Reinor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 whip (13, 5, D:1) a +0 club (15, -4, D:1) a +0 club (16, -2, D:1) a +0 club (33, 11, D:1) 2 stones (35, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -1, D:2) a +0 club (4, 5, D:2) a +0 club (22, 4, D:2) a +0 club a +0 club a +0 club (22, 27, D:2) a +0 club (29, -12, D:2) a +0 club (30, -17, D:2) 22 stones (32, -15, D:2) a stone (34, -14, D:2) a stone (35, -13, D:2) a stone (37, -14, D:2) a +0 club (40, -14, D:2) a cursed -3 club a +0 hunting sling 20 stones (40, 25, D:2) a +0 hunting sling 27 stones (41, -12, D:2) a +0 club a +0 club (44, -13, D:2) a +0 club (44, -12, D:2) a +0 club (46, -13, D:2) a +0 mace a +0 animal skin (47, 21, D:2) 3 stones (49, 0, D:2) a +0 mace (50, -4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, -23, D:3) a +0 short sword (15, 1, D:3) a stone (15, 16, D:3) 22 stones (18, 1, D:3) a stone (22, 2, D:3) a +0 club a +0 hunting sling 24 stones (35, 28, D:3) a +0 rapier (38, 13, D:3) a +0 dagger (47, 12, D:3) a +0 club (53, 22, D:3) 13 stones (54, -8, D:3) a +0 mace a +0 scale mail (54, -7, D:3) a +0 flail (55, 14, D:3) a +0 dagger (61, -6, D:3) a +0 club (61, 21, D:3) a stone (63, 22, D:3) a stone (65, 22, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 ring mail a +0 dagger a +0 dagger a +0 dagger a +0 robe (6, -5, D:4) a stone (7, -4, D:4) a stone (7, 15, D:4) a +0 chain mail (8, -4, D:4) a +0 dagger a cursed -2 robe (21, 9, D:4) a +0 robe a +0 dagger (21, 10, D:4) a +0 leather armour a +0 trident (22, 8, D:4) a throwing net a +0 flail a +0 hand axe a +0 mace a +0 ring mail (22, 9, D:4) a +0 halberd (22, 17, D:4) a +0 flail (22, 19, D:4) 14 sling bullets (24, 17, D:4) a +0 leather armour a +0 mace (29, 15, D:4) a +0 spear (30, 18, D:4) 19 sling bullets (31, 20, D:4) 2 tomahawks (33, 5, D:4) a +0 giant spiked club (34, 9, D:4) a +0 trident a +0 shield (34, 15, D:4) a +0 scale mail a +0 war axe (35, 15, D:4) a +0 war axe (51, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +1 whip of electrocution (4, -7, D:5) 11 poisoned needles (6, -3, D:5) a +0 animal skin a +0 animal skin (21, -11, D:5) a +0 mace (27, -27, D:5) a +0 hand axe (31, -4, D:5) a +0 scimitar a +0 chain mail (31, -2, D:5) a +0 quarterstaff (31, 2, D:5) a +0 ring mail (34, 15, D:5) a -3 shortbow (35, -6, D:5) 19 bolts (37, 5, D:5) a +0 trident (37, 6, D:5) a +0 hand axe (38, -30, D:5) 7 tomahawks of returning (38, 3, D:5) a +0 ring mail (39, 15, D:5) a +0 robe (40, -22, D:5) 17 stones (43, -18, D:5) a +0 mace a +0 dagger a +0 robe (44, -18, D:5) a +0 dagger (46, 5, D:5) 15 poisoned needles Level 6 of the Dungeon [Shop] Wid Josto's General Store a +0 chain mail (45 gold) a +4 mace of protection (256 gold) a plain deck of wonders (140 gold) a plain deck of changes (140 gold) a +0 chain mail (45 gold) a scroll of enchant armour (75 gold) a wand of hasting (6/9) (600 gold) a +0 great mace (65 gold) 6 needles of confusion (30 gold) 19 stones (19 gold) the +8 whip of Theory {venom, rC- Int+7} (577 gold) It poisons the flesh of those it strikes. It affects your intelligence (+7). It makes you vulnerable to cold. a phantom mirror (300 gold) (1, -5, D:6) a +2 short sword of electrocution (4, 2, D:6) a +0 hunting sling (5, -19, D:6) a +0 shortbow (8, 8, D:6) a +0 long sword (22, 16, D:6) a cursed +0 mace a +0 robe a +3 battleaxe a +0 robe (23, 8, D:6) a +0 robe a +0 dagger (25, 11, D:6) a +0 dagger a +0 robe (25, 12, D:6) a +0 chain mail a +0 dagger a +0 leather armour (27, 4, D:6) a +0 mace (28, 8, D:6) a +0 chain mail (30, 11, D:6) a +0 robe a +0 glaive (38, -25, D:6) a +3 short sword a +1 robe of magic resistance (41, -14, D:6) 19 stones (43, -3, D:6) a +0 club a +0 falchion a +0 leather armour (43, -1, D:6) a +0 short sword of speed (44, -3, D:6) a cursed +2 dire flail a +0 robe (44, 2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, -3, D:6) a +0 long sword a +0 robe (45, -1, D:6) a +0 hand axe (47, 2, D:6) 16 poisoned needles (48, -2, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Ohui's Antique Armour Boutique a +0 buckler (108 gold) a +2 chain mail of cold resistance (516 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +2 cloak of poison resistance (444 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) the -7 naga barding of the Evening Star {+Fly rC- rN++ MP+9} (14 gold) It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you fly. a +0 scale mail (96 gold) a +0 chain mail (108 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (993 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +3 ring mail (504 gold) a +0 pair of gloves (108 gold) (0, 0, D:7) 2 stones (1, 0, D:7) 22 stones (4, -16, D:7) 17 stones (4, 1, D:7) 8 stones (16, 3, D:7) a +0 club (19, -12, D:7) a +0 chain mail a +0 trident (21, -12, D:7) a +0 leather armour a +0 mace (22, -11, D:7) a +0 robe a +0 dagger (24, 7, D:7) 20 stones (28, 2, D:7) a +0 leather armour (31, -3, D:7) a +0 hand axe (34, 0, D:7) a +0 chain mail a +0 glaive (35, 2, D:7) a +0 spear a +0 robe a +0 dagger (36, 2, D:7) a +0 whip a +0 club (40, -7, D:7) a +3 trident of freezing a +0 robe (42, -9, D:7) a +2 short sword a +0 robe (43, -9, D:7) a +3 spear of freezing a +0 robe (47, -7, D:7) a +0 hand axe (47, -3, D:7) a +0 club a +0 robe (48, -4, D:7) a +0 club a +0 club Level 8 of the Dungeon [Shop] Dicsamn's Weapon Shop a +0 short sword (42 gold) a +0 whip (35 gold) a +0 club (14 gold) a +1 war axe of freezing (186 gold) a +0 trident (49 gold) a +2 flail of holy wrath (256 gold) a +4 hand axe of flaming (383 gold) a +1 great mace of protection (207 gold) a +0 club (14 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) 14 bolts of flame (98 gold) a +0 long sword (49 gold) (0, 0, D:8) a +0 quarterstaff (12, -3, D:8) a +0 club a +0 leather armour (13, -4, D:8) a +2 dagger of draining a +0 robe (15, -14, D:8) a wand of flame (20/48) (18, -10, D:8) a +0 halberd a +0 chain mail (19, -11, D:8) a +0 robe (26, 5, D:8) a +0 robe (27, -25, D:8) a +0 club (27, -24, D:8) a +0 club 4 stones (27, -23, D:8) the Incunabulum of Curses and Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Spectral Weapon Hexes/Charms 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Silence Hexes/Air 5 a book of Beasts a wand of frost (9/48) a Necronomicon 13 bolts of flame a plain deck of destruction (28, -31, D:8) a +0 dagger a stone (31, 11, D:8) 2 stones (32, 14, D:8) a +0 dagger (32, 18, D:8) a poisoned needle (33, 0, D:8) 19 stones (33, 12, D:8) a +0 blowgun 6 poisoned needles (33, 18, D:8) 2 poisoned needles 4 stones (35, 11, D:8) 2 stones (35, 13, D:8) a +0 dagger of electrocution (40, 9, D:8) a +2 ring of protection (48, 13, D:8) 23 stones (49, 1, D:8) a book of Debilitation an uncursed ring of wizardry 2 potions of mutation a book of Geomancy a book of Dreams (54, -17, D:8) a +3 scimitar of flaming a +2 robe (56, -13, D:8) a +0 club a +0 leather armour (58, -12, D:8) a +0 falchion a +0 leather armour (58, -11, D:8) 4 stones (58, -4, D:8) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (1, -9, Lair:1) a +0 ring mail (22, 4, Lair:1) a +0 long sword (30, -27, Lair:1) 24 stones (37, -6, Lair:1) a wand of polymorph (11/24) (57, -15, Lair:1) a +0 quarterstaff (66, -19, Lair:1) a +0 trident (68, -33, Lair:1) 15 exploding sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) an arrow (1, 0, Lair:2) an arrow (2, 0, Lair:2) 2 arrows (2, 1, Lair:2) an arrow (7, -4, Lair:2) 2 arrows (9, -6, Lair:2) 12 arrows (16, 18, Lair:2) an arrow (17, 18, Lair:2) an arrow (18, 11, Lair:2) 2 arrows (18, 12, Lair:2) 3 arrows 2 chunks of flesh a polar bear skeleton (19, 18, Lair:2) an arrow (21, 9, Lair:2) 2 arrows