Dungeon Crawl Stone Soup version 0.32-a0-1951-g5e7d71ec3a (webtiles) character file. Game seed: 13930244117718973276 19 Regintan the Conjurer (level 2, -2/19 HPs) Began as a Human Conjurer on Aug 1, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:30 (1114 turns). Regintan the Conjurer(Human Conjurer) Turns: 1114, Time: 00:11:32 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 75% Magic: 0/5 EV: 11 Int: 18 God: Gold: 56 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . h - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 club h - a +0 sling (weapon) m - a +0 short sword Armour a - a +0 robe (worn) c - a +0 robe Scrolls f - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} g - 2 potions of lignification {unknown} l - a potion of enlightenment {unknown} Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 87% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. Something hits you. The searing ray hits something! An adder comes into view. The searing ray hits something! You finish channelling your searing ray. Something hits you. You hear some strange, mumbled words. You are confused. You are too confused! You are too confused! You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. You shoot a sling bullet. The adder bites you but does no damage. x2 Unknown command. You bump into the rock wall. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder barely misses you. You feel less confused. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder misses you. Something hits you. You die... #.# #.#.#......# #.# #.#.#.....##### # #.# #.#...†......... #.####.###.###......###.# #..........# #......# #..........# ###.##.# #.###.#####.# .# #...S.......# .# #####@####### .# #.# #.. #... #.### #.# #.# #.# You could see an adder. Vanquished Creatures A ribbon worm (D:2) A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) 4 kobolds 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Regintan the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 338 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 424 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Noticed Sigmund 1114 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, minmay_hedge_maze, st_stairs_11 D:2: layout_loops_ring, uniq_terence, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 11 Cast: Magic Dart || 40 Searing Ray || 2 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 596 | 521 | 324 | 76 | 2 | 558.5 | Dungeon | 1117 | 596 | 521 | 324 | 76 | 2 | 558.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 264 daAuts