ReignOfFire Level 1 of the Dungeon (0, 0, D:1) 15 stones (11, -17, D:1) 2 javelins (15, 9, D:1) a +0 short sword (16, -16, D:1) 19 stones (16, 3, D:1) a +0 dagger (17, -16, D:1) a stone (18, -16, D:1) a stone (18, -14, D:1) a +0 club (25, -7, D:1) a cursed -2 club (27, -8, D:1) a +0 ring mail (34, 13, D:1) 2 stones (36, 13, D:1) 2 stones (37, 12, D:1) a +0 short sword (38, -19, D:1) a +0 ring mail (38, 7, D:1) 21 stones (41, 13, D:1) a cursed +0 scale mail (43, 12, D:1) 2 stones (45, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -40, D:2) a +0 pair of boots (2, -22, D:2) 13 stones (20, -32, D:2) a +0 club (22, -33, D:2) a +0 club (25, -36, D:2) a +0 dagger (29, -36, D:2) 23 arrows (29, 1, D:2) a +0 hunting sling (38, -36, D:2) 22 arrows (39, -5, D:2) a +0 dagger (46, -19, D:2) a +0 mace (52, -35, D:2) a +0 dagger a stone (59, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 4, D:3) a +0 whip (5, 28, D:3) a +0 hand crossbow (17, 17, D:3) a cursed +0 scale mail (20, 18, D:3) 16 stones (20, 27, D:3) a +0 scythe a +0 robe (21, 20, D:3) a +0 club (21, 21, D:3) a +0 ring mail (22, -12, D:3) a cursed -1 whip (22, -11, D:3) a +0 war axe 19 stones a +0 ring mail a +2 antimagic hand axe (22, -7, D:3) 2 stones (22, -5, D:3) 3 stones (28, 23, D:3) a +0 hunting sling (29, 8, D:3) a +0 quarterstaff (30, 10, D:3) 13 arrows (32, 17, D:3) a +0 leather armour (32, 23, D:3) a +0 club (37, -2, D:3) a +0 dagger 3 stones (41, -1, D:3) a +0 whip a +0 leather armour (42, 17, D:3) a +0 chain mail (43, -2, D:3) a +0 club (44, 22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Maucul's Antique Weapon Shop a +2 longbow of freezing (462 gold) a +0 hand axe (69 gold) a +0 dire flail of draining (211 gold) a +0 trident (80 gold) a +0 quarterstaff (92 gold) a +0 short sword (69 gold) a +1 mace of venom (243 gold) the +4 hunting sling of Awkwardness {freeze, rN+} (779 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. a +0 arbalest (103 gold) a +0 whip of draining (149 gold) a +0 short sword (69 gold) the +9 long sword "Edapogut" {pain, MP+9} (1830 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). a +0 hand axe (69 gold) (0, 0, D:4) a +0 dagger a +0 robe (3, 11, D:4) 2 tomahawks (5, -1, D:4) a +0 morningstar a +0 leather armour a +0 falchion (6, 24, D:4) a +0 mace (8, 3, D:4) a +0 hand axe 5 tomahawks (9, 7, D:4) a +0 club 2 tomahawks (10, 10, D:4) a tomahawk (11, -1, D:4) a +1 hand axe of venom a +0 mace a +0 ring mail (18, -2, D:4) 29 arrows (18, 26, D:4) a +4 quarterstaff of chaos (33, 30, D:4) 5 stones (47, 18, D:4) 26 sling bullets (51, -14, D:4) a +0 fustibalus (55, 26, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 2 arrows (1, 1, D:5) 3 arrows (2, 2, D:5) a +0 shortbow 17 arrows (31, 2, D:5) an adder skeleton (32, 5, D:5) a +0 short sword (36, 31, D:5) a royal jelly