, Time: 00:12:29 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 60% Magic: 9/9 EV: 11 Int: 24 God: Gold: 43 SH: 0 Dex: 13 Spells: 1/8 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a scarf of resistance (worn) Scrolls c - 2 scrolls labelled TINWUNGO PAUDWIH g - a scroll labelled NOURUC QIDD j - a scroll labelled SALATU GADUISM m - a scroll labelled RAHUTI LAEM Potions b - a potion of magic d - a bubbling green potion f - a sedimented green potion h - a fuming amethyst potion i - a viscous purple potion k - a golden potion l - a sapphire potion Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 5.2 Conjurations + Level 0.1 Summonings You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Blink Tloc 8% N/A 16% 2 d - Call Imp Summ 8% N/A 14% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold! You kill the kobold! A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. Your cerulean imp barely misses the jackal. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, ally target, 74% to hit) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) Your cerulean imp closely misses the jackal. Your cerulean imp hits the jackal with a -4 spear. The searing ray hits the jackal. You kill the jackal! You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You start waiting. An endoplasm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Found a scroll labelled RAHUTI LAEM and 2 poisoned darts. Magic restored. m - a scroll labelled RAHUTI LAEM Saving game... please wait. #.# .. ..... ...... #.#.####.#... #.#.......... #.#....#.#.# #.#....#<..# # #.#....#...# #.######.#....#...#. #..@................ #.....†.>........... #.......)#........#. #.......####.###..#. #......... ...( ..# ############.###.## #.# .# #.# #.# There are no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 5 bats 8 endoplasms 3 hobgoblins 4 jackals 2 kobolds A quokka (D:1) 2 ball pythons (D:2) A frilled lizard (D:3) 5 goblins 2 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Regintan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 366 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 573 | D:1 | Reached skill level 5 in Conjurations 954 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/9 992 | D:2 | Learned a level 2 spell: Searing Ray 1180 | D:2 | Learned a level 2 spell: Blink 1183 | D:2 | Learned a level 2 spell: Call Imp Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Stealth | 3 | 3.1 Dodging | | 2.7 Spellcasting | | 3.4 Summonings | | 0.1 Action || total ---------------------------++------- Cast: Magic Dart || 65 Call Imp || 5 Blink || 3 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1695 | 900 | 795 | 295 | 378 | 3 | 565.0 | Dungeon | 1695 | 900 | 795 | 295 | 378 | 3 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 769 daAuts D:3: 84 daAuts